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Post Demigod Revealed  
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Old 01-03-2008, 06:32 PM
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Gas Powered Games, the studio behind Dungeon Siege and Supreme Commander, has announced development of a new hybrid title called Demigod. 1UP has the scoop:
Chris Taylor's Gas Powered Games is best known for its RTS Supreme Commander and its action-RPG series Dungeon Siege -- so maybe it's just the natural course of evolution that the developer's newest game, Demigod, should borrow a bunch from both of those genres: It's an action/RPG/RTS hybrid, inspired partly by the popular WarCraft III mod Defense of the Ancients.

For those who've never tried DotA, it concentrates on two teams trying to destroy each others' bases; though rather than managing all the units or gathering resources as in a regular RTS, players each control a single Hero unit with different powers, leveling up by killing A.I. enemies around the map.

In Demigod, you control one of many "demigod" heroes -- some of which survive solely on the strength of their own powers, others of which thrive on building smaller units and structures of their own for support. The guy on the left in the screenshot below is one such hero, "The Rook," a former king whose spirit now animates an anthropomorphic castle. Demigod is, as you'd expect, a multiplayer game at heart, with an emphasis on co-op play. There's a single-player mode, too, though Gas Powered Games says it will serve mainly as a "training ground" for the multiplayer.
 
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Old 01-03-2008, 07:40 PM
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Personally I can't get myself to care. What do you guys think?
 
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Old 01-03-2008, 08:23 PM
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For those who've never tried DotA, it concentrates on two teams trying to destroy each others' bases; though rather than managing all the units or gathering resources as in a regular RTS
Umm....since when? Most every RTS Game I've ever played has the end result of you killing the other team.

Yeah, doesn't seem to be anything new. So they've combined the Hero Unit into the Command Center Building, not as innovative or thrilling as they're trying to hype it to be.
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Old 01-03-2008, 08:26 PM
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Personally I can't get myself to care. What do you guys think?
Exactly my thought. I don't hear anything interesting, there.
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Old 01-04-2008, 03:35 AM
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So they've combined the Hero Unit into the Command Center Building, not as innovative or thrilling as they're trying to hype it to be.
That's innovation for ya these days. It's not even the icing any more, it's THE WHOLE CAKE.
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Old 01-04-2008, 07:43 AM
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Kind of come across like a mix between DotA and Supreme Commander if you ask me. Don't see anything great about it.
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Old 01-06-2008, 11:14 PM
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Then again, very few games today are truly innovative. Some are merely decent games, and I don't believe any merit a masterpeice tag.
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Old 01-07-2008, 11:16 AM
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Then again, very few games today are truly innovative. Some are merely decent games, and I don't believe any merit a masterpeice tag.
Portal?

(haven't played it yet, will soon)
 
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Old 01-07-2008, 01:03 PM
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Not exactly. The gameplay idea was copied from an old Quake 2 mod. Same weapon and gameplay, only without the pretty see-through portals. Now that I think about it, Unreal Tournament also had a teleportation gun.
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Old 01-08-2008, 10:22 PM
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Not exactly. The gameplay idea was copied from an old Quake 2 mod. Same weapon and gameplay, only without the pretty see-through portals. Now that I think about it, Unreal Tournament also had a teleportation gun.
But I daresay none worked out the physics better than Portal...
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Old 01-09-2008, 03:21 AM
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I think you'd have to see that for yourself.

YouTube - The original Portal Gun

Not really, no. Not as far as I can tell.
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Old 01-10-2008, 07:56 PM
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Nice graphics.

I'd still prefer Portal. It has GLaDOS.
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Old 01-11-2008, 02:24 AM
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And cake! (not really)
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Old 01-11-2008, 04:59 AM
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I think you'd have to see that for yourself.

YouTube - The original Portal Gun

Not really, no. Not as far as I can tell.
Hmm. That portal gun demonstrated is more like passing through walls than the portal gun used in Portal. Good find, though.
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