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Enhancements |
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Cleric Concentration I
Level: 1
Cost: 1
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Race:
All
Class:
Cleric
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Description: Grants a +1 bonus to your concentration skill.
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Cleric Diplomacy I
Level: 1
Cost: 1
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Race:
All
Class:
Cleric
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Description: Grants a +1 bonus to your diplomacy skill.
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Cleric Divine Vitality I
Level: 1
Cost: 1
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Race:
All
Class:
Cleric
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Description: Restores 3d4+10 spell points to another character. Consumes a use of Turn Undead for the day.
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Cleric Energy of the Zealot I
Level: 1
Cost: 1
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Race:
All
Class:
Cleric
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Description: Grants a 20 point increase to spell points.
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Cleric Extra Turning I
Level: 1
Cost: 1
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Race:
All
Class:
Cleric
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Description: You gain the ability to perform 1 additional Turn Undead attempt before resting.
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Cleric Heal I
Level: 1
Cost: 1
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Race:
All
Class:
Cleric
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Description: Grants a +1 bonus to your heal skill.
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Cleric Life Magic I
Level: 1
Cost: 1
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Race:
All
Class:
Cleric
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Description: Grants a 10% increase to the effectiveness of your healing and negative energy spells.
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Cleric Smiting I
Level: 1
Cost: 1
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Race:
All
Class:
Cleric
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Description: Grants a 10% increase to the effectiveness of your light and good spells.
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Dwarven Faith I
Level: 1
Cost: 1
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Race:
Dwarf
Class:
Cleric, Paladin
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Description: Grants a 15 point increase to spell points.
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Follower of the Lord of Blades
Level: 1
Cost: 2
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Race:
Warforged
Class:
Cleric, Paladin
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Description: Grants a +1 bonus to hit with greatswords.
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Follower of the Silver Flame
Level: 1
Cost: 2
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Race:
All
Class:
Cleric, Paladin
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Description: Grants a +1 bonus to hit with longbows.
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Follower of the Sovereign Host
Level: 1
Cost: 2
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Race:
All
Class:
Cleric, Paladin
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Description: Grants a +1 bonus to hit with longswords.
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Follower of the Undying Court
Level: 1
Cost: 2
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Race:
All
Class:
Cleric, Paladin
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Description: Grants a +1 bonus to hit with scimitars.
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Follower of Vulkoor
Level: 1
Cost: 2
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Race:
Drow
Class:
Cleric, Paladin
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Description: Grants a +1 bonus to hit with shortswords and drow long knives.
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Cleric Divine Cleansing I
Level: 2
Cost: 1
(3)
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Race:
All
Class:
Cleric
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Description: Grants another character a +4 morale bonus on fortitude saves for a short time. Also removes any poison or disease effects. Consumes a use of Turn Undead for the day.
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Cleric Improved Empower Healing I
Level: 2
Cost: 2
(2)
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Race:
All
Class:
Cleric
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Description: Using the Empower Healing Spell feat costs you 10% fewer spell points for each spell cast while in that mode.
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Required Feat: Empower Healing Spell
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Cleric Wand Mastery I
Level: 2
Cost: 1
(3)
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Race:
All
Class:
Cleric
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Description: Grants a 10% increase to the effectiveness of your wands.
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Cleric Wisdom I
Level: 2
Cost: 2
(2)
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Race:
All
Class:
Cleric
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Description: Grants a +1 bonus to your wisdom score.
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Cleric Divine Healing I
Level: 3
Cost: 1
(7)
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Race:
All
Class:
Cleric
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Description: Gives another character 1d3 healing every 2 seconds for 30 seconds. Consumes a use of Turn Undead for the day.
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Cleric Prayer of Life I
Level: 3
Cost: 1
(7)
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Race:
All
Class:
Cleric
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Description: Grants a 3% chance for your healing and negative energy spells to generate a critical result for 1.50 times the normal amount.
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Results 1 - 20 of 84
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