Please note that new user registrations disabled at this time.

magic liscense

This forum is to be used for all discussions pertaining to BioWare's Baldur's Gate II: Shadows of Amn.
Post Reply
User avatar
kazaam
Posts: 8
Joined: Tue Feb 20, 2001 11:00 pm
Location: seattle
Contact:

magic liscense

Post by kazaam »

i just started playin bg2 and i transfered my character from tosc who happens to me an invoker. how do i get the liscence for practicing magic in the city limits? i went to the government district and to building six but i couldnt find where to get it and nothing is showing up in my journal about it.
keith
User avatar
Saigo
Posts: 642
Joined: Sun Feb 18, 2001 11:00 pm
Location: Graceland
Contact:

Post by Saigo »

did you ask any of the guys standing around the door? One of them "sells" liscenses, and one of them has a quest for you. Check everybody out.
Saigo...
Darklight Creator
Visit the Darklight Forums
User avatar
Hazim ibn Gorion
Posts: 272
Joined: Thu Nov 16, 2000 11:00 pm
Location: New Rochelle, NY USA
Contact:

Post by Hazim ibn Gorion »

If you strike up a conversation with the fellow standing to the left of Tolgerias in the council building, he will eventually suggest you buy the license--5000gp. Worth it, in my opinion.
User avatar
kazaam
Posts: 8
Joined: Tue Feb 20, 2001 11:00 pm
Location: seattle
Contact:

Post by kazaam »

hmmm i swear i talked to em all but ill try it again, thanks for your help. another question though the game seems so flowing and non linear compared to bg1 and tosc, and i realize alot of the quests center around npc's. do the npc's disapear when you let them go or do they stick around? should you build the party to your liking or move through all the npc's to get all the quests?
User avatar
Minerva
Posts: 4992
Joined: Sun Dec 31, 2000 11:00 pm
Location: Somewhere beyond the sea
Contact:

Post by Minerva »

Originally posted by kazaam:
hmmm i swear i talked to em all but ill try it again, thanks for your help. another question though the game seems so flowing and non linear compared to bg1 and tosc, and i realize alot of the quests center around npc's. do the npc's disapear when you let them go or do they stick around? should you build the party to your liking or move through all the npc's to get all the quests?
For both question, it depends. All NPCs will tell you where they will wait if you dump them. Most of them will go to the Copper Coronet. Or, you can tell them to wait where you leave them. However, if you decide to dump them in the Asylum, they will stay there, thus never see them again (Except Imoen. She knows the way back to the CC).

Some of NPCs may leave as a part of their own quest. In that case, they may never come back. That really depends on the storyline and what you do.

Whether you should do all the quests or not is really up to you. It is a great fun to do them, in my opinion, but I did omit a few quests because I wanted to see the main story going. You can always exchange NPCs if you try all quests, of course.

But, hey, you can play 2nd or 3rd time with different NPCs later on. Image
"Strength without wisdom falls by its own weight."

A word to the wise is sufficient
Minerva (Semi-retired SYMer)
User avatar
Maximus
Posts: 25
Joined: Sun Feb 18, 2001 11:00 pm
Location: Auckland New Zealand
Contact:

Post by Maximus »

Keep asking as I just brought one :-)
Wonder how much magic you can cast without it been revoked

------------------
Strength through Honour
Strength through Honour
User avatar
Thomas
Posts: 256
Joined: Thu Nov 30, 2000 11:00 pm
Contact:

Post by Thomas »

An infinite amount of magic.

I never pay the lisence myself and fight the cowled wizards until they send "the greatest of their guild". Great source for spells, money and experience not to mention that a druid wipes the floor with a tightly grouped formation of mages with a single insect plauge spell. Image

I'm just glad I don't run into druids in the game. Darnation, can they level opposition quickly if played right or what!?
User avatar
Kieran_Frost
Posts: 81
Joined: Sat Feb 10, 2001 11:00 pm
Location: Bristol, England, UK
Contact:

Post by Kieran_Frost »

Personally I never bothered with the whole 5000 gp for the right to use magic. It's not hard to avoid casting spells in the street, plus what's the point. Go to the nearest building, cast your spells and return to the fight.

Kieran_Frost
"Men who crave power, and recieve it, look back over the mistakes of their lives, pile it all together and call it destiny."
User avatar
Sir Percy
Posts: 122
Joined: Sat Feb 17, 2001 11:00 pm
Location: Narrabundah
Contact:

Post by Sir Percy »

SLIGHT SPOILER
'
'
'
'
'
'
'

"I'm just glad I don't run into druids in the game. Darnation, can they level opposition quickly if played right or what!?"

Part of the Jaheira romance plot involves a bunch of nasties jumping you while you camp out in an outdoors area.

