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by Diamonddrago
Sat Jul 17, 2010 8:38 am
Forum: Neverwinter Nights 2
Topic: Missing golem?! (MOTB)
Replies: 20
Views: 5092

The matter is, my "override" folder is totally empty.

Please tell me what exactly I should look for!

there are actually two override folders one in the main folder...and one inside your "user/my document/neverwinter nights 2/" folder....but if you say they are both empty.... :( :(

my next ...
by Diamonddrago
Fri Jul 16, 2010 3:09 pm
Forum: Neverwinter Nights 2
Topic: a very noobish understanding needed......the vs (watever) aspect
Replies: 7
Views: 1781

but if that is so...HOW can we effectively use such items.....<_<....

what if i end up using chaotic armor against a neutral evil elite vampire.....i'd get pulverized.....:speech:

this actually explains ALOT.....i know that elite vampires are immune to most things...but i was just using them and ...
by Diamonddrago
Fri Jul 16, 2010 3:05 pm
Forum: Neverwinter Nights 2
Topic: Missing golem?! (MOTB)
Replies: 20
Views: 5092

yep...but this smacks so much of a mod conflict......

best bet is to send your override folders (the one in your main game folder...and the one in your My documents folder) to the recycle bin (temp delete).....then restart a save point..... :o

if the Golem appears you can advance past that point ...
by Diamonddrago
Fri Jul 16, 2010 4:14 am
Forum: Neverwinter Nights 2
Topic: "Miss" Monk
Replies: 39
Views: 11500

Again, outside of NWN2 I don't know the spells. Hourly spells were always a part of the system, but the number and types of spells were usually quite limited. Also the concept of "meta-magic" is relatively new.


Warlocks and Druids are *hyrbid* classes.

Basically they trade a little melee ...
by Diamonddrago
Fri Jul 16, 2010 3:49 am
Forum: Neverwinter Nights 2
Topic: Missing golem?! (MOTB)
Replies: 20
Views: 5092

I have a few original ones in the OC folder, that's all. And SoZ and the OC and everything else is working just fine, except for that missing golem...

so you have nothing in the override folders?.....

if you do have mods in the override folder...try deleting or removing the mods temporarily ...
by Diamonddrago
Thu Jul 15, 2010 3:14 pm
Forum: Neverwinter Nights 2
Topic: "Miss" Monk
Replies: 39
Views: 11500

I haven't looked at the spells for some time.. Decades actually. Spells that can detect and be virtually persistent - that's new to me. I always thought they were virtually all a minute a level. :o

nope i believe the warlocks n druid class have persistent/hourly spells that are equal to true ...
by Diamonddrago
Thu Jul 15, 2010 3:01 pm
Forum: Neverwinter Nights 2
Topic: Missing golem?! (MOTB)
Replies: 20
Views: 5092

Fomalhaut wrote:PLEASE! I see nothing weird among the mods (what should I look for, exactly?), or should I restart from the beginning? Or disinstall MotB, reinstall it and then play?
what mods do you have in place if any?....
by Diamonddrago
Thu Jul 15, 2010 2:56 pm
Forum: Neverwinter Nights 2
Topic: "Miss" Monk
Replies: 39
Views: 11500

It's not so much the ranged damage that's the problem, it's the fact that casters get a lot more actions (Celerity, Timestop,...), can deny other's actions (control spells, like Wall of Force, Black Tentacles, Glitterdust, Sleet Fog,...), can predict the enemy and prepare accordingly (Divinations ...
by Diamonddrago
Thu Jul 15, 2010 12:28 pm
Forum: Neverwinter Nights 2
Topic: "Miss" Monk
Replies: 39
Views: 11500

Well, pretty much right from the start, but it gets ugly from levels 5 - 7. Past that, it skyrockets.

(I'll admit that the early levels are pretty ok, but spells like Sleep and Glitterdust are nasty and win encounters on their own. Not fun for the Fighter, Rogue, Paladin, etc. players ...
by Diamonddrago
Thu Jul 15, 2010 12:40 am
Forum: Neverwinter Nights 2
Topic: "Miss" Monk
Replies: 39
Views: 11500

Yes! :D

Fighter beats Rogue, Rogue beats Wizard, Wizard beats Fighter.

