Search found 4 matches
- Mon Mar 08, 2004 9:45 pm
- Forum: Dungeons & Dragons
- Topic: Dealing with Munchkins!
- Replies: 10
- Views: 2052
The biggest problem with muchakins isn't the munchakin himself, but the fact that you have to put so much attention onto him to make sure he doesn't disrupt the game. This takes too much from the other players who don't appreciate being treated like dust, or left in the corner with no functionality ...
- Mon Mar 08, 2004 8:15 pm
- Forum: Dungeons & Dragons
- Topic: DM in need of help....
- Replies: 12
- Views: 1296
My solution
I had a similar problem a while back, and tried everything I could to make it work. I made the campaign as free-formed as possible and allowed them to control the game, hopefully each would find out what they wanted. This didn't work, the lack of direction and the more leniency I gave ...
I had a similar problem a while back, and tried everything I could to make it work. I made the campaign as free-formed as possible and allowed them to control the game, hopefully each would find out what they wanted. This didn't work, the lack of direction and the more leniency I gave ...
- Mon Mar 08, 2004 10:33 am
- Forum: Dungeons & Dragons
- Topic: Possible alternative to HP system
- Replies: 17
- Views: 1835
Constitution
I forgot to mention, without HP you may think constitution becomes worthless. Constitution would be used for damage recovery (healthier people bounce back easier). Each week or so, a person rolls to recover from wounds, each type of wound has a DC. For example, a scratch may have DC ...
I forgot to mention, without HP you may think constitution becomes worthless. Constitution would be used for damage recovery (healthier people bounce back easier). Each week or so, a person rolls to recover from wounds, each type of wound has a DC. For example, a scratch may have DC ...
- Mon Mar 08, 2004 10:27 am
- Forum: Dungeons & Dragons
- Topic: Possible alternative to HP system
- Replies: 17
- Views: 1835
Possible alternative to HP system
I like to add a lot of realism to my campaigns, but the HP system makes that a little difficult. Fighter gets wonked on the head with a great-club and walks away from it, 10min later a lizard licks him and he plops over dead. Also the HP system, because you never deal with wounds, makes combat seem ...