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need advice on hardcore tesladin

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Pekka
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need advice on hardcore tesladin

Post by Pekka »

OK, guys, I am just trying to build a hardcore tesladin from scratch. I have a feeling I am gonna love this build. So far I am cruising thru 8-player Normal on autopilot and having tons of fun :=) Aiming for 20 HS, 20 RL (obviously) and 4 zeal, 20 sacrifice plus several points in Holy shield, vengeance and conviction for backup. Is this a viable solo build for Hell? Maybe I should go for full zeal and less sacrifice? Is AR going to be a bifg problem later on? I am also torn between a defiance and holy freeze merc, whats the best? (probably wont be able to afford Doom). Any suggestions welcome. :)
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Nekasrof
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Post by Nekasrof »

with my tesladin in hell on b-net, I have 2 problems.

1. Hitting things in multiplayer games.

2. In solo adventures, there are a ton of lightning immune monsters, and they will swarm me, and kill me.

His skills are:

20 LR

20 HS

20 Zeal

10 Sacrifice

10 Salvation

His holy shock deals 1-10K damage, but... I have trouble hitting in large games and lightning immune rapes me. I didn't put any points into holy shield or aura's not related to holy shock. He is currently using a defience merc, but I think about switching to holy freeze or blessed aim (yes, I miss that much).
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Deadalready
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Post by Deadalready »

I'm (somewhat) in the process of building one, I'm going the route of sword and shield with vengence as the main attack. The idea behind this is using a shield it's possible to tank while dealing lightning area damage to everyone around me.

20 Holy Shock
20 Resist Lightning
20 Vengence
20 Salvation

Anything left into Holy Shield

~

Vengence is for fighting Lightning + Physical immune, while Salvation increases the overall elemental damage of both Vengence and Holy Shock. For a Merc I'd probably go with a nightmare Holy Freeze or maybe Might (if I don't do enough damage).
Warning: logic and sense is replaced by typos and errors after 11pm
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Pekka
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Post by Pekka »

Well, I could be wrong, but I think you underestimate the value of conviction. Id think its definitely worth a few points, especially when using vengeance, it adds to elemental dmg AND reduces enemy defence. Great backup against those pesky light immunes! I guess Ill just leave sacrifice and vengeance at 1/4 and pump shield (a must, since I am hardcore), later - 1 point in vengeance and about 3 points in conviction. Hope this works out :rolleyes:
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