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by Tioma
Thu Mar 13, 2008 6:09 pm
Forum: Neverwinter Nights 2
Topic: 1/2-HoF mode
Replies: 2
Views: 510

Hey, U can download my mod from [url="http://www.sorcerers.net/Games/dl.php?s=NWN2&f=NWN2/NWN2HalfHoF.zip"]this location[/url] at Sorcerer's Place.

From Readme : "This mode gives monsters 2*HP+25 instead of their original hitpoints (keeping as well Tony K's and Reeron's enhancements and Loudent's ...
by Tioma
Thu Jan 31, 2008 4:01 am
Forum: Neverwinter Nights 2
Topic: 1/2-HoF mode
Replies: 2
Views: 510

Folowing a suggestion on the official NWN2 forum, I'm planning to make the following scheme of XP rewards :

low XP monsters (1-20) : 3*XP
medium XP (21-200) : 2*XP
high XP (201-2000) : 1,5*XP
very high XP (>2000) : 1,25*XP+250

Yigor
by Tioma
Thu Jan 31, 2008 12:45 am
Forum: Pool of Radiance: RoMD
Topic: Any advices to enhance playability of this game ?
Replies: 4
Views: 1774

kmonster wrote:There's a mod which let's you change the game speed.
There's also a mod which grants the correct 3E XP for defeating monsters, so you don't have to stay level 2 for an eternity.

Take a look at the PoR2 section at sorcerers.net.
Great! Thanx kmonster! :)
by Tioma
Thu Jan 31, 2008 12:27 am
Forum: Neverwinter Nights 2
Topic: 1/2-HoF mode
Replies: 2
Views: 510

1/2-HoF mode

Hey, I modified scripts to give monsters 2*HP+25 instead of their original HP (in addition to Tony K and Reeron's enhancements and Loudent's AC bugfix). I'm planning to reward it with 1,5*XP. It would be 1/2-Heart of Fury mode :D (pliz let me know if U wanna test it). Any additional ideas ?

Tc ...
by Tioma
Thu Jan 31, 2008 12:24 am
Forum: Neverwinter Nights 2
Topic: Earth genasi barbarian : any advices?
Replies: 8
Views: 1855

Yeah, I'm now working on 1/2-HoF mode :D cuz full Heart of Fury would be near impossible with NWN2 engine.
by Tioma
Tue Jan 29, 2008 12:33 pm
Forum: Neverwinter Nights 2
Topic: Earth genasi barbarian : any advices?
Replies: 8
Views: 1855

Thanx a lot! :) Yeah, I've chosen Power Attack and Cleave so far. I need only Great Cleave in order to qualify as Frenzied Berserker. :cool: I'll think later about Weapon Master. I have time anyway before I could qualify for it. :p

Yeah, scythe is a funny weapon but two-handed swords and axes are ...
by Tioma
Tue Jan 29, 2008 2:45 am
Forum: Pool of Radiance: RoMD
Topic: Any advices to enhance playability of this game ?
Replies: 4
Views: 1774

Thanx Zung! :) Nope, I'm always nearby, my son is too young, he needs help frequently anyway.

Dats true that there are now nice 3D RPG like Morrowind, Oblivion and NWN2; PoR could hardly compete with them. Now PoR is indeed playable, use 3rd edition D&D rules and there are no other computer games ...
by Tioma
Mon Jan 28, 2008 10:23 am
Forum: Neverwinter Nights 2
Topic: Earth genasi barbarian : any advices?
Replies: 8
Views: 1855

I started to play with stats 20/13/16/13/6/6. I'm planning to progress later as Frenzied Berserker.

Yigor/Tioma
by Tioma
Mon Jan 28, 2008 10:10 am
Forum: Neverwinter Nights 2
Topic: Quick question : how I can remove companions ?
Replies: 9
Views: 644

If they stand their ground they may still get into fights because they will defend themselves (think area of effect spells!) You'd have to issue the command every time you transition to a new area on the map -- which is very frequently!

XantharTheFlame

I applied your advice and its ok now! :cool ...
by Tioma
Mon Jan 28, 2008 3:52 am
Forum: Neverwinter Nights 2
Topic: Earth genasi barbarian : any advices?
Replies: 8
Views: 1855

Earth genasi barbarian : any advices?

