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Enhancements
Ranger Devotion I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a 10% increase to the effectiveness of your positive spells.

Ranger Energy Resistance Boost I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants an energy resistance of 8 for 20 seconds.

Ranger Extra Empathy I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: You gain the ability to use the Wild Empathy feat 1 extra time before resting.

Ranger Favored Damage I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: When facing a favored enemy, you receive a +1 bonus to your damage rolls.

Ranger Favored Defense I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: When attacked by a favored enemy, you receive a +1 bonus to your AC.

Ranger Heal I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a +1 bonus to your heal skill.

Ranger Hide I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a +1 bonus to your hide skill.

Ranger Jump I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a +1 bonus to your jump skill.

Ranger Move Silently I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a +1 bonus to your move silently skill.

Ranger Search I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a +1 bonus to your search skill.

Ranger Skill Boost I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a +2 bonus to skills for 20 seconds.

Ranger Spot I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a +1 bonus to your spot skill.

Ranger Sprint Boost I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a running speed bonus for 20 seconds.

Ranger Swim I
Level: 1
Cost: 1
Race: All
Class: Ranger
Description: Grants a +1 bonus to your swim skill.

Ranger Desert Lore I
Level: 2
Cost: 1 (3)
Race: All
Class: Ranger
Description: You gain an energy resistance of 2 versus fire, or improve your existing resistance by 2.

Ranger Dexterity I
Level: 2
Cost: 2 (2)
Race: All
Class: Ranger
Description: Grants a +1 bonus to your dexterity score.

Ranger Favored Resistance I
Level: 2
Cost: 1 (3)
Race: All
Class: Ranger
Description: When making a saving throw against a spell or effect from a favored enemy, you receive a +1 bonus to your saving throw.

Ranger Swamp Lore I
Level: 2
Cost: 1 (3)
Race: All
Class: Ranger
Description: You gain an energy resistance of 2 versus acid, or improve your existing resistance by 2.

Ranger Tundra Lore I
Level: 2
Cost: 1 (3)
Race: All
Class: Ranger
Description: You gain an energy resistance of 2 versus cold, or improve your existing resistance by 2.

Ranger Vermin Empathy
Level: 2
Cost: 2 (2)
Race: All
Class: Ranger
Description: You can use this ability to pacify vermin.
Required Enhancement: Ranger Extra Empathy I
Miscellaneous Requirement: Requires one of Favored Enemy: Vermin, Ranger Extra Empathy IV, Ranger Swmap Lore II, or Ranger Desert Lore II


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Enhancements
Race Enhancements
Drow
Dwarf
Elf
Halfling
Human
Warforged
Class Enhancements
Barbarian
Bard
Cleric
Fighter
Paladin
Ranger
Rogue
Sorcerer
Wizard
 
 
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