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Enhancements |
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Ranger Devotion I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a 10% increase to the effectiveness of your positive spells.
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Ranger Energy Resistance Boost I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants an energy resistance of 8 for 20 seconds.
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Ranger Extra Empathy I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: You gain the ability to use the Wild Empathy feat 1 extra time before resting.
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Ranger Favored Damage I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: When facing a favored enemy, you receive a +1 bonus to your damage rolls.
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Ranger Favored Defense I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: When attacked by a favored enemy, you receive a +1 bonus to your AC.
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Ranger Heal I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a +1 bonus to your heal skill.
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Ranger Hide I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a +1 bonus to your hide skill.
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Ranger Jump I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a +1 bonus to your jump skill.
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Ranger Move Silently I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a +1 bonus to your move silently skill.
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Ranger Search I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a +1 bonus to your search skill.
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Ranger Skill Boost I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a +2 bonus to skills for 20 seconds.
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Ranger Spot I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a +1 bonus to your spot skill.
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Ranger Sprint Boost I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a running speed bonus for 20 seconds.
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Ranger Swim I
Level: 1
Cost: 1
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Race:
All
Class:
Ranger
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Description: Grants a +1 bonus to your swim skill.
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Ranger Desert Lore I
Level: 2
Cost: 1
(3)
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Race:
All
Class:
Ranger
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Description: You gain an energy resistance of 2 versus fire, or improve your existing resistance by 2.
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Ranger Dexterity I
Level: 2
Cost: 2
(2)
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Race:
All
Class:
Ranger
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Description: Grants a +1 bonus to your dexterity score.
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Ranger Favored Resistance I
Level: 2
Cost: 1
(3)
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Race:
All
Class:
Ranger
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Description: When making a saving throw against a spell or effect from a favored enemy, you receive a +1 bonus to your saving throw.
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Ranger Swamp Lore I
Level: 2
Cost: 1
(3)
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Race:
All
Class:
Ranger
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Description: You gain an energy resistance of 2 versus acid, or improve your existing resistance by 2.
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Ranger Tundra Lore I
Level: 2
Cost: 1
(3)
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Race:
All
Class:
Ranger
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Description: You gain an energy resistance of 2 versus cold, or improve your existing resistance by 2.
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Ranger Vermin Empathy
Level: 2
Cost: 2
(2)
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Race:
All
Class:
Ranger
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Description: You can use this ability to pacify vermin.
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Required Enhancement: Ranger Extra Empathy I
Miscellaneous Requirement: Requires one of Favored Enemy: Vermin, Ranger Extra Empathy IV, Ranger Swmap Lore II, or Ranger Desert Lore II
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Results 1 - 20 of 79
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