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A new char with Spear and Pet.

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Celahir
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A new char with Spear and Pet.

Post by Celahir »

Going for a new char now, farmed some in normal with my lvl 27 Templar. Got some stuff I think is good for a new Spear + Pet char.
What masteries and build would be good for this kind och char? I was thinkin of nature for the pets, but im not sure about the other.. Hunter/Nature? Just for the spear skills as a hunter and pets as the nature?
What build would be nice for em?
Any1 can post a titancalc for a good pet/spear build?

Thanks :)

ps. Siberys this has nothing to do with my templar build.
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Claudius
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Post by Claudius »

Well there aren't too many spear builds with hunting that aren't inferior to bow builds. And they don't have pets.

Spear: Slayer, Brigand (trade high 1 target vs. the AOE of bow), Haruspex (a minor pet too), Warden (so you can use a shield). I think Ranger, Bonecharmer, Sage, Avenger are going to be better with the bow. But you could just make a Ranger and use spear if you want...just not optimal.

Illusionist is a pet build that should use a spear if it is melee. But it is one of the worst bosskillers and lowest dps builds around. Fun though a lot of skills to cast. Spear is good for rogue...you can do about 25,000 damage with a lethal strike max blade honing strike.

In theory a guardian could use armor handling to meet armor requirements and then build a character who is a wolf master wielding a spear (armor handling won't help you wield a club). Then you could take lots of dex which helps crits, piercing damage, and helps make you melee proof with high DA. Plague could help you do damage and this would probably be stronger than Illusionist (much) what with collossus on boss and all the shield procs. Would be tougher than nails too...
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Siberys
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Post by Siberys »

It may not have to do with the Templar, but as said, please use the search function in the future for your build, as I did also find numerous threads on Rangers (The Hunting and Nature combo).

Since this is about a more unique build for this particular combination, I'll leave this thread open, but just remember to use that search function in the future as it might have something you could use and therefore wouldn't need to create a new thread with.
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flix
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Post by flix »

Well there aren't too many spear builds with hunting that aren't inferior to bow builds. And they don't have pets.
I had a completely different set of possible classes in mind.

A ranger is probably the strongest choice. Hunting is going to be your main mastery if you're using a spear, of course, and nature makes a good complement, giving you a melee pet in the wolf and ranged one with the sylvan nymph. An alternative to nature would be to mix hunting with earth (avenger) which would give you the massive core dweller and add fire damage to your spear through earth enchantment. There's really only one useful buff with earth, though, and that's ring of flame, whereas nature will do a lot more work to keep you alive with regrowth and heart of oak. A final option might be to use nature with warfare (champion) instead of hunting, to significantly beef up the power of your spear. Battlemage is probably not good path since they're so hard to keep alive. You'll have offensive power but little to no defensive capability, plus the spear is so slow.

I didn't bother to lay out any of the specific builds with TitanCalc because once you pick your masteries and settle on a class, you can probably find threads regarding the best builds. I never thought Titan Quest needed very meticulous planning since you can always redistribute points via a mystic. Also, sometimes I might rely on a skill (like the hunter's ensare, for example) at lower levels and then completely abandon it later and use the points elsewhere when I'm more powerful. So a TitanCalc build isn't always the best indicator of how you're actually going to play and level up a character.
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Celahir
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Post by Celahir »

flix wrote:I had a completely different set of possible classes in mind.

A ranger is probably the strongest choice. Hunting is going to be your main mastery if you're using a spear, of course, and nature makes a good complement, giving you a melee pet in the wolf and ranged one with the sylvan nymph. An alternative to nature would be to mix hunting with earth (avenger) which would give you the massive core dweller and add fire damage to your spear through earth enchantment. There's really only one useful buff with earth, though, and that's ring of flame, whereas nature will do a lot more work to keep you alive with regrowth and heart of oak. A final option might be to use nature with warfare (champion) instead of hunting, to significantly beef up the power of your spear. Battlemage is probably not good path since they're so hard to keep alive. You'll have offensive power but little to no defensive capability, plus the spear is so slow.

I didn't bother to lay out any of the specific builds with TitanCalc because once you pick your masteries and settle on a class, you can probably find threads regarding the best builds. I never thought Titan Quest needed very meticulous planning since you can always redistribute points via a mystic. Also, sometimes I might rely on a skill (like the hunter's ensare, for example) at lower levels and then completely abandon it later and use the points elsewhere when I'm more powerful. So a TitanCalc build isn't always the best indicator of how you're actually going to play and level up a character.

Warfare + Nature hum... I want a spearbuild with pets so that might work out fine ^^ Just need another spear then to dualweild ;>
Havnt played titanquest very long so I dont rly know what to skill, Ill try to find something at the forums ^^ But u think that warfare + Nature is the best spear+pet build? =)
Thx.
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flix
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Post by flix »

It's an option. As Claudius suggested, the hunting mastery does a lot more for the bow than for the spear (having only one real spear attack skill), though it does offer buffs like call of the hunt and art of the hunt, which give extra piercing damage and an advantage against beasts and beastmen. Warfare will give your spear the power of onslaught, the war horn (stun effect), and battle marker, a lot of passive skills helping your armor, attack rating, and speed, not to mention the semi-pet skill of ancestral horn (ghostly warriors temporarily fight by your side). You'll only be able to use dual wield if the spear is a one-handed weapon though (I'm not sure).
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Celahir
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Post by Celahir »

flix wrote:It's an option. As Claudius suggested, the hunting mastery does a lot more for the bow than for the spear (having only one real spear attack skill), though it does offer buffs like call of the hunt and art of the hunt, which give extra piercing damage and an advantage against beasts and beastmen. Warfare will give your spear the power of onslaught, the war horn (stun effect), and battle marker, a lot of passive skills helping your armor, attack rating, and speed, not to mention the semi-pet skill of ancestral horn (ghostly warriors temporarily fight by your side). You'll only be able to use dual wield if the spear is a one-handed weapon though (I'm not sure).
Used the spear with my shield on my templar and it worked, so I think I can use 2.
I hope it works :D
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Claudius
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Post by Claudius »

No dual wield spear.

But war wind will hit enemies TWICE with the spear...all of the enemies it effects.

If I played Champion (war/nature) I would wield a club endgame to make use of weapon training. Flix is right about hunting with nature or earth. You can use a spear... I was just of the feeling that a bow would be much better whereas some other classes it is more debatable. For instance illusionist is a terrible class but it would definitely be using pets and a spear. I beat legendary with it. Titanquest is really easy anyway once you learn the tricks.
Right Speech has four aspects: 1. Not lying, but speaking the truth, 2. Avoiding rude and coarse words, but using gentle speech beneficial to the listener, 3. Not slandering, but promoting friendliness and unity, 4. Avoiding frivolous speech, but saying only what is appropriate and beneficial.
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