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by LordTerror
Thu Aug 06, 2009 9:51 am
Forum: Baldur's Gate
Topic: Problem getting to Ulgoths
Replies: 18
Views: 1848

You have to click very close to the edge of the screen, the top part.

If you get close enough you'll see the patch of clear ground, click it and the character should make there own way there.

Baldur's Gate @ GameBanshee - Link to the image of the map.
It's completely blocked off for me. Could ...
by LordTerror
Wed Aug 05, 2009 11:44 pm
Forum: Baldur's Gate
Topic: Problem getting to Ulgoths
Replies: 18
Views: 1848

galraen wrote:No it's part of ToSC.
Ok, that's even weirder. Why would the trees be blocked off for me, but no one else?
by LordTerror
Wed Aug 05, 2009 2:25 pm
Forum: Baldur's Gate
Topic: Problem getting to Ulgoths
Replies: 18
Views: 1848

If all else fails I think you could use Gatekeeper (or is it Swordcoastkeeper?) to shift your party into Ulgoth's Beard. You can download it from the Sorcerers Place if you don't already have it and it is very straightforward to use.

Thanks, but I already posted a script that fixed the problem ...
by LordTerror
Tue Aug 04, 2009 10:42 pm
Forum: Baldur's Gate
Topic: Problem getting to Ulgoths
Replies: 18
Views: 1848

You should be able to exit from the North East corner of the Zombie area like Jordoo says, if you can't then you've definitely got a bug either in your install or your gamesave.

Errr... there are trees in the way. How do you get past these trees?


http://img33.imageshack.us/img33/6342 ...
by LordTerror
Tue Aug 04, 2009 2:42 pm
Forum: Baldur's Gate
Topic: Specialist Mages...
Replies: 4
Views: 1923

The BG1 manual seems to be wrong.

As far as I can tell, it works like this:

Abjuration ("Abjurer") is opposite of Alteration ("Transmuter")
Conjuration/Summoning ("Conjurer") is opposite of Divination ("Diviner")
Enchantment/Charm ("Enchanter") is opposite of Invocation/Evocation ("Invoker ...
by LordTerror
Tue Aug 04, 2009 2:30 pm
Forum: Baldur's Gate
Topic: Problem getting to Ulgoths
Replies: 18
Views: 1848

Jordoo wrote:Have you tried exiting up in the top right hand corner above the river?
Yep.
by LordTerror
Tue Aug 04, 2009 12:22 pm
Forum: Baldur's Gate
Topic: Problem getting to Ulgoths
Replies: 18
Views: 1848

There is the zombie farm area above the bridge area that you have to walk through and exit on the east side above the water to walk to Ulgoth's beard ..... if memory serves.

You can only go south from the zombie farm. Here is a walk-through of that area:
dudleyville.com | Baldur's Gate ...
by LordTerror
Tue Aug 04, 2009 10:03 am
Forum: Baldur's Gate
Topic: Problem getting to Ulgoths
Replies: 18
Views: 1848

If I remember correctly you need to travel there from the bridge area, I think on the same side as the Umberlee witch's house.
I tried that. It doesn't let me travel at all.

I'm not 100% certain on this, but I remember reading a while ago that if you install ToSC after you have already started ...
by LordTerror
Tue Aug 04, 2009 3:06 am
Forum: Baldur's Gate
Topic: Problem getting to Ulgoths
Replies: 18
Views: 1848

Problem getting to Ulgoths

How do I get to Ulgoth's beard?

I can't seem to walk there. The farmland area doesn't allow my characters to go east. The bridge area doesn't allow me to go north if I am on the east side of the river. The bandit's camp allows me to go north, but it doesn't let me get to Ulgoth's.

