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Some technology in Campaign

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Impure13
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Some technology in Campaign

Post by Impure13 »

I'm getting into the groove of the campaign, geographical world is build, but I was thinking I would like some tech more than normal. I decided to base of steampunk somewhat. The problem is I don't want to incorperate all of it. I'm asking now what people would have as tech in this situation, I know I want airships to exist but not be common. I want to incorperate the gearstyle for gnome and dwarf engineers. Im planning on It being a craft skill.
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GawainBS
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Post by GawainBS »

I dig Eberron quite a lot, so my advice is: check that out and see if you like that level of technology and work from there.
The world from Ragnarok/Confrontation wargaming also has a limited technology, as does the Warcraft setting and to a lesser extend the Warhammer Fantasy setting. Refer to those as well.
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