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identify yourself

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Xan deVir
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identify yourself

Post by Xan deVir »

I've seen this one around, on another forum, and I know that advertising is now allowed so I'm just gonna post the links here(not the link to that board) cuz I love such things:

http://www.students.uiuc.edu/~ellingwd/ ... index.html
http://blanchard.virtualave.net/war/dndstats.html

here's my stats btw:

Neutral Evil Human Fighter Thief
Follower Of Cyric

Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.

Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.

Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Cyric is the Neutral Evil god of death, murder, the dead, strife, tyranny, deception, and illusion. His followers are working to secure his position as a new god, and are in conflict with many worshippers of other deities. They wear black or dark purple robes, with silver trimming, and wear silver bracelets. Cyric's symbol is a skull set in a purple starburst.

Str: 15
Int: 15
Wis: 16
Dex: 15
Con: 12
Chr: 13
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Rav
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Post by Rav »

Lawful Evil Human Mage Thief
Follower Of Velsharoon

edit: stats

Str: 9
Dex: 11
Con: 12
Int: 10
Wis: 13
Chr: 14

Rav
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UserUnfriendly
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Post by UserUnfriendly »

bun bun...

true neutral kensai sorceror.

chose true neutral so i can get rabbit familair...hence bun bun...

also picked dagger of bun bun for mage reward...bun buns switchblade....

worships the Golden Gorganzola..god of cheese...

giggle,,,, :rolleyes: :rolleyes:
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
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Glod
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Post by Glod »

Neutral Good Elf Ranger Bard
Follower Of Mielikki
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DaringCommander11
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Post by DaringCommander11 »

Alexandria Neutral Good Half-Elven Archer
Str 15
Dex 18
Con 18
Int 10
Wis 15
Cha 10

Unlike most rangers Alexandria preferes to use only one weapon (Axes favored)
Real commanders display their battle skill on the front lines.

I've got something to say to you dwarven bigots: "Harglukkin phuul naubol jhal waela rothen ulu ussa!"

He died a natural death as a dagger in the chest naturally kills you.

Magga Cammara
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Yshania
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Post by Yshania »

My results:

Str: 7
Int: 10
Wis: 16
Dex: 12
Con: 14
Chr: 16

Neutral Good Half-Elf Druid

Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Amusing since my favourite avatar is a druid avenger ;)
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Craig
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Post by Craig »

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings

Str: 9
Con: 14
Dex: 14
Int: 15
Wis: 13
Chr: 8

I've mixed and matched, a Chaotic good, ranger paladin isn't really a good thing.(Strange, I was going to play a Half-elf ranger/Bard in BotB...)
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Bruide
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Post by Bruide »

Apparantly I am -

Chaotic Good Elf Bard Thief
Follower Of Hanali Cenanil

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.

Deity:
Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger.

Str: 13
Int: 11
Wis: 15
Dex: 15
Con: 14
Chr: 14

Although there is no way my wisdom is that high, and I am hugely disapointed in my intellegence score :)
meep
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Thrar
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Post by Thrar »

Neutral Good Elf Druid Bard (mage or ranger close),
follower of Mielikki.

my stats suck tho:
Str: 9
Int: 12
Wis: 13
Dex: 9
Con: 9
Chr: 11

^_^ :eek: :rolleyes: :(
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Schwoebli
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Post by Schwoebli »

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


Str: 13
Int: 13
Wis: 17
Dex: 7
Con: 10
Chr: 9
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BioHazzard
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Post by BioHazzard »

Alignment:
Chaotic Evil characters are the most 'evil' people out there. They are willing to do anything to get ahead, and will kill anyone who stands in their way. A chaotic evil person sees no value in order and governments, and believes to the utmost in the tenant that 'Might Makes Right'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Beshaba is the Chaotic Evil goddess of bad luck, accidents, and mischief. She is also known as the Maid of Misfortune, and also Tyche's unpleasant daughter. Followers of Beshaba believe that bad things happen to everyone, and only by praying to Beshaba will you have a chance of being spared. Her symbol is a set of black deer's antlers inset on a red triangle.

Str: 5
Int: 13
Wis: 12
Dex: 11
Con: 7
Chr: 10
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Mr Flibble
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Post by Mr Flibble »

Chaotic Good Gnome Bard Mage
Follower Of Finder Wyvernspur

Alignment:
Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups.

Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Finder Wyvernspur is the Chaotic Neutral god of the cycle of life and the transformation of art, although he leans heavily towards Good. He is also known as the Nameless Bard. Followers of Finder believe that everything must change in order to grow and thrive. Their preferred weapon is the bastard sword.

Str: 9
Int: 10
Wis: 18
Dex: 14
Con: 12
Chr: 13

Gnome bard/mage with wisdom of 18. Umm, ooookaaaayyy.
:eek: :)
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Locke Da'averan
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Post by Locke Da'averan »

chaotic good human fighter


Str: 15
Int: 10
Wis: 13
Dex: 13
Con: 14
Chr: 12

jesus 'unbreakable' must be your middle name DC11 :D con of
18 :eek: but i don't quite figure out my low dex...
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Ode to a Grasshopper
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Post by Ode to a Grasshopper »

You Are A:

Neutral Good Elf Ranger Druid
Follower Of Mielikki

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

I was hoping for Chaotic Good, but the site does resolve ties between neutrality and law/chaos as neutral, so who knows?
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Coot
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Post by Coot »

Chaotic Good Gnome Bard Thief
Follower Of Finder Wyvernspur

Str: 9
Int: 11
Wis: 11
Dex: 7
Con: 9
Chr: 12

WHAT THE...?! How'm I gonna be a thief with a dex of SEVEN?? I have the very WORST stats so far! And I so do not want to be a gnome! Or a bard! :o :o :o :o
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Astafas
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Post by Astafas »

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.

Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Secondary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.

Str: 9
Int: 15
Wis: 14
Dex: 13
Con: 12
Chr: 15
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Vivien
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Post by Vivien »

Doh...wanted to be a thief. :)

My character would be able to carry all the jewels for the party and nothing else..not even a leather tunic I'm thinking...

Your results:
Str: 3
Int: 15
Wis: 7
Dex: 14
Con: 13
Chr: 17

You Are A:
Neutral Good Elf Bard Mage
Follower Of Oghma

Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.

Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Deity:
Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll.
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fable
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Post by fable »

This doesn't belong here, so I'm moving it to the D&D category.
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Minerva
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Post by Minerva »

You Are A:


Lawful Good Elf Mage Ranger
Follower Of Mystra

Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.

Race:
Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance.

Primary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.

Secondary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.

Deity:
Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars.

No surprise there...

Str: 5
Int: 12
Wis: 16
Dex: 8
Con: 6
Chr: 14

LMAO :D :D
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A word to the wise is sufficient
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/-\lastor
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Post by /-\lastor »

Alignment: Chaotic Good
Race: Humans
Primary Class: Bards
Secondary Class: Fighters
Deity: Finder Wyvernspur is the Chaotic Neutral god of the cycle of life and the transformation of art, although he leans heavily towards Good. He is also known as the Nameless Bard. Followers of Finder believe that everything must change in order to grow and thrive. Their preferred weapon is the bastard sword.

Str: 15
Int: 11
Wis: 12
Dex: 9
Con: 13
Chr: 14

Hmmmm hehe even got my preferred weapon good :D
I'm not evil I'm morally challenged
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