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What Do You Want in KOTOR III? Part II

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Darth Valthri
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Post by Darth Valthri »

Lex.mkr wrote:If HK-47 returns on KotOR III, I'd like him to have his assassination protocols reactivated. The player then would control him on his search for the target.

Come to think of it, this isn't really a far-fetched idea, since the elimination (or not) of the target can pontentially change a lot of things on the game's story.
i merely thought that his assassination protocols were the auto-feats that he got in K2. there was basic, modified, and integrated protocols, i believe. and his target, i didn't know there was a specific target. i assumed his target to be whoever his current master had sent him to kill, not a specific person that his goal carried on through the masters.

PS- nice avatar, and i love the signature :D
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Post by greatone107 »

Jedi and Sith Classes

I would like to see more Jedi and Sith Classes like an Jedi Healer, a Jedi Force Warrior, a Sith Warrior. I would also like to see more force powers like force pull, force weapon, Force Destruction.
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Post by Lex.mkr »

Darth Valthri wrote:i merely thought that his assassination protocols were the auto-feats that he got in K2. there was basic, modified, and integrated protocols, i believe. and his target, i didn't know there was a specific target. i assumed his target to be whoever his current master had sent him to kill, not a specific person that his goal carried on through the masters.
According to HK-47's story (which he tells you in the first KotOR as you repair him), his assassination protocol works more or less like this:

HK-47 - Query: Is there someone that you need killed, master?
Master - I want that guy on the other side of the galaxy dead.
HK-47 - Affirmative: Sure master.
*HK-47 enters automatic mode*
*HK-47 goes to the other side of the galaxy*
*HK-47 kills the guy*
*HK-47 returns to his master*
HK-47 - Proud statement: I've terminated the meatbag, master.
Master: Excellent.

This is why (Darth) Revan lost him. He had sent HK-47 to kill Mandalore (iirc), but HK-47 suffered considerable damage and could not return to him.
Darth Valthri wrote:PS- nice avatar, and i love the signature :D
Thank you.
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Post by Invisable Man »

Darth Valthri wrote:this is probably relating to EU in some way (or behind the story facts), which explains why i don't know what an orbalisk is, so i'll have to ask anyway: "what's an orbalisk?"
ok well an orbalisk was a creature in the time of the old republic that would implant itself onto a host and would feed off of the power of the darkside (if not regularly availabil it would feast off of your life force) but in return its extremaly larger carapeice could even protect you from lightsabers also the stronger the user became they would spread making a living armor also it would release chemicals in the body that destroy poisons :D :D :D
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Post by Darth Valthri »

Invisable Man wrote:ok well an orbalisk was a creature in the time of the old republic that would implant itself onto a host and would feed off of the power of the darkside (if not regularly availabil it would feast off of your life force) but in return its extremaly larger carapeice could even protect you from lightsabers also the stronger the user became they would spread making a living armor also it would release chemicals in the body that destroy poisons :D :D :D
Lucasarts, give us orbalisks!!!
"You see, the war, the true war, has never been one waged by droids, warships, or soldiers. They are but crude matter, obstacles against which we test ourselves." -Kreia, 3,951 BBY
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Post by Selty »

My two cents

Allo Allo, my first post on GB. I actually registered after reading through this thread. I honestly couldn't close this window without adding something to this topic.

Basically, I like a lot of the ideas that are circling around on here, but I think we should put more focus on the storyline. I honestly put TSL above KOTOR on my list (blasphemy!), because I felt the story had a lot more intruige for me and the characters were a lot more interesting (minus Mical and Brianna, I liked the idea of romantic rivals...but they were both kind of boring, for me). I honestly love that game to pieces and I would rate it number 1 on my list, that and Vampire: The Masquerade - Bloodlines.


What I would like to see is more animated cut-scenes! I am eager to see how they could up the bars with that area. More fluid movements and reactions! With all the new tech gaming has going on they can add in facial expressions, unique hand gestures, cool combat moves and tons more.

I have to admit I like having the preset faces, all of them look great and attractive in their own way.

More character development, TSL lost that aspect and I felt that perhaps with so many team-mates, it would be difficult to punch in so many life long stories in such a short time span(for non-hardcore gamers :P ). Iunno, maybe a few less party members and more expendable ones? I'm not suggesting going into recruiting and strategy a la C&C or something, but perhaps a few plot-dependant minor character you have to take with you on one or two quests?

