Traps
Re: traps, if solo characters with no trap detection/removal capability can do things just fine (sorcerer comes to mind, but also ranger/cleric) a party of four can certainly deal with the traps. Obviously it helps if you know what's trapped, and what's worth taking the trap damage to open ...
Search found 3 matches
- Tue Jan 27, 2004 1:18 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Thax bug? plus fun party... (semi-spoiler)
- Replies: 7
- Views: 668
- Tue Jan 27, 2004 9:46 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Thax bug? plus fun party... (semi-spoiler)
- Replies: 7
- Views: 668
Yup, he's gonna be LG soon. I'd forgotten about Aerie, but part of the fun of this party is doing it without a mage. Mazzy has some nifty abilities, although none of them are area spells, and Anomen and I can cast cleric spells. Between that and Keldorn we should be ok. Non-dragon battles have been ...
- Mon Jan 26, 2004 6:57 pm
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Thax bug? plus fun party... (semi-spoiler)
- Replies: 7
- Views: 668
Thax bug? plus fun party... (semi-spoiler)
So, I just knocked off Thax on my most recent run through, with a bit more difficulty than I've had previously, due in part to my party make-up (see below) and my low levels (all of us level 9). The strategy I finally used involved immunity to level drain, which my Undead Hunter had, and a ranged ...