Banshee Network
 
Mass Effect
Game Information
Recent News
Walkthrough
Walkthrough (DLC)
Equipment Database
Planetary Database
Codex Database
Achievements
Advancement Table
Character Information
Squad Members
Classes
Talents
Articles
Mass Effect PC Review
Mass Effect E3 Preview
Mass Effect Interview
Media
Screenshots
Screenshots (PC)
Screenshots (P Station)
Art Renders
Concept Art
Wallpaper
Game Resources
Downloads
Mass Effect Forum
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Mass Effect Codex Database: Entry Details
Systems Alliance: Military Doctrine Systems Alliance: Military Doctrine

Category: Humanity and the Systems Alliance
Type: Secondary

The Alliance military is of great concern to the galaxy. At first contact with the turians, they were completely inexperienced. Turian disdain to respect after the relief of Shanxi, where the humans surprised them with novel technologies and tactics.

The human devotion to understanding and adapting to modern space warfare stunned the staid Council races. For hundreds of years, they had lived behind the secure walls of long-proven technology and tactics. The Council regards the Alliance as a "sleeping giant". Less than 3% of humans volunteer to serve in their military, a lower proportion than any other species.

While competent, Alliance soldiers are neither as professional as the turians nor as skilled as the asari. Their strengths lie in fire support, flexibility, and speed. They make up for lack of numbers with sophisticated technical support (VIs, drones, artillery, electronic warfare) and emphasis on mobility and individual initiative.

Their doctrine is not based on absorbing and dishing out heavy shocks like the turians and krogan. Rather, they bypass enemy strong points and launch deep into their rear, cutting supply lines and destroying headquarters and support units, leaving enemies to "wither on the vine."

On defensive, the human military is a rapid reaction force that lives by Sun Tzu's maxim, "He who tries to defend everything defends nothing." Garrisons are intended for scouting rather then combat, avoiding engagement to observe and report on invaders using drones.

The token garrisons of human colonies make it easy for alien powers to secure them, for which the Alliance media criticizes the military. However, the powerful fleets stationed at phase gate nexuses such as Arctutus are just a few hours or days from any colony within their sphere of responsibility. In the event of an attack, they respond with an overwhelming force.


Codex Database
Codex Search
Entry Categories
Aliens: Council Races
Aliens: Extinct Races
Aliens: Non-Council
Aliens: Non-Sapient
Citadel/Galactic Gov't
Humanity/Systems Allnce
Personal Hist Summary
Planets and Locations
Ships and Vehicles
Technology
Updates (DLC)
Weapons/Armor/Eqpmnt
 
 
      Copyright ©2000-2009, GameBanshee.com