What I focus on in any game is immersiveness, and storyline. I hope others feel the same way about rpgs as well and don't focus entirely on shoot em ups.

Before I forget!
Can't forget to add the romance plots, they always tie in nicely with a good plot. Admit it. :3
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Post by Darth Valthri »

Selty wrote:Allo Allo, my first post on GB. I actually registered after reading through this thread. I honestly couldn't close this window without adding something to this topic.
Welcome to GameBanshee, Selty :) Some of the ideas in here would get me registered too, if not for the fact that I already am :laugh:
Selty wrote:Basically, I like a lot of the ideas that are circling around on here, but I think we should put more focus on the storyline. I honestly put TSL above KOTOR on my list (blasphemy!), because I felt the story had a lot more intruige for me and the characters were a lot more interesting (minus Mical and Brianna, I liked the idea of romantic rivals...but they were both kind of boring, for me). I honestly love that game to pieces and I would rate it number 1 on my list, that and Vampire: The Masquerade - Bloodlines.
i find that surprising, i preferred #1 myself. to each their own, however :) yes, Mical is rather boring. he's part of the reason i rarely play a female Exile. Handmaiden could do with a bit of a less depressing voice actress.

Selty wrote:What I would like to see is more animated cut-scenes! I am eager to see how they could up the bars with that area. More fluid movements and reactions! With all the new tech gaming has going on they can add in facial expressions, unique hand gestures, cool combat moves and tons more.
if by "animated cut-scenes" you mean like the battle between Bastila and a dark Jedi (when you land on Telos, and when you save her from Vulkars), then yeah, i wouldn't mind seeing more of them. they could make for some better trailers, imo.
on the other hand, if you mean when you're talking to a character and they repeat the same actions over and over again within a few seconds, i would love some variety as well.
Selty wrote:I have to admit I like having the preset faces, all of them look great and attractive in their own way.

More character development, TSL lost that aspect and I felt that perhaps with so many team-mates, it would be difficult to punch in so many life long stories in such a short time span(for non-hardcore gamers :P ). Iunno, maybe a few less party members and more expendable ones? I'm not suggesting going into recruiting and strategy a la C&C or something, but perhaps a few plot-dependant minor character you have to take with you on one or two quests?
character development is a definite must. that's the only thing i'm not looking forward to with TFU, it seems like there'll be very little, if any, character customization. but i'm getting off track.
in terms of faces, i'd like to see more, and maybe a possibility to slightly alter them (add a scar, maybe darken or lighten skin tone, etc.). when i say more, i'm also talking multi-racial. between both games, i think there are maybe 10 oriental faces in total between male and female. not to be racist, but i usually only play whites. that's just preference, though. a variety of faces would be a bit better, however.
Selty wrote:What I focus on in any game is immersiveness, and storyline. I hope others feel the same way about rpgs as well and don't focus entirely on shoot em ups.
agreed. i love rpgs. i think the last first person shooter i played was Perfect Dark for N64. the odd time i've played Halo, but i'm no screaming fan about it.
Selty wrote:Before I forget!
Can't forget to add the romance plots, they always tie in nicely with a good plot. Admit it. :3
yep. K2 lost that one. it's not perfectly obvious to me what the romance even was. idk who the love was actually for from the male exile, anyway. could have been Visas, coulda been Brianna, or both. and in all honesty, i preferred Mira anyway, despite her attitude and "bounty this, bounty that". sorry Kreia, but you just aren't my type :laugh:
"You see, the war, the true war, has never been one waged by droids, warships, or soldiers. They are but crude matter, obstacles against which we test ourselves." -Kreia, 3,951 BBY
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Post by bigredpanda »