Ulgoth's is ...
by LordTerror
Thu Jul 30, 2009 9:09 am
Forum: Baldur's Gate II: Throne of Bhaal
Topic: HLA question
Replies: 2
Views: 686

HLA question

I noticed that the level HLAs are given is incorrect in the manual (even for single class characters). Is there an easy way to know when HLAs are given? If not, are there any accurate charts?
by LordTerror
Wed Jul 29, 2009 9:28 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Ironman tips
Replies: 20
Views: 3140

To get protection from confusion/stun/mind magic etc - you need the hardly ever seen green jemstone ring (one of a kind and you can't make it yourself either or at least i don't think so if you want the one that actually works and protects continuously) - very hard to get and/find since there is ...
by LordTerror
Mon Oct 09, 2006 6:33 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Possible bug(s)
Replies: 17
Views: 881

@The second bug/problem:

The abilities you get depend on your alignment. Lawful Good characters will always get "blue" spells while Chaotic Evil characters will always get "red" spells. All other classes get blue/red spells randomly based uppon thier alignment. Even nutral good characters have a ...
by LordTerror
Sun Oct 08, 2006 5:38 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Uninstall/Reinstall question:
Replies: 5
Views: 913

That's a good idea. :)

The reason mine is like that is because I did a full install. I haven't had to do a smaller install for BG2 and I asummed it was the same as BG1. The last time I did a small install was in about '99.
by LordTerror
Sun Oct 08, 2006 2:33 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Uninstall/Reinstall question:
Replies: 5
Views: 913

The MP saves are in the {BG Directory}\mpsave\ directory and the single player saves are in the {BG Directory}\save\ directory. Just copy them to your desktop (or any temporary location). Reinstalling won't cause any problems if all you do is change the install size.


There are two alternatives to ...
by LordTerror
Tue Oct 03, 2006 5:26 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: Fighter/Illusionist and Ranger/Cleric duo
Replies: 10
Views: 884

I still think I would try a Fighter/Thief and a Cleric/Illusionist as I suggested in the BG1 thread, but a Cleric/Ranger and a Fighter/Illusionist should do very well if you use all of their tricks. I tried this combo twice in BG1 and once in BG2. It's very, VERY borring for the Fighter/Thief. The ...
by LordTerror
Tue Oct 03, 2006 11:02 am
Forum: Baldur's Gate
Topic: Baldur's Gate vs. Baldur's Gat II
Replies: 22
Views: 2749

I like BG2 better:
-The "main plot" is MUCH longer (timewise)
-The "extras" are longer and more interesting
-More complex battles because of the increase in number of spells, kits, and items...the increased complexity makes strategy/planning more fun
-More interesting battles (dragons, liches, mages ...
by LordTerror
Thu Sep 28, 2006 6:04 am
Forum: Baldur's Gate II: Shadows of Amn
Topic: Lich Resurrection?
Replies: 4
Views: 635

Oops, nevermind. I read the question wrong. :(
by LordTerror
Mon Sep 25, 2006 8:22 pm
Forum: Baldur's Gate
Topic: Perfect character
Replies: 30
Views: 4246

Your right I looked it up. I have honestlynot played BGI in years, I play tutu and then carry the player through to BGII.

I still prefer some sort of multi or dualed spell caster as a better all around character. It has been fun discussing with you without getting nasty and I certainly have ...
by LordTerror
Mon Sep 25, 2006 2:38 pm
Forum: Baldur's Gate II: Shadows of Amn
Topic: can I leave items in random boxes/chests?
Replies: 3
Views: 534

Yes, this works in all areas that you can go back to.



I like using the shelfs in Adventurers Mart to store stuff between quests.
by LordTerror
Sun Sep 24, 2006 10:36 pm
Forum: Baldur's Gate
Topic: Perfect character
Replies: 30
Views: 4246

Moving from **-*** only lowers your thaco by one. You get +1 to hit with ** and then it goes to plus +2 to hit with ***. That is a net of 2 lower on you thaco not 3. And only one to base like I said before.

No, not in BG1. You are thinking of BG2 rules.

Read page 93 in your BG1 manual if you don ...