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Class: Bard
 
The bard is perhaps the ultimate generalist. She makes all the other characters better at what they do, and she can fill in for any other character as needed. Her magic emphasizes charms and enchantments, and while she can only cast a limited number of spells, she can do so without selecting or preparing them in advance.

It is said that music has a special magic, and the bard proves that saying true. Wandering across the land, gathering lore, telling stories, working magic with her music, and living on the gratitude of her audience -- such is the life of the bard. When chance or opporunity draws them into conflict, bards serve as diplomats, negotiators, messengers, scouts, and spies.


Standard Role
As a generalist, the bard can be a powerful ally, able to play any role her party needs. As such, she often makes a great team leader.

Alignment
Any non-lawful

Hit Dice
d6

Proficiencies
All simple weapons (plus longsword, rapier, short sword and shortbow), light armor, and all shields except tower shields.

Skill Points
(6 + INT modifier) * 4 at first level; 6 + INT modifier each additional level

Spellcasting
Arcane (charisma-based)

Advancement Summary
Level Base
Attack
Bonus
Saving Throws Special
Fort Reflex Will
1+0+0 +2+2Bardic music, fascinate,
inspire courage +1
2+1+0 +3+3 
3+1+1 +3+3Inspire competence
4+3+1 +4+4 
5+3+1 +4+4 
6+4+2 +5+5Suggestion
7+5+2 +5+5 
8+6+2 +6+6Inspire courage +2
9+6+3 +6+6Inspire greatness
10+7+3 +7+7 

Classes
Barbarian
Bard
Cleric
Fighter
Paladin
Ranger
Rogue
Sorcerer
Wizard
 
 
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