Seeing a similarity to rock/paper/scissors? ;)

Also, consider all the wildly different builds, attack methods, and defenses available.. THEN add-in equipment. THEN add in single opponent vs. multi-opponent. THEN add-in ...
by Diamonddrago
Wed Jul 14, 2010 10:42 am
Forum: Neverwinter Nights 2
Topic: "Miss" Monk
Replies: 39
Views: 11500

By planning out your character, even if not in detail but just so you have an idea of where you are going with it, can add a new dimension to the game and it can be fun playing with characters that are a bit different or not the usual kind of build.

lol....i am not criticizing you guys.....just ...
by Diamonddrago
Wed Jul 14, 2010 10:30 am
Forum: Neverwinter Nights 2
Topic: Arresting Caleb - OC - (Possible Spoilers)
Replies: 4
Views: 4064

My view was that the check is deliberately impossible to meet without cheats as he is not the kind of person that would surrender under any circumstance. This fits into his character type and makes sense. If other people reach the same logical conclusion then that is why nobody asks about it.

The ...
by Diamonddrago
Wed Jul 14, 2010 4:33 am
Forum: Neverwinter Nights 2
Topic: a very noobish understanding needed......the vs (watever) aspect
Replies: 7
Views: 1781

1st off..

You should be able to right-click on an opponent and bring up menu. From the menu select "examine", and the "sheet" that pops-up should tell you the alignment, racial type, etc..

2nd:

Bonuses (that are the same) don't "stack" for a single piece of equipment. Instead you take the ...
by Diamonddrago
Tue Jul 13, 2010 11:46 pm
Forum: Neverwinter Nights 2
Topic: "Miss" Monk
Replies: 39
Views: 11500

lol...wow....so much planning.....:speech:

i just hit the recommend button when upgrading the skills and character points..... :rolleyes:
by Diamonddrago
Tue Jul 13, 2010 11:28 pm
Forum: Neverwinter Nights 2
Topic: Arresting Caleb - OC - (Possible Spoilers)
Replies: 4
Views: 4064

i have noticed that nobody really even asks about this..... :confused:

a google search just brings up one person even mentioning this....in the gamespot forums.... :confused:

why aren't you ppl curious...as to why a diplomacy/intimidate check is mentioned in a "talk to" option...and not being ...
by Diamonddrago
Tue Jul 13, 2010 11:21 pm
Forum: Neverwinter Nights 2
Topic: a very noobish understanding needed......the vs (watever) aspect
Replies: 7
Views: 1781

that makes sense.... :)

i have "examined" enemies before....but never noticed the alignments..... :o

This actually helps in the immersion and the whole game plot.... :cool:

Thanx for da answer.....:angel: :)
by Diamonddrago
Tue Jul 13, 2010 2:52 pm
Forum: Neverwinter Nights 2
Topic: a very noobish understanding needed......the vs (watever) aspect
Replies: 7
Views: 1781

a very noobish understanding needed......the vs (watever) aspect

OK can someone explain to me the effects and usages of items that are...

vs Evil....vs lawful etc..... :confused: :confused:

++++++++++++++++++++++++++++++++++++++
Like the armor "Benzo's Luck"

Special Properties
AC Bonus: + 1
AC Bonus vs. Alignment Group: Chaotic + 3
AC Bonus vs. Alignment ...
by Diamonddrago
Tue Jul 13, 2010 12:46 pm
Forum: Neverwinter Nights 2
Topic: Missing golem?! (MOTB)
Replies: 20
Views: 5092

No one, nowhere has the solution. Guess this is my luck... an unique bug. I'll just have to give up on playing MotB, as I can't continue with no golem.

the first time i see one of these "mysterious" errors....the first thing i do is go through the mods installed....

maybe u'll find the culprit ...
by Diamonddrago
Tue Jul 13, 2010 12:41 pm
Forum: Neverwinter Nights 2
Topic: Arresting Caleb - OC - (Possible Spoilers)
Replies: 4
Views: 4064

Arresting Caleb - OC - (Possible Spoilers)

OK....i am too much of a goody-too-shoes.....and so when i play i usually take the lawful / chaotic good track....hence when i play the OC i end up siding with Cormick and the watch..... :cool:

lol......ok long story short.....has anyone ever passed a successful diplomacy or intimidate check ...