Hey, I wanna play an earth genasi barbarian. Ideally, I'd put 20 in STR and CON but I don't really want to miss useful fighting feats because of low DEX, INT and WIS. Any advices ? What combat feats would be great for this char ?

Thank U in advance,
Yigor
by Tioma
Mon Jan 28, 2008 2:40 am
Forum: Pool of Radiance: RoMD
Topic: Any advices to enhance playability of this game ?
Replies: 4
Views: 1774

Any advices to enhance playability of this game ?

I always read bad opinions about this game and never played it. Now my 5 years old son discovered it on the shelf lol :D and we tried it together. Surprisingly, it seems playable, at least, not worse than Temple of Elemental Evil. :p My son, playing barbarian, manages to kill some orcs and undead in ...
by Tioma
Mon Jan 28, 2008 2:27 am
Forum: Neverwinter Nights 2
Topic: Quick question : how I can remove companions ?
Replies: 9
Views: 644

XantharTheFlame wrote:A better way is to put them in Puppet mode (available in the behaviours tab on their character sheets). Then they will only follow you around but won't do anything else.

XantharTheFlame
Thanx! I'll try this or saying "stand your ground". :cool:
by Tioma
Mon Jan 28, 2008 2:22 am
Forum: Icewind Dale II
Topic: Soloing in IWD2
Replies: 7
Views: 3286

I'll speak only about Heart of Fury cuz I played only in this mode. Spellcasters have relatively easy life, at least, in the beginning, if U systematically summon creatures and use ranged weapons. Melee solo is probably the most difficult, I'm playing it now with a monk/rogue. Hide, hit'n'run, use ...
by Tioma
Sat Jan 26, 2008 4:56 am
Forum: Icewind Dale II
Topic: Shield Spell
Replies: 29
Views: 1735

GawainBS wrote:I'm looking forward to test it! Have you updated the Shield-spell on its own as well? So that when a wizard casts it, he gets the same benefit?
Yeah, I've corrected both things in the same manner and just sent U 2 files. Pliz tell me about results!

Tc, Yigor
by Tioma
Sat Jan 26, 2008 4:11 am
Forum: Icewind Dale II
Topic: Shield Spell
Replies: 29
Views: 1735

Claudius : Thanx a lot for this detailed info! :) Unfortunately, the implementation is not always correct. It's the case of Shield spell which added bonus to Armor part of AC. Now we are trying to fix it and related things.

Yeah, U are right, the second part of the spell is "Immunity to spell ...
by Tioma
Sat Jan 26, 2008 3:05 am
Forum: Neverwinter Nights 2
Topic: Quick question : how I can remove companions ?
Replies: 9
Views: 644

Thanx Scottg! All right then, it works. :cool:
by Tioma
Fri Jan 25, 2008 4:40 pm
Forum: Icewind Dale II
Topic: Shield Spell
Replies: 29
Views: 1735

GawainBS wrote:Yep, it works now; normal price, description.
Nice! :) We still have the problem of compatibility with protection rings and necklaces. I'll make some tests tomorrow.
by Tioma
Fri Jan 25, 2008 4:17 pm
Forum: Neverwinter Nights 2
Topic: Quick question : how I can remove companions ?
Replies: 9
Views: 644

swcarter wrote:You'll be able to remove them when you get to Neverwinter.

SWC
Thanx, :) I've just found this answer too which bewildered and angered me a bit. :p
by Tioma
Fri Jan 25, 2008 4:15 pm
Forum: Neverwinter Nights 2
Topic: Quick question : how I can remove companions ?
Replies: 9
Views: 644

Okay, I've found the answer : "You won’t be able to add or remove companions until you’ve reached Neverwinter." Great! :rolleyes: So designers decided for me with whom I should play even if it's only until Neverwinter. They didn't care to explain this constraint in the manual as well.
by Tioma
Fri Jan 25, 2008 3:53 pm
Forum: Neverwinter Nights 2
Topic: Quick question : how I can remove companions ?
Replies: 9
Views: 644

Quick question : how I can remove companions ?

Just started the game which assigns me 3 companions but I don't wanna them. :p How to remove them from the group ?