Search found 18 matches
- Thu Jun 30, 2005 10:01 pm
- Forum: Dungeon Lords
- Topic: Screenshots (how to )
- Replies: 4
- Views: 940
- Thu Jun 30, 2005 9:47 pm
- Forum: Dungeon Lords
- Topic: Sea of Woe
- Replies: 2
- Views: 703
Sea of Woe
So I went to talk to Stoaxia, and she sends me north to talk to the Trees. So I talk to the trees and the trees allow me passage. So i head to the Sea Of Woe where I find the Shadow Crystal. Things are going great until I run across old Grymlock, because Grymlock has apparently lost his memory ...
- Thu Jun 30, 2005 11:26 am
- Forum: Dungeon Lords
- Topic: Lord Graemare and his whereabouts
- Replies: 5
- Views: 801
- Thu Jun 30, 2005 9:48 am
- Forum: Dungeon Lords
- Topic: fun class combos..
- Replies: 11
- Views: 1897
- Thu Jun 30, 2005 9:47 am
- Forum: Dungeon Lords
- Topic: fun class combos..
- Replies: 11
- Views: 1897
- Thu Jun 30, 2005 9:45 am
- Forum: Dungeon Lords
- Topic: About the automap
- Replies: 6
- Views: 1147
[QUOTE=Siberys]Crap, misread. Sorry, just woke up.
As for labels, I have yet to try it, but I was expecting a semi-equivalant map like Elder Scrolls. Anywho, MANY of the people are just as disappointed in the patch as you are. I have yet to try the game with that patch, so I will wait to see if it ...
As for labels, I have yet to try it, but I was expecting a semi-equivalant map like Elder Scrolls. Anywho, MANY of the people are just as disappointed in the patch as you are. I have yet to try the game with that patch, so I will wait to see if it ...
- Thu Jun 30, 2005 9:38 am
- Forum: Dungeon Lords
- Topic: Lord Graemare and his whereabouts
- Replies: 5
- Views: 801
- Thu Jun 30, 2005 9:36 am
- Forum: Dungeon Lords
- Topic: About the automap
- Replies: 6
- Views: 1147
- Thu Jun 30, 2005 9:34 am
- Forum: Dungeon Lords
- Topic: Lord Graemare and his whereabouts
- Replies: 5
- Views: 801
Lord Graemare and his whereabouts
Little stuck on this one.. After obtaining the vial of blood from Lord Graemare's son, I return to Bolen Fields to speak with Lord Graemare. He is not there, did I miss something in the story line? Count Co-Co Puff from Skulldoon said I need to get a letter from him ensuring their treaty and I can't ...
- Thu Jun 30, 2005 9:28 am
- Forum: Dungeon Lords
- Topic: About the automap
- Replies: 6
- Views: 1147
About the automap
I know that I'm complaining again... however is anyone else dissapointed that the automap feature doesn't have labels? Seems easy enough to incorporate however I know slim to nothing of programming.
- Thu Jun 30, 2005 9:26 am
- Forum: Dungeon Lords
- Topic: Hello all !
- Replies: 15
- Views: 1728
- Wed Jun 29, 2005 5:31 pm
- Forum: Dungeon Lords
- Topic: 1.3 [US] Patch Available
- Replies: 17
- Views: 2425
If you were to take all the files from the executable that you downloaded (the patch) then zipped them you wouldn't actually see much of a file size difference. Not to mention zip only helps when multiple files are in question..> With a patch they try to dummy proof it. By using one executable that ...
- Wed Jun 29, 2005 1:12 pm
- Forum: Dungeon Lords
- Topic: End Game
- Replies: 4
- Views: 735
I believe this is related to the way the world determines what parts of the map to load. I have found that if I am in the Northern Steppes, I can run South for a couple mins in the wilderness and 3 times out of 20 I can end up at the far end of the South map. No way I ran that far..> Always happens ...
- Wed Jun 29, 2005 12:46 pm
- Forum: Dungeon Lords
- Topic: When will the patch 1.2 be released???
- Replies: 24
- Views: 2979
Patch is out now. 6/28/05
However in reference to this being the last patch... Until all that was promised on the Dungeon Lords Box is fulfilled there will be more patches, or there will be lawsuits. The company does not have to ensure the game works perfectly, they just have to deliver what they ...
However in reference to this being the last patch... Until all that was promised on the Dungeon Lords Box is fulfilled there will be more patches, or there will be lawsuits. The company does not have to ensure the game works perfectly, they just have to deliver what they ...
- Wed Jun 29, 2005 12:40 pm
- Forum: Dungeon Lords
- Topic: Hello all !
- Replies: 15
- Views: 1728
I have to disagree that nagging for the patch will further problems. Without pressure on the developers to finish the job there is no quality control. It's business, If you went to your local WalMart or what have you and purchased something that didn't work would you keep it and forget about it, or ...
- Wed Jun 29, 2005 12:35 pm
- Forum: Dungeon Lords
- Topic: 1.3 [US] Patch Available
- Replies: 17
- Views: 2425
- Wed Jun 29, 2005 10:13 am
- Forum: Dungeon Lords
- Topic: Hello all !
- Replies: 15
- Views: 1728
Good to know its a common bug... This is my third char I had to start due to game ending glitches (ie arena lock in). Yea I'm basically doing the same running around leveling up not really focused on main quests due to the fact I don't want to finish the game until things are right, I'm one of those ...
- Wed Jun 29, 2005 8:36 am
- Forum: Dungeon Lords
- Topic: Hello all !
- Replies: 15
- Views: 1728
Hello all !
Let me first start off by saying that I too am dissapointed in the premature release of the game. I understand as does any other avid gamer that games usually aren't released "bug free", however the release of Dungeon Lords in the condition it is now has definately impacted my views on the parent ...