Please note that new user registrations disabled at this time.

Search found 10 matches

by bradr
Fri Feb 09, 2007 2:59 pm
Forum: Dungeon Lords
Topic: YAE (yet another editor
Replies: 10
Views: 1241

AAA GK i see your error and yes i have!!!

simply because you didnt understand the direction or perhaps the mechanics of the compression scheme..

heres what you do...

turns out you made thinkgs more complex i always assume pepole are simple*sorry its true *
so i did exactly.. what was posted ...
by bradr
Fri Feb 09, 2007 3:04 am
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 252413

lost in space!!!!location co ordinates help..please..

okay using the new editor and dl1.56 you can modify your location.. everytime ive tried this ive edned up lost in space...

anyone know of a table of known locations?? and better yet to access those secret rooms heuristic forgot to include ...
by bradr
Fri Feb 09, 2007 3:01 am
Forum: Dungeon Lords
Topic: YAE (yet another editor
Replies: 10
Views: 1241

no problems with his editor works great

renaming the 3 files.. and then running the exe file(the first one) works great it find all 3 parts passes the verify test and .. ive used it.. not as nice graphically ..as dl1.56 but it does seem to work..and best of all i dont have to re hex edit my lvl ...
by bradr
Tue Feb 06, 2007 5:05 pm
Forum: Dungeon Lords
Topic: YAE (yet another editor
Replies: 10
Views: 1241

of course we want it share ..

set up a link for it or something "hi i fixed the few bugs in the best Dl editor out there,Does anyone want the fixed version or are you happy with the bugged one" LOL

i think the answer is pretty obvious so share ..it. :)
by bradr
Mon Jan 01, 2007 4:40 am
Forum: Dungeon Lords
Topic: I had an idea... (new skins)
Replies: 50
Views: 9312

GK what are the hex settings for the secret room behind the 1.5 unmoveable brick..

title says it all anyone know the correct hex or editor 1.56 settings for the secret room that was accessable until 1.5?
by bradr
Sat Dec 09, 2006 1:57 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 252413

Galrean read the thread before posting.. :)

if you read this thread or the one on DC youll find that yes the lvl and advnce point problems are known to the authour and plans are in the works to fix them same goes for quest..as i understand it...


there are even ways to remedy the situation post ...
by bradr
Tue Nov 28, 2006 1:57 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 252413

okay .. now abot spells.. not working

okay ive read about spells in CE not working
so i thought id test this and gave myself the apropriate books/crystalls using 1.56

do i have to do or set anything other than the apropriate magic books sub catagory under items??
i made sure my magic skills ...
by bradr
Mon Nov 27, 2006 10:15 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 252413

hmm okay what about med weap for off hand

George K cool that gives me something t shoot for re dual weid light..hey wait a minute i thought baldric of night was med weapon???

but is there any decent off hand light or if baldric of night is really a light weap .then.. ..med weap avalible ...
by bradr
Mon Nov 27, 2006 12:39 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 252413

any way to make dual light med useful?? using editor

is it possible to edit the speed or dam of a weapon or to make it wieldable off handed..

so that by make a small tweak or two.. dual light becomes better than a single med or heavy weap..if you have the right comob..

and likewise for dual med ...
by bradr
Sun Nov 26, 2006 9:07 pm
Forum: Dungeon Lords
Topic: Dungeon Lords Game Editor V1.56
Replies: 395
Views: 252413

first off this is awesome...
really awesome ..

i like the lay out of the editor very much and i hope you find a way to resolve the exp/adv pts issue and the qty..issuess..
and come up with a new release soon..


from what ive read the editor.. resets quants back to 0.. messes with exp and adva pts ...