Well I don't care - so say what you like.
I remember when the IE games were over with and NWN first fired up on my PC. That was when I thought technology (in 3D) was moving into an era where it would start to do all the things an engine like IE couldn't.
I actually thought that by now (don't laugh at the absurdity or my ignorance) that I would be playing a thief class in a 3D game with all the features of an Assassins Creed game, and a D&D ruleset.
Yet here I am playing the 'chewing gum for the brain' Skyrim, and it seems that all of its many niggling faults are starting to weigh down on what should just be a casual RPG-lite experience.
I won't list all of it's faults/problems, but the summary of it all is that I seem to be micro-managing the fun stuff it doles out. And when I can't be bothered, I get the ridiculous situations like "Oh my - there are 2 giants charing at me - I'll just hop up on this 2 foot high rock here where they can't get me".
So (with all the self entitlement this question is laced with) has the last ten years really been progress when we use leading triple A games such as Skyrim and ME as examples?.