Darth Valthri wrote:yep. K2 lost that one. it's not perfectly obvious to me what the romance even was. idk who the love was actually for from the male exile, anyway. could have been Visas, coulda been Brianna, or both. and in all honesty, i preferred Mira anyway, despite her attitude and "bounty this, bounty that". sorry Kreia, but you just aren't my type :laugh:
K1 was much more a straightforward romance story. K2 (agree with Selty on it being a more intriguing story) had a different focus. So the "romance" in K2 was more about desire, dependency and the exile's inability to be close to people whilst at the same time attracting them. I posted about this somewhere else on the forums, but I forget where.
Now, I preferred K2's handling, because it seemed a little deeper, less obvious and more open to interpretation/role-playing. But if people wanted a clearer sense of the romance, I can see why they disliked the romance in K2.
I don't really mind about how it's done, really - when I first played K1 I managed to compeltely miss the romance part out somehow. I just very much hope that K3 doesn't do a Mission:Impossible II (the film, not the game, if there is one), and reduce all the complexities of the story that K2 introduced and make it, you know... dumb.
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Post by Darth Valthri »

while a romance section to the game might make it a bit more interesting, it's not the only thing i want out of the game. in some ways, i prefer both of them over the other. K1 felt like you go deeper into the NPCs' stories, and K2's story and variety in characters was great. i also liked how the game added conversations between the NPCs without you needing them in the party (like K1). and of course, some of the added features made the game more interesting (the change in upgrades, variety of attacks, etc.) so really, it's hard to decide which one was better :D
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Post by Nightmare »

I read somewhere that Chris Avellone (K2's lead designer and writer) wanted to do something like Bioware's romance plot, but that he personally himself just couldn't write one. He's something that he said:

I wished I believed in romance more than Bioware. I just can't write it unless one of the pair gets impaled on a pike, set on fire, or betrays the other and then impales them on a pike or sets them on fire. Generally, I prefer unrequited, melancholy, quiet suffering whenever possible, which really doesn't go over well with a lot of the role-players out there.
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Post by Lex.mkr »

Is he going to write KotOR 3 too?
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Post by Darth Valthri »

Lex.mkr wrote:Is he going to write KotOR 3 too?
i hope not :(
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Post by Selty »

Darth Valthri wrote:i hope not :(
Me too. Me too. :'(

Thanks for the reply, by the way. I already feel welcome :D

Just a quick note, I liked how they went about having a choice in romances in K2, but...as we all know it was rushed. Sad thing, really. I luffed Atton. He was the comic relief we all know and love dearly in a game. Minus his angsty, "I KEELED JEEDAI! NUUU!!!" plot. :P

Oh, and Visas was frickin hot for a woman with no eyes.
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Post by Nightmare »

Lex.mkr wrote:Is he going to write KotOR 3 too?
Depends on who does K3. If its Obsidian, then yeah, he might. If its Bioware, then no, he won't.

Personally, the man is probably the best writer in the industry (he wrote PS:T, easily the best CRPG ever made), so I hope Obsidian gets to make the game. I liked K2 far more because of the much deeper writing, compared to the rather lame plot and dialogue of the first.
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Post by bigredpanda »

Nightmare wrote: Personally, the man is probably the best writer in the industry (he wrote PS:T, easily the best CRPG ever made), so I hope Obsidian gets to make the game. I liked K2 far more because of the much deeper writing, compared to the rather lame plot and dialogue of the first.
I agree totally. However, I wonder if LA would go with Obsidian again given the negative press K2 has received because of its rushed ending... which would be ironic, obviously... If it did go back to Bioware, I just hope they keep and improve on all the good things Obsidian did to the first game (like decent Jedi robes for a start!).
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Post by Nightmare »

bigredpanda wrote:I agree totally. However, I wonder if LA would go with Obsidian again given the negative press K2 has received because of its rushed ending... which would be ironic, obviously... If it did go back to Bioware, I just hope they keep and improve on all the good things Obsidian did to the first game (like decent Jedi robes for a start!).
That's partially what I'm afraid of, and it is ironic because Lucasarts is completely to blame for almost all of K2's negative press. Even though the game scored the same as the first in most reviews, the community generally loves the first and not the second.

Apparently Bioware is working on some projects with LA, so maybe we'll get some news at E3.
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Post by LordOfSithGods »

Selty wrote:Me too. Me too. :'(
Just a quick note, I liked how they went about having a choice in romances in K2, but...as we all know it was rushed. Sad thing, really. I luffed Atton. He was the comic relief we all know and love dearly in a game. Minus his angsty, "I KEELED JEEDAI! NUUU!!!" plot. :P
I haven't posted for a while on here as i was on holiday, but it seems i haven't missed much as no one else has said anything i haven't already said in my crazily long post a few months ago.

