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by axenon42
Mon Mar 11, 2002 12:10 pm
Forum: Icewind Dale II
Topic: new kits
Replies: 57
Views: 6099

Too bad the Baldur's Gate and Icewind Dales -esque games used such a convoluted and flawed game system such a AD&D for a computer game. AD&D (and D&D) is passable as a pen and paper system, but when you combine it with advanced processing speeds it is like a retarded child. They could have SO much ...
by axenon42
Fri Mar 08, 2002 5:29 pm
Forum: Icewind Dale II
Topic: new kits
Replies: 57
Views: 6099

Yawn..., *everybody* likes the new kit system :rolleyes: . You think you're original? Ba! What I loath about kits is that it makes ALL players who have that Min/Max plauge construct thier characters in the same way in order to get to a prestige class a fast as posible. Forget the notion of using ...
by axenon42
Fri Mar 08, 2002 1:47 pm
Forum: Icewind Dale II
Topic: new kits
Replies: 57
Views: 6099

Although...

I was just informed by my dorky Living Greyhawk friends that the Ravanger is a kind of anti-paladin for the god Erythnul, in the Greyhawk world. Although I don't support the notion that the unique world variants seeping into other worlds, I still think the idea is cool...
by axenon42
Wed Feb 27, 2002 2:04 pm
Forum: Icewind Dale II
Topic: new kits
Replies: 57
Views: 6099

Ravager Kicks!

I think that the Ravager is the coolest of the proposed mercenary replacement kits. Okay, maybe the blade barier is kinda lame (why not change it to a Doombringer assault like Saravok had; that would kick!) it is a very origional idea and defeats the notion of sacrificing ...