Search found 2 matches
- Thu Dec 03, 2009 12:25 pm
- Forum: Planescape: Torment
- Topic: After Planescape: Torment...
- Replies: 50
- Views: 9936
Well, they actually aren't unique. Not to say anything against the Myst series, but they fit what was the most common adventure template for a long time: convoluted logic puzzles, almost no dialog, beautiful, strange objects with no life in sight, etc. This isn't a criticism of the series, mind you ...
- Wed Dec 02, 2009 6:52 pm
- Forum: Planescape: Torment
- Topic: After Planescape: Torment...
- Replies: 50
- Views: 9936
Looks like you've got enough gaming material already, but I'm going to add my two cents in anyway.
If you're not scared by puzzles that are going to make you sit over a piece of paper for hours on end trying to figure out an ancient machine or secret code, I would recommend the Myst series. They've ...
If you're not scared by puzzles that are going to make you sit over a piece of paper for hours on end trying to figure out an ancient machine or secret code, I would recommend the Myst series. They've ...