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Stoutcorps Key |
| Base Damage: 1d12 |
| Base Critical Threat: 20/x2 |
| Base Damage Type: Bludgeoning |
| Weapon Size: Large |
| Feats Required: Martial |
| Base Item: Warmace |
| Weight: 9 pound(s) |
| Resource Name: nw_wdbmma005 |
| Installation: Neverwinter Nights 2 (Base) |
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| Special Properties |
Ability Bonus: Strength [+ 2] Enhancement Bonus [+ 1]
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| The Stoutcorps mercenary company of Rashemen has a faction that specializes in siege work, though terrain problems in the past have caused them to forego traditional castle-breaching equipment. They prefer muscle power over gadgetry, and boast that three of their finest equipped with these "keys" can breach a wall in moments, though it is by no means a subtle affair. |
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