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just a thought

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Pokinsmot247
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just a thought

Post by Pokinsmot247 »

i recently bought nwn, thinking it was gonna be >the< game. i expected alot and got a pile of crap. sure the multiplayer is cool but it cant compete with eq or any other mmorpg. the single player campaign was pathetic. only played nwn for about a week, now it's in my closet with all my other >junk<. after reading many reviews and looking at quite a few websites, i was convinced that morrowind was exactly what i was looking for. my point is : i wasted 60 bucks on nwn. dont make my mistake. if yer lookin for a new rpg then i dont recommend any game other than morrowind. its heaven in a box. lata :)
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Post by fable »

Moving to NWN, where this post properly belongs.
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free_fall
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Post by free_fall »

Sorry you didn't enjoy NWN. Myself, I'm having a lot of fun playing it. But I really enjoyed PoR:RoMD, too.

I played MW and, agreed, it is truly an amazing game - hats off to Bethesda. But MW and NWN (and PoR, for that matter) are different games, each with its own strengths and weaknesses and MW has its share of , how shall we say it, curious design choices.

There's nothing worse than spending $40, $50, $60 on a game that sucks. (Well, actually, I think spending $5 on a bargain bin selection that you tell yourself "for $5, it won't matter if it sucks" and then it does suck *really bad* is worse.)

It's a shame, especially with the prices of games climbing ever higher, that all companies don't offer money-back guarantees, like Sierra does.

One solution is simply to wait on buying that new game until the price drops. Or download a demo to make sure you really like it before spending your money on it.

At $50, I might have been a tad disappointed with PoR but, for $18, I feel I got my money's worth from it as it kept me entertained for a month. Then it was on to my $35 been out 8 months MW.

BTW, if you haven't yet played it, I can't recommend Gothic highly enough.
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Eriks
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Post by Eriks »

Single Player was almost as fun as the BG series (which means amazing) and online play is beyond anything ever made before. It is not an MMORPG so don't compare it to them (even though EQ is boring to me). So anyway sorry for you that you didn't enjoy it, maybe you are doing something wrong? :)
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Eriks
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Post by Eriks »

I agree with most of the reviews in which they give reasons why the game is good. If you could point out why you think otherwise would be better than just saying it sucks.
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Post by Xandax »

Originally posted by Pokinsmot247
<snip>
sure the multiplayer is cool but it cant compete with eq or any other mmorpg. <snip>
That is proberly because NwN is not a mmorpg.
Sure NwN can be played in a persitant world but it still doesn't make it a mmorpg.
What I've seen of the multiplayer so far, it shows great potential and much more then the mmorpgs I've played. (wich are so incredible diablo-hack n' slash like.) NwN can have so much more debth due to the scripting and DM-tools.
Originally posted by Pokinsmot247
<snip>
the single player campaign was pathetic.

Well the single player campaign wasn't (imo) BG/BG2 material, still I enjoyed it. There were some nice quets that were different then the ordinary Fed-Ex quest or Kill Monster X.
Also the games vision was still MP, eventhough they claim as much time has gone into this SP as in BG2 (hehe, they gotta say that :D )
Originally posted by Pokinsmot247
<snip>
only played nwn for about a week, now it's in my closet with all my other >junk<. after reading many reviews and looking at quite a few websites, i was convinced that morrowind was exactly what i was looking for. my point is : i wasted 60 bucks on nwn. dont make my mistake. if yer lookin for a new rpg then i dont recommend any game other than morrowind. its heaven in a box. lata :)
Well haveing not played MW yet, I can't comment, but I don't regret buying NwN, especially when multiplayer kicks off for real.
If you want a multiplaying RPG, I say you can't go wrong with NwN. (just remember, it isn't a mmorpg ;) )
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Nippy
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Post by Nippy »

Ok, this is what people have got to realise. Most of the of Bioware went into the toolset, the toolset is what this game is about. Bioware have said so themselves. They designed the frickin' game with Aurora. Companies would pay thousands for that sort of intuitive tool.