I was caught a bit flat-footed as I complacently assumed they were just low-level rogues, but then some nasty druid spells started coming at me (although they weren't very high-level).

Also, although I haven't done it yet, I assume there are quite a few Druids to take out in the Druid Grove quest.....looking forward to that one!!!

I think there was a druid in the Harper base, as well.

You're right, though, Druids are pretty nasty.
User avatar
Locke Da'averan
Posts: 2782
Joined: Sun Jan 28, 2001 11:00 pm
Location: Between North Pole and South pole, on the surface
Contact:

Post by Locke Da'averan »

Why are you ppl worried about druids? Just wander around... eep druids, reload go near them, then (me=sorcerer) and nalia casts web simultaneously with jaheira's entangle, they all get caught to smth, plus i cast another web with my sorcerer. then i fire 9+ fireballs in the area without them even having a chance to see me, after that i go near the web/entangle area and use magic missiles to finish them iff there's anyone left, (sometimes using a greater malison helps keeping them on their places.) as easy as eating a pie Image Image
User avatar
Garcia
Posts: 1017
Joined: Wed Dec 06, 2000 11:00 pm
Location: Denmark (and Slvenia and England (gibraltar)))
Contact:

Post by Garcia »

I have to go with thomas on this one it's much more fun to kill them, 5 times or so. they have nasty spells but if you don't want to conflict them just use wand of cloudkill and in a matter of seconds they are all dead.
This weeks health tips:
Don't eat sharp objects it can be the cause of 7 out of 10 bad stomages.
User avatar
Brink
Posts: 4563
Joined: Wed Jan 24, 2001 11:00 pm
Location: Under the blue sky
Contact:

Post by Brink »

Try casting Insect Plague on them Image Image Image Image.The Druids will always cast some other spells(ie.Strength,Dispel Magic,etc.) before casting any spells at your character Image

------------------
Knight of the Fence and Champion of Neutrality
Proud SLURRite Assistant Scientist and Brewer of the Rolling Thunder (TM)- Visitors WELCOME !!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]

Progressing through life, one step at a time
User avatar
Rail
Posts: 1104
Joined: Wed Nov 22, 2000 11:00 pm
Location: Anchorage, Alaska, USA
Contact:

Post by Rail »

Or, just sneak up on them, and they're gone in one backstab.

My monk just walks up to them and pounds away. They're not as tough as they should be.
Matti Il-Amin, Paladin, comedian, and expert adventurer. Proudly bearing the colors of the [url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url]
User avatar
Brink
Posts: 4563
Joined: Wed Jan 24, 2001 11:00 pm
Location: Under the blue sky
Contact:

Post by Brink »

I've never had any problems with Druids anyway Image Image Image

------------------
Knight of the Fence and Champion of Neutrality
Proud SLURRite Assistant Scientist and Brewer of the Rolling Thunder (TM)- Visitors WELCOME !!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]

Progressing through life, one step at a time
User avatar
Maximus
Posts: 25
Joined: Sun Feb 18, 2001 11:00 pm
Location: Auckland New Zealand
Contact:

Post by Maximus »

Such law abiding folks :-)

------------------
Strength through Honour
Strength through Honour
User avatar
Sir Percy
Posts: 122
Joined: Sat Feb 17, 2001 11:00 pm
Location: Narrabundah
Contact:

Post by Sir Percy »

Originally posted by Garcia:
I have to go with thomas on this one it's much more fun to kill them, 5 times or so. they have nasty spells but if you don't want to conflict them just use wand of cloudkill and in a matter of seconds they are all dead.

Cloudkill?
Where's the fun in that?
Don't you want to be elbow-deep in their blood after a good fight?
User avatar
Garcia
Posts: 1017
Joined: Wed Dec 06, 2000 11:00 pm
Location: Denmark (and Slvenia and England (gibraltar)))
Contact:

Post by Garcia »

Originally posted by Sir Percy:
Originally posted by Garcia:
I have to go with thomas on this one it's much more fun to kill them, 5 times or so. they have nasty spells but if you don't want to conflict them just use wand of cloudkill and in a matter of seconds they are all dead.


Cloudkill?
Where's the fun in that?
Don't you want to be elbow-deep in their blood after a good fight?

it was just a tip at low lvl. if you didn't want to run up to them and pound them with a short sword -1 or whatever you have at that stage in the game then it is not you that's getting elbow-deeb in their blood more the other way arround. besides no reason to do it the hard way if there is an easy way, we can always discuss what is cheap or cheating and never come to a conclution.
This weeks health tips:
Don't eat sharp objects it can be the cause of 7 out of 10 bad stomages.
Post Reply