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Regarding dialogue

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Jeantjuh
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Regarding dialogue

Post by Jeantjuh »

Hey everyone, it has been a long time since I last played this game. I wanted to play the game as a Ranger/Cleric, seeing as I have heard a lot of good things about them.

Now I always play a silver-tongued character, talking his way out of situations. I was wondering however what stats I need to make my character more persuasive. Do I need intelligence to do so?

I was also wondering what my starting stats should look like. I already know you can get a nice ring for charisma, so that stat doesnt need a lot of raising.

Thanks for the help! :-)
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mrdeluxe
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Post by mrdeluxe »

Unfortunately, and unlike other CRPG's (here's looking at you, Fallout), the Character stats don't really affect the dialogue. I can only recall a couple of occasions where Charisma (not Intelligence) can grant you a better reward (and they are all in BG1). So put your Stats where your Cleric/Ranger needs them: STR, DEX, CON and WIS and you can ignore INT and CHA.

You can, however, still play as a silver-tongued hero. Just choose the appropriate dialogue options. :)
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Ode to a Grasshopper
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Post by Ode to a Grasshopper »

INT, WIS and CHA will all affect whether or not you get certain dialog choices, but very rarely and often if there's an NPC with a high value they'll chime in anyway. Of the 3 you want to focus mostly on WIS.
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fable
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Post by fable »

If you want to be silver-tongued, Planescape: Torment easily has most games beat.
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Curry
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Post by Curry »

You'll get a 18 CHA ring very early in the game so you don't need to worry about that either
The problem is that the people with the most ridiculous ideas are always the people who are most certain of them.
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