Please note that new user registrations disabled at this time.

Help! She's fallen and I can't get her up.

This forum is to be used for all discussions pertaining to any of the titles or expansions within the Dungeon Siege series.
Post Reply
User avatar
Grondmaster
Posts: 14
Joined: Sat Oct 29, 2005 1:15 pm
Contact:

Help! She's fallen and I can't get her up.

Post by Grondmaster »

I'm at the entrance to the Goblin Lair in the Eastern Swamp, but mustn't yet go down, because one of my archers fell through a hole into a monster infested subterranian ruins near here, below some stones of life-giving and she was killed.

This is my fourth time through the game and this time I can't seem to find the entrance to that ruins to resurrect her. Is there an overall view of the megamap somewhere or can someone give me the direction to travel from either the Goblin Lair entrance or the hole near those stones of life-giving?

Thanks,
Share and enjoy!
User avatar
Sparrow
Posts: 227
Joined: Mon Nov 07, 2005 11:07 pm
Location: North Carolina
Contact:

Post by Sparrow »

The entrance to the underground area is on an island, on I think the west side of the map. So from the goblin entrance, just walk in the opposite direction from that which would take you to Verma's shack, until you reach the water. Then walk through the water, until you get to the island. The entrance is on the south end of the island.
"They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety." Ben Franklin
User avatar
Pellinore
Posts: 635
Joined: Fri Dec 16, 2005 7:34 pm
Location: West Virginia
Contact:

Post by Pellinore »

That happened to me a long time ago with that retarded dwarf fighter (can't remember his name) it took me forever to get out. I hated the Swamp....stupid dwarf. The temple area with the undead thingys kinda creeped me out.
stupid dwarf
"Korax thinks you look very tasty today...
User avatar
Grondmaster
Posts: 14
Joined: Sat Oct 29, 2005 1:15 pm
Contact:

Post by Grondmaster »

Thanks, I found it: the hole is east of the Goblin Lair and the Island Entrance is to the NE of the Goblin Lair, if I remember rightly.

I am thinking about returning to the Travellers' for those 15 range bows I sold them. I hate those mechanized double gattling guns and having to charge them with my tanks can be deadly if my sourcers get interupted. :rolleyes:
Share and enjoy!
User avatar
DaveO
Posts: 282
Joined: Wed Jul 06, 2005 11:47 am
Location: Arizona
Contact:

Post by DaveO »

The Goblin Lair has three good ranged weapons in it. Grenade Launchers, Flamethrowers, and the Dragon Minigun are all obtainable and usable by your archers if you have their stats good enough. These weapons are well worth the effort to use in my opinion and better than crossbows or bows in the whole game.
I'd rather be part bull than a complete sheep.


http://www.sorcerers.net/Games2/DaveO/ - Might and Magic 6-9 patches
Post Reply