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by Khalil
Thu Apr 26, 2001 7:56 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Sorcerer Question
Replies: 10
Views: 690

Means casting more spells a day. There is no way for a sorcerer to know more spells than what the spell progression table sets
by Khalil
Wed Apr 25, 2001 5:17 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Stats Setup
Replies: 23
Views: 1278

Originally posted by Sorcerer:
<STRONG>My first sorcerer had intel of 17. He only had "Slow Poisen", "Heal" and "Holy Might". My one with 18 intell had that and "Horror". As I only just started with it I dont know if he gains more special abilities.</STRONG>

No intelligence doesn't fix that at ...
by Khalil
Wed Apr 25, 2001 5:13 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Stats Setup
Replies: 23
Views: 1278

I haven't read if they plan to change that in the expansion. I don't think so, 'cause the sorcerer was tested this way, and they thought it was balances or they wouldn't have included it in the game. Giving him the bonus spells he should have, may break the game balance. Btw, most of the things they ...
by Khalil
Wed Apr 25, 2001 5:07 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Stats Setup
Replies: 23
Views: 1278

Originally posted by Sorcerer:
<STRONG>Ooops my mistae sorry. I should have looked at the table better. However if you got intel at 18 you do get the extra special ability.</STRONG>

Errr, there you may be right, I don't know what kind of ability are you talking about, but I don't have much ...
by Khalil
Wed Apr 25, 2001 5:03 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Stats Setup
Replies: 23
Views: 1278

I did, and it doesn't contradict what I said. The spell progresion table of the sorcerer doesn't change at all wheter your int is 18 or 12. Wizards are affected by high int, but not sorcerers. First, because the sorcerer gets the bonus from charisma not intelligence (read the 3rd edition D&D book ...
by Khalil
Wed Apr 25, 2001 4:47 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: I hate MAZE solo
Replies: 7
Views: 447

IIRC, turning into the Slayer will make you inmune to maze, imprision and a few others.
Maze is fatal in solo because of a bug. Whenever your main character is out of the game (by maze, imprisionment etc.) the game starts the death secuence. I've seen my character come back from the maze and ...
by Khalil
Wed Apr 25, 2001 4:40 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Stats Setup
Replies: 23
Views: 1278

Not at all...
In fact, the prime skill for a Sorcerer is charisma not intelligence (3rd edition rules), but neither charisma or intelligence give bonus spells in BG2. Bioware introduced the Sorcerer, Monk, and Barbarian because they are new classes in D&D 3rd edition, but at the time BG2 was ...
by Khalil
Thu Apr 05, 2001 9:29 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Backstabb weapon (?)(?)
Replies: 16
Views: 752

The problam with Valygar is that he uses a weapon that thieves cannot use, only he is allowed to use it. When you backstab, the program checks if the weapon is allowed to thieves. If it's not, no backstab.
by Khalil
Wed Mar 21, 2001 7:59 pm
Forum: Speak Your Mind
Topic: Point & Counterpoint the 1st Discussion
Replies: 36
Views: 2143

I too have to agree with most statements.
I really think that lvl 40 or 30 is overkill, I've always prefered middle level settings. I do think they could have gone with a lower xp progression... Some people would say that it may became boring, and yes it could be, with the actual setting. What I ...