@ Pokinsmot247, have you actually used the toolset? Have you designed your own modules, have you actually played any other modules? Obviously not. Don't downcry a game like this until you experience every aspect.
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Demis
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Post by Demis »

If I remember correctly the developers never said that the single campaign will be equal to BG. The said that there will also be included a nice single campaign for a number, which I don't remember know, of hours of gameplay. And to tell the truth i'm enjoying the singleplayer campaign very much. Anyway day by day i realise the real potentials of NWN. There must be around 700+ custom modules to play which a few that I’ve tried are very professional and with a nice plot. And i didn't even begin to multiplay. So i don't believe that is a waste of money to buy NWN expect is you like to only play a game in single player which I too recommend Morrowind.
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Nippy
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Post by Nippy »

70 + hours they reckoned Demis, and I agree completely.
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Demis
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Post by Demis »

Originally posted by Nippy
70 + hours they reckoned Demis, and I agree completely.
@Nippy. Thanks for clearing this up mate. :)
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Post by HighLordDave »

Originally posted by Nippy
70 + hours they reckoned Demis, and I agree completely.
Wasn't IWD about 50-70 hours of gameplay?

Bioware's problem is that they jumped the shark with BG2 and anything they put out from now on will fall short because people will always compare every product they come out with against the benchmark they set themselves.
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Post by Phantom Lord »

Originally posted by HighLordDave
Bioware's problem is that they jumped the shark with BG2 and anything they put out from now on will fall short because people will always compare every product they come out with against the benchmark they set themselves.
That's probably true but it's a positive problem - people expect them to produce great games and buy their games. If NWN was all about the editor, there would be no way to get an return on investment and this game wasn't cheap to produce. The problem is that maybe 95% of the customers basically want to play the game "out of the box" and maybe only 5% will really try and use the editor.

A solo player campaign was necessary to sell enough copies. But if I need to sell a lot of copies I should try to satisfy the majority of my customers. They should have topped BG2 concerning solo player fun, then the product would have been perfect. Of course they still have the chance to produce an epic adventure using their own engine.
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Post by DaleWind »

I agree, the single player campaign is terrible, it's very far from a real RPG like BG2 IMO, the plot is simply too predictable. However, the $$ you paid is for the toolset. This thing is so freaking powerful (even better than the Starcraft editor, although not as easy to use). The one thing that limit the editor is the requirement to run the game, which restrict the game to RPG only, not massive epic battles you see in some other games. The other is the toolset makes the game a bit too uniform. Yes, you can script monsters to make them different and more challenging, but no one really want to make EVERY monster in his module that way. If i am not mistaken, the toolset is the first toolset incorporated in any kind of real RPG games.

Everquest is different, very different from NWN.
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Eriks
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Post by Eriks »

Come on people, stop dissing the single player. BG series are THE ONLY games that has a better SP than NWN! And NWN has better/easier navigation, much more roleplaying possibilities with the virtually unlimited type of characters you can create (even more than BG2), the graphics are better than BG2 as well. Don't get me wrong, BG series have better single player, but NWN has its advantages. Just enjoy the game for what it is, and it is not another BG game, nore was it supposed to be. It is supposed to be online D&D in a box, and IMO it is that and a lot more.
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Phantom Lord
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Post by Phantom Lord »

Don't get me wrong, I'm not saying NWN is bad. But BG2 and PST had a real great atmosphere with an amazing plot and NWN hasn't. Bioware can do better and we all know that.
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Post by DaleWind »

The majority of the developing time of .. (4 years?) are all spend on the toolset. The SP seem to be put togather at the last minute (explain the stupid Dialogs), there is rarely any humor (Except Linu). There are no memorable character (Minsc), the fights are easy (Liches are jokes). The SP in a disappointment, but again, the SOUL of the game is the toolset. That alone beats every other game.
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Eriks
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Post by Eriks »

Just play on hardest setting if game is too easy for you. I can't touch a lich then. IMO there are plenty of memorable characters, sure there is no Minsc, but there were also a few annoying as hell charactersin BG (Imoen in BG1, Jaheira in all of them, Arie).
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Post by smass »

Folks, just check out the hundreds of modules availabe on neverwinter vault scant weeks after the games release. This is just the tip of the iceberg as far as user created content is concerned.

BGII has been around for years and there are only a handful of decent mods that took many months to create - why? - because the development tools for BGII are not user friendly.

BGII is the best single player roleplaying game hands down - but I for one am glad that Bioware put most of their development time for NWN into the toolset. To compare the two games is comparing apples to oranges. Lets get over it already ;)
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Eriks
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Post by Eriks »

Agreed, I am tired of
"NWN sucks because BG rocks"
:rolleyes:
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