Register Lost Password?  Cookie?
  The time now is 10:43 PM GMT -6.  
Banshee Network
 
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

BioShock InterviewComments:
Posted on Wednesday, August 6 at 4:01 AM GMT -6

Talking to Eurogamer about BioShock, Ken Levine waxes on how the game kept the shooter market open.
"I can pretty much guarantee to you that if BioShock wasn't successful, there never would have been another game like this," Levine told us in an exclusive interview. "I don't even know how we convinced people to pay for BioShock. These games had never made any money - everybody told us when we were pitching BioShock, sounds like a great idea, you'll sell 150,000 units - next!"

Levine was responding to a question about the player response to BioShock - in particular, the criticism from some players that the game was less complex or challenging than they'd hoped. He doesn't agree with that assertion, and thinks hardcore fans of the genre should focus on the positives.

"Honestly, really deep down, we wanted to popularise this kind of gameplay that we've been attached to for so long," he explained. "If the first iteration of it was a tiny bit simpler than System Shock 2... Look, how many of these type of games do you think are going to be made now, compared to how many were going to be made before? It took us how many years to get this game green-lit?"
I can't tell if he's being disingenuous or not, but if he thinks that a simplified spiritual sequel of SS2 will lead to anything other than further simplifying of the genre, he's got another thing coming.


Message Board
Banshee Forums
If you're looking for a little extra gaming help, stop by our forums and exchange strategies, tips, and spoilers with 50,000 other members!
GameBanshee Swag
Good Old Games
RPG Store
Fallout 1/2/Tactics
All three classic Fallout games are now available for $5.99 each (100% DRM-free!) via CD Projekt's Good Old Games service.
Fallout 3
There's only one way to find out how Bethesda's version of the wasteland compares to Black Isle's classics.
Diablo III
Blizzard Entertainment's massively popular action RPG franchise continues.
The Witcher
Find out firsthand why CD Projekt RED's The Witcher earned our 2008 RPG of the Year award.
Fable II
Microsoft and Lionhead Studios' Fable sequel seeks to top the original with a co-op multiplayer component and more.
Storm of Zehir
The second expansion pack for Neverwinter Nights 2 includes several "old school" RPG features, including the option to fully customize your entire party of characters.
Mask of the Betrayer
The first expansion pack for Neverwinter Nights 2 improves upon the original game in almost every respect.
Mass Effect
BioWare took what they learned developing Star Wars: KotOR and applied it to the first in what will be a trilogy of sci-fi RPGs.
 
 
      Copyright ©2000-2009, GameBanshee.com