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by mzz
Sun Mar 15, 2009 7:21 am
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Bloodlines Patch 6.0 ready for release!
Replies: 105
Views: 10969

Ok, first of all, the line, I believe, is "Psst, over here." It's to attract your attention, and initiate the conversation. The "it's stuffy in there" is also kind of important, it's descriptive of Jack's mood. And it also shows that Jack doesn't like politics, at least on that level.

I think you ...
by mzz
Sun Mar 08, 2009 12:30 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Bloodlines Patch 6.0 ready for release!
Replies: 105
Views: 10969

(feel free to slap me around with a trout or something if I should have edited the previous post, I'm not sure how forum etiquette works here)

Found a few more while digging through npc script:


main characters/regent.dlg:421: "G.Regent_Gargoyleasked == 2" but this is an npc line so I do not ...
by mzz
Sat Mar 07, 2009 8:17 am
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Bloodlines Patch 6.0 ready for release!
Replies: 105
Views: 10969

Ah, I think I understand now. I will try and remove the first one. Maybe this is the reason of the random bug with LaCroix not acknowledging the sarcophagus!

I doubt it: the second definition always overwrites the first, so it should not cause random behavior. It's just confusing since you may ...
by mzz
Fri Mar 06, 2009 9:07 pm
Forum: Vampire: TM - Bloodlines
Topic: Dialog searching utility: useful?
Replies: 5
Views: 563

{1}{NPC Statement}{}{#}{
There are 2 lines numbers with the line id "{2}".

Duh, should have seen that. I catch those already (the parser complains if that number does not match the actual line number, which obviously also catches duplicates like this). Never checked if that number actually ...
by mzz
Fri Mar 06, 2009 7:09 pm
Forum: Vampire: TM - Bloodlines
Topic: Dialog searching utility: useful?
Replies: 5
Views: 563

If you want it to make something that is a "Must Have" for developers, it will need to make something that does more than I can accomplish with grep.
I know about grep :) Some reasons you might use this thing instead include: it's faster (no big deal, grep is usually fast enough), the output is ...
by mzz
Fri Mar 06, 2009 5:48 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Bloodlines Patch 6.0 ready for release!
Replies: 105
Views: 10969


This is correct because they are on different maps.

I don't know what you mean with this, but as a python programmer I can assure you that unless troika did something extremely weird to their embedded python interpreter only the second definition of the function "cutscene" is used (so you could ...
by mzz
Fri Mar 06, 2009 3:51 pm
Forum: Vampire: TM - Bloodlines
Topic: Dialog searching utility: useful?
Replies: 5
Views: 563

Dialog searching utility: useful?

So I'm playing around with a new use for my .dlg parsing code: dumping all the information to a searchable database. This lets me search really easily for things like:


At what places is Seduction >= 9 useful? (apparently just for seducing Chunk, and 10 is not used at all... similarly intimidate ...
by mzz
Fri Mar 06, 2009 1:39 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Bloodlines Patch 6.0 ready for release!
Replies: 105
Views: 10969

I was bored and ran pyflakes over the "python" dir in the patch tree. Unless the embedded python bloodlines uses does something really weird or the functions they're in are never used the following are bugs:

- bradbury/bradbury.py:173: shadowList should be G.shadowList.
- giovanni/giovanni.py:260 ...
by mzz
Thu Mar 05, 2009 8:50 am
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Bloodlines Patch 6.0 ready for release!
Replies: 105
Views: 10969

And two more:

main characters/jack.dlg:1206: the npc.SetDisposition call should be one field to the right, I think. Caught that one before, did that slip through the cracks or am I missing something here and is it actually correct?
santa monica/cal.dlg: Cal_Quits should be G.Cal_Quits (342 and 343 ...
by mzz
Wed Mar 04, 2009 4:18 pm
Forum: Vampire: TM - Bloodlines
Topic: Bloodlines -- Crash to Desktop
Replies: 7
Views: 1788


5) Do you have any version of python installed on your computer. VTMB uses python and conflicts can occure if you have a different version installed on your computer than the one VTMB uses.


