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Search found 9 matches

by dgb
Fri Feb 25, 2005 1:35 am
Forum: The Elder Scrolls III: Morrowind
Topic: pilgrimage idiot
Replies: 8
Views: 1168

[QUOTE=FweL]It is handy. Would be my reason.[/QUOTE]

That may be the case, but why can't he get rid of it? The only thing I can think of is alchemy cheese fortify intelligence -> fortify intelligence -> fortify intelligence and then make a water breathing potion when you have a ridiculous ...
by dgb
Fri Oct 15, 2004 5:55 am
Forum: Baldur's Gate
Topic: No Dialogue in TOSC areas...
Replies: 8
Views: 838

A reinstall fixed it.

Thanks for the help.
by dgb
Tue Oct 12, 2004 9:22 am
Forum: Baldur's Gate
Topic: No Dialogue in TOSC areas...
Replies: 8
Views: 838

Yep, version 1.1.4315...

I tried removing the xp cap remover and revertign back to a save before I put it on, but same problem.

Kind of frustrating that I can't use the TOSC areas...
by dgb
Tue Oct 12, 2004 7:33 am
Forum: Baldur's Gate
Topic: How a L1 charachter can kill Drizzt. *Spoiler*
Replies: 31
Views: 4929

[QUOTE=me0w]He can only be hurt (well atleast with normal arrows) when you get a critical hit.. silly guy, if he had a helmet he would be invunerable!!
[/QUOTE]

Wouldn't a helmet just protect him from the extra damage of the critical, ie. he would still take 1d6 damage?
by dgb
Tue Oct 12, 2004 7:29 am
Forum: Baldur's Gate
Topic: No Dialogue in TOSC areas...
Replies: 8
Views: 838

No Dialogue in TOSC areas...

In TOSC areas some people give no dialogue. Ie. the dialogue window comes up, but nothing is shown. However it is obviously there because i can get results using the number keys... This happens in Durlags tower (the merchant) and Ulgoths beard, although the commoners in Ulgoths beard had no problems ...
by dgb
Mon Oct 11, 2004 11:35 pm
Forum: Baldur's Gate
Topic: EXP Cap
Replies: 41
Views: 5762

[QUOTE=The Great Hairy]Nope. The level cap removers come with level tables, which enable all of the characters to go as high as they want. However, without scumming for monsters you should only hit around 10th-11th for a Fighter, 13th-14th for Thieves and Bards. Less if multi- or dual classed ...
by dgb
Mon Oct 11, 2004 5:53 am
Forum: Baldur's Gate
Topic: Perdue's sword
Replies: 6
Views: 1284

Gate Keepered it in and donated 100 gold to balance out not buying it...

Thanks for the help :)
by dgb
Mon Oct 11, 2004 4:45 am
Forum: Baldur's Gate
Topic: EXP Cap
Replies: 41
Views: 5762

[QUOTE=Zlarm]You start BG2 with 89,000 xp by default. If you import your character from BG1 (with TOSC installed) you will start at whatever you finished at (161,000 if you reached the cap)[/QUOTE]


If I use a cap remover (I have TOSC installed) will this cause problems when I got import to SOA? I ...
by dgb
Sun Oct 10, 2004 3:02 am
Forum: Baldur's Gate
Topic: Perdue's sword
Replies: 6
Views: 1284

Perdue's sword

I'm pretty sure I killed the gnolls that had his sword far earlier on, but I'm not sure if I sold, or left his sword on the ground. Either way, I can't find it. Is tehre anything that can be done to say respawn those gnolls or something else?