Banshee Network
 
Neverwinter Nights
Game Information
Recent News
NWN Walkthrough
SoU Walkthrough
HotU Walkthrough
KM Walkthrough
SG Walkthrough
WW Walkthrough
PotSC Walkthrough
Strategy Guides
Character Information
Classes
Races
Attributes
Alignments
Feats
Skills
Henchmen
Equipment
Armor
Weapons
Miscellaneous Items
Spells
Bard
Cleric
Druid
Paladin
Ranger
Sorcerer
Wizard
Interviews
HotU Interview
NWN Interview #1
NWN Interview #2
Argyle Interview
Articles
NWN Review
SoU Review
HotU Review
Daggerford Review
Wyvern Crown Review
Infinite Dungeons Review
PotSC Review
Kingmaker Review
ShadowGuard Review
Witch's Wake Review
SoU Preview
HotU Preview
E3 2003 Preview
E3 2002 Preview
Media
NWN Screenshots
SoU Screenshots
HotU Screenshots
NWN Wallpaper
Expansions Wallpaper
Game Resources
Downloads
NWN Forum
NWN Products
Buy NWN!
Buy NWN: SoU!
Buy NWN: HotU!
Buy NWN Gold!
Buy NWN Platinum!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Hordes of the Underdark Review - Page Two
To allow players to take full advantage of the new prestige abilities, the experience cap has been raised so that characters can now reach level 40. Of course, you won’t be able to do that within the regular game (unless you cheat, you naughty monkey), which is only a 20 hour adventure. Starting at level 12 I was able to get to about level 25 (I missed out on the Beholder quest somehow, though), but importing a level 20 character should allow you to max out a regular class and a prestige class before getting into the epic levels. The designers see this as extra incentive to go online, where you can max out your character and experience all of the epic feats in the multiplayer environment.

In another attempt to give HotU’s multiplayer aspect the feel of a MMORPG, your character is now able to craft weapons, armor, wands and potions from odds and ends you find lying around. Once you get to the Underdark, you can use your surplus gold to enhance the weapons you make at Rizolvir’s smithy. I have to admit that I didn’t really take advantage of this aspect the first time through, especially potion brewing and wand crafting. Each time you use these skills, you have to give up xp, which is something that I’m very stingy with. Crafting weapons and armor only takes gold, though, and I love that there’s a whole new facet of the game I haven’t explored yet.

Part of the reason I didn’t craft weapons is that I enjoyed weilding Enserric the Longsword. In the tradition of Lilarcor (the talking sword from Baldur’s Gate II), you can find an intelligent sword in the first chapter that will make pithy comments like "I love the taste of elf blood in the morning. Oh yes!" If you found Lilarcor annoying, you won’t want to pick up Enserric. I thought the idea of an effete mage trapped in a sword was funny, though, and I especially liked his +5 vampiric regeneration enhancement. Whether or not you like that kind of humor, Enserric is yet another example of the pains BioWare has taken to enhance your experience by making the game environment that much more interactive.

I’m not as big into sound and graphics as some gamers are, but I found both to be of the same quality as NwN and SoU. As mentioned, the new tilesets and clothing textures look good, and great pains seem to have been taken to make sure the characters appear very lifelike (such as the Valsharess' voluptuous figure and fluid movements). The music and voice acting are still solid and much of the goofy humor that came out in the voice packs of Baldurs Gate II has returned. At one point you can actually overhear Deekin singing the theme song to Fame, which to me was one of the funniest sound bites I’d ever heard in a game.

Seeing that kind of humor, I felt like the designers had more fun making Hordes of the Underdark than they did making Shadows of Undrentide, which made Hordes much more fun to play as a result. If you have Neverwinter Nights, owning Hordes is a must as it will greatly enhance the replay value of the original title as well. Where will the franchise go from here? The end of Hordes still leaves things open for further expansions, so Torm only knows where the adventure will really end. If the designers continue to put this much effort into expanding an already great game, though, I’m not sure I want it to.

GameBanshee Rating
Overall
8.8
How We Score
Gameplay (50%)
Graphics (25%)
Sound & Music (15%)
Lasting Value (10%)


Previous Page GameBanshee Home

Article Details
Reviewed

Hordes of the Underdark

Reviewer

Baedden

Published

12/12/03

Pros

Much better story than SoU, great picks for prestige classes, epic levels

Cons

HotU alone won't bring you to level 40

Images
Screenshot Screenshot Screenshot Screenshot
 
 
      Copyright ©2000-2009, GameBanshee.com