Not really related to this problem, but just thought I'd mention it: I think you have this backwards ...
by mzz
Wed Mar 04, 2009 1:31 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Bloodlines Patch 6.0 ready for release!
Replies: 105
Views: 10969

I bet you thought I had finally wandered off permanently :P

Found one .dlg bug again: hollywood/romero.dlg line 632 does "G.Romero_Whore = 0 and G.Romero_Quest != 4", that single "=" should be something else ("==" or "!="). Pretty sure what is there will not do what you want, not so sure what will ...
by mzz
Wed Jan 07, 2009 8:22 am
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Patch 5.9 released!
Replies: 43
Views: 4057

Hi mzz, now that you are done with the dialogues, how about writing a script that checks the object parts of the levels (which can be saved as text files via VPKTool) for unused stuff, like e.g. targetnames that are never referred to and similar? I can't do anything with unused textures, but I ...
by mzz
Mon Jan 05, 2009 11:22 am
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Patch 5.9 released!
Replies: 43
Views: 4057

And even more, hoping replying to myself is ok, someone hit me over the head otherwise please (I do not use forums that much). Again this is mostly just oddities, not necessarily bugs! I have some other plans for my parser so I need to figure out how this stuff works, it's not necessarily a good ...
by mzz
Sun Jan 04, 2009 4:03 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Patch 5.9 released!
Replies: 43
Views: 4057

I would assume that this works but I added a "Continue." for the other clans anyway. Where is the other place where this happens?

The Auto-Link/Auto-End mixup in jack.dlg was the other one.
Fixed. Thanks! I don't know about other things to check unless you can somehow detect unused stuff in the ...
by mzz
Sat Jan 03, 2009 12:17 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Patch 5.9 released!
Replies: 43
Views: 4057

More stuff, even less harmful. This is also a request for help: I cannot conveniently run the game to check things while I work on this code (I do not develop it in windows), so if someone knows the answers to the questions below off the top of their head it would help me :)

santa monica/knox ...
by mzz
Fri Jan 02, 2009 8:48 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Patch 5.9 released!
Replies: 43
Views: 4057

Hope you don't mind me reporting this here, but I found a few trivial typos in .dlg files again:

main characters/heather.dlg: missing newline at the end of the last line. No idea if this matters, but all other files have this.
main characters/jack.dlg: line 1206 has "{ # npc.SetDisposition ...
by mzz
Tue Sep 11, 2007 12:40 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Patch 4.1 released!
Replies: 24
Views: 2249

That's easier for me and still hard enough as I don't know what criteria you were looking for ;) .
Yes, I made up most of the words used in the problem descriptions :p

Why e.g. is there an error in line 383 in lufang.dlg mentioned and I can't spot anything wrong?
Bug in the script. It assumes ...
by mzz
Tue Sep 11, 2007 4:52 am
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Patch 4.1 released!
Replies: 24
Views: 2249

Is the version included in Bloodlines valid? Otherwise it would be easier if you could do it, because although I edit the python files for the patch, I know nothing about Python itself :) .

Err, no, the version included in bloodlines is way too old and also not usable as a standalone application ...
by mzz
Mon Sep 10, 2007 4:14 pm
Forum: Vampire: TM - Bloodlines
Topic: Copper quest...where?
Replies: 2
Views: 519

I guess this is a spoiler, so highlight to read:
Spoiler
It's not a full quest. It's a third thing you can sell him to help him become not a vampire. The item itself is hidden on the same map (Santa Monica beach) Copper is on, just like one of the other items you can sell him.
by mzz
Mon Sep 10, 2007 4:06 pm
Forum: Vampire: TM - Bloodlines
Topic: Unofficial Patch 4.1 released!
Replies: 24
Views: 2249

Please list all these cases. We fixed most but likely overlooked some and this may make a difference.

Probably easier for both of us if I just hand you the current version of the script so you can run it on your local version of the patch yourself. I've put a copy on http://mzz.mine.nu/m/dlglint ...