However, i'll post here to say Romance is boring without anything happening in the game. cut scene Now that would be so much more interesting than just a little flirting, since it kinda annoyed me in the end as i couldn't do anything to Visas or any other women in my crew, light or dark.

And yes, Atton and HK were by far the funniest characters in Kotor 1-2. I'd definitely want them to return in the next game!

Oh, and Visas was frickin hot for a woman with no eyes.


Yeah i know what you mean. I tried to get her to dance for the hutt Voga to see more of her beautiful body and if that freak Nilhus hurt her, i'll play the game again and make him regret it. :mad:
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Post by Selty »

LordOfSithGods wrote:I haven't posted for a while on here as i was on holiday, but it seems i haven't missed much as no one else has said anything i haven't already said in my crazily long post a few months ago.

However, i'll post here to say Romance is boring without anything happening in the game. cut scene Now that would be so much more interesting than just a little flirting, since it kinda annoyed me in the end as i couldn't do anything to Visas or any other women in my crew, light or dark.

And yes, Atton and HK were by far the funniest characters in Kotor 1-2. I'd definitely want them to return in the next game!



Yeah i know what you mean. I tried to get her to dance for the hutt Voga to see more of her beautiful body and if that freak Nilhus hurt her, i'll play the game again and make him regret it. :mad:
Ohh yes yes, cannot forget HK. That droid pratically sold the entire two games with his character. I always talk to him every chance I get.

I remember someone getting Visas to dance for Vogga on youtoobz. 'Cept she had her beautiful robes on still. No sexy dancer outfit for Visas!
Apparently Bioware is working on some projects with LA, so maybe we'll get some news at E3.
I think we are all kinda hoping, though my cynical side is getting the better of me :'(.

I would prefer Obsidian to do the writing when I think about it, though. They seem to get the whole idea of the Star Wars expanded universe down, more so than Bioware. If they do, do it, though. I hope they have a better plot.

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Post by LordOfSithGods »

KOTOR 1 and 2 were both good games. So Bioware and Obsidian are both good developers. I'm sure when someone says KOTOR 1 is better than KOTOR2 they mean the plot and the fact that KOTOR 2 is unfinished, and the ending was not what we expected... not a good ending, but it's not a crap ending either.

It doesn't matter who develops the game, i'd prefer both with Lucasarts playing a part in developing the plot to fit into the SW universe and link the previous games to the plot of the new game.

There have been a few idiots who want the plot to linked with movies, and frankly i find that the dumbest idea i've ever heard. I mean what's the point in creating characters like Revan and co if all they're gonna do is go back to the old characters like the Skywalkers and Solo's. They are thousands of years between the beginning of the movies and KOTOR game series.

This game is about the knights of the old republic, not the new republic or the movies! The movies are finished, the developers should just move on and create new characters with new plots. I hate repeatitive plots always involving a skywalker!
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Post by Invisable Man »

LordOfSithGods wrote:KOTOR 1 and 2 were both good games. So Bioware and Obsidian are both good developers. I'm sure when someone says KOTOR 1 is better than KOTOR2 they mean the plot and the fact that KOTOR 2 is unfinished, and the ending was not what we expected... not a good ending, but it's not a crap ending either.

It doesn't matter who develops the game, i'd prefer both with Lucasarts playing a part in developing the plot to fit into the SW universe and link the previous games to the plot of the new game.

There have been a few idiots who want the plot to linked with movies, and frankly i find that the dumbest idea i've ever heard. I mean what's the point in creating characters like Revan and co if all they're gonna do is go back to the old characters like the Skywalkers and Solo's. They are thousands of years between the beginning of the movies and KOTOR game series.

This game is about the knights of the old republic, not the new republic or the movies! The movies are finished, the developers should just move on and create new characters with new plots. I hate repeatitive plots always involving a skywalker!
im gonna agree with every single word you just said because i also h8 it when ppl try to link the characters as anciant ansestors,

also another thing i would love to see is maybe the abillity to take the mantle as a dark lord (not to find out that you are one but to rise to the ranks of DARTH .........) also id love to be able to get different hilts that would help better in the certain lightsaber form e.g a curved hilt(like the one dooku used) is extreally good for makashi style and they can create different hilts to provide a bit of veriety.
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