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Marksman Skills: Phase Grenade
A sticky-grenade designed to emit a pulse of spectral energy upon detonation.

Throws a grenade that adheres to all surfaces and detonates after 1 second with a level-dependent Phase Attack Strength, phasing enemies for 5 seconds.

Spectral Damage: Level-dependent.
Splash Radius: 5 meters.
Shield Penetration: 0%.

Class: Marksman Skill Group(s): Tactical, Grenade, Combat
First Available: Level 10 Skill Prerequisite: None
Duration: Instantaneous (1 seconds fuse) Skill Type: Active
Range: N/A Radius: N/A
Rate of Use: 6.0 seconds Requires: N/A
Power Cost (at 1st Level): 20.0 Power Cost (at 50th Level): 44.4

Skill Advancement
Rank 1: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 30%.
Rank 2: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 60%.
Rank 3: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 90%.
Rank 4: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 120%.
Rank 5: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 150%.
Rank 6: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 180%.
Rank 7: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 210%.
Rank 8: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 240%.
Rank 9: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 270%.
Rank 10: Skill Synergy: Elemental Attack Strengths of all Grenade skills increased by 300%.

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