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Post BioWare Blog: A Day in the Life of a Senior Designer  
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Old 06-26-2009, 09:26 AM
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Mass Effect 2 senior designer David Feltham has added another entry to BioWare's official blog, this time providing us with an example of his typical work day.
11.11am a quick playthrough by Preston and its hard to say what he’s thinking: he found some bugs which I’m going to fix right now, but he didn’t say yay or nay. Experience says that he’s got something of higher issue on his mind and that the level met his expectations. The stage that my level is in, Orange, can be a very ambiguos stage: it doesn’t have the spit and polished of a Hardened Level, and it isn’t the rough level full of promise that is a Narrative Playable or Whitebox.
11.13am Time to fix some bugs.
11.19am And updating to new art.
11.19am And new doors! Huzzah! And holy god does the level look amazing. Some of the updates in lighting and textures have just brought so much life and atmosphere to the level.
11.50am Fixed some bugs that Preston found (list them)
 

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