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Industry Must Address Horse Armor Strategies |
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Posted on Wednesday, July 15 at 10:11 AM GMT -6
Develop Online cites Oblivion's "Horse Armor" as a bad example of DLC in a new piece about how video games can benefit from such addons.
“Right now, when you mention downloadable content, someone will mention a horse armour joke, and we need to get around that,” says Tom Armitage, a writer for creative design consultancy group Schulze and Webb.
Armitage, speaking to a packed-out room at the Develop conference in Brighton, was referring to the notorious horse armor add-on for Bethesda’s Oblivion; something which many consider a trivial addition set at the relatively steep price of 200 MS points.
Though his attitude throughout the session certainly wasn’t that digital add-ons should be free, Armitage went through a number of games which have economically benefited from being more realistic, and bold, with their pricing structures.
Epic’s Black update to Unreal Tournament 3 - coupled with a promotional weekend giveaway of the game - rocketed the game’s uptake some two years after its release, said Armitage, and is a great example of how servicing games can bring in new audiences, new buzz, and ultimately new revenue.
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