OK, all of you who are complaining about high level combat are simply missing the point. BG2 is a COMPUTER game. There is no way to implement the unpredictability of pnp AD&D because there is no DM, no other humans.
For instance, a while ago sellsword wrote a very long post on ana alternative to ...
Search found 2 matches
- Mon Jul 30, 2001 9:11 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: Overdone, with some musings on tone thrown in...
- Replies: 48
- Views: 2834
- Mon Jul 30, 2001 8:31 am
- Forum: Baldur's Gate II: Shadows of Amn
- Topic: cheesy tactics
- Replies: 6
- Views: 679
cheesy tactics
i'm just curious as to what people think about cheesy tactics(buncha spike traps before enemy spawns, wish to rest, mem. spells, etc.) I don't use 'em, and i wanted to know what others thought
[ 07-30-2001: Message edited by: nayle ]
[ 07-30-2001: Message edited by: nayle ]