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by G@mbIT
Thu Dec 23, 2004 6:47 am
Forum: Star Wars: KotOR II
Topic: You don't need that many skill points...(spoiler?)
Replies: 5
Views: 1654

All I can say on this topic is that the workbench is incredible useful if it comes to create items.

Having a repair skill of 20+ and decent points in almost any other skill, you are able to obtain top notch items without having to rely on random treasures ;)
by G@mbIT
Thu Dec 23, 2004 5:26 am
Forum: Star Wars: KotOR II
Topic: which type is best?/\/\possible spoiler/\/\
Replies: 3
Views: 1180

Basically the prestige Classes are similar to the default jedi classes. For a decent survey about them check this

or, if it doesn't work:

http://www.lucasarts.com/games/swkotor_sithlords/indexLight.html

Then: -> Gameplay -> Strategy

Second, you'll find alot of lightsaber crystals in a cave on ...
by G@mbIT
Thu Dec 23, 2004 5:16 am
Forum: Star Wars: KotOR II
Topic: (Spoilers) My ending was different then the ones Ive been reading about.
Replies: 5
Views: 1770

[QUOTE=Shao-Lin Ben]I got Java juice for Vogga's hounds but never found a dancing girl or a way to distract him so I could drug the hounds. What did I miss out on there? Please post if you can fill in any of these voids or if you had any different experiences to share. Thanks[/QUOTE]

You can ...