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turnbased?

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Rattman
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turnbased?

Post by Rattman »

i heard that they will be no pause feature in the game?

is this correct because i like to play turn based style
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Post by Rob-hin »

Nope, no pause.
Playing online would be impossible with a pause button. And the action buttons are really easy to use so time wouldn't be a problem. Every turn takes 5 seconds, you have that time to change actions.
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Post by Nightmare »

The single player game will have a pause feature. However, in multiplayer, you will not be able to pause the game.
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Post by Rattman »

Every turn takes 5 seconds


so the game will be turn based?
Ancient times they had no statistics so they had to fall back on lies

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"your a loony"

I'd rather be rich than stupid.

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Post by Rob-hin »

@ Gaxx, no it won't. :D

@Rattman, every turn takes 5 seconds. In other words, after every action you take it will take 5 seconds before you can do something else. (unless you have more then one attack per round.) So everybody will have rounds for him to attack in, but the action will be in real time.
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Post by Rudar Dimble »

Just a slight correction
a turn takes 6 seconds, not 5...

Don't want to be annoying :rolleyes:
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Post by Rattman »

well paint be purple and call me barny

there will be NO way to pause it? I hope some clever bugger makes pause patch or something cause i like to stop and think about my tactics
Ancient times they had no statistics so they had to fall back on lies

"I'm invinceable"
"your a loony"

I'd rather be rich than stupid.

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Post by /-\lastor »

Hmmm not turnbased? That'll be irritating when u use skills
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Post by Rattman »

That'll be irritating


darn tootin it will i like the "pause after each round" style game play but i can't get it now can I

i think i'll sulk a bit :(
Ancient times they had no statistics so they had to fall back on lies

"I'm invinceable"
"your a loony"

I'd rather be rich than stupid.

If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason.
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Post by Xandax »

Originally posted by Gaxx_Firkraag
The single player game will have a pause feature. However, in multiplayer, you will not be able to pause the game.
To expand on this cause people seemed to miss it.

There is a pause (well they've said this often - but they might remove it :D ) in the single player game.

There can't be a pause in multiplayer - what would you do - halt time for all players in the game (like BG2?)
Think of one player being able to halt time for 63 others :rolleyes:
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Post by >Pinkit< »

Originally posted by Xandax

--There can't be a pause in multiplayer - what would you do - halt time for all players in the game (like BG2?)
Think of one player being able to halt time for 63 others :rolleyes:
Not exactly.. for what I've heard .. DM (Dungeon Master) CAN allow pause feature.. but it would be REALLY annoying to play in server where pause IS allowed. :)
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Post by Nippy »

Originally posted by >Pinkit<


Not exactly.. for what I've heard .. DM (Dungeon Master) CAN allow pause feature.. but it would be REALLY annoying to play in server where pause IS allowed. :)
Indeed, the DM may be allowed to operate a pause function, but the average player can't.
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Post by Tamerlane »

I hope there will be a way to distinguish between a DM pause and computer freezing up. :D
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Post by fable »

The game always plays out in realtime.

In multiplayer, there's no pausing.

In singleplayer, the game pauses whenever you hit the spacebar or go to a character screen, like BG2 or PS:T.
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Post by /-\lastor »

Niiiiice, I'm looking forward to the game already :)
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Post by Rattman »

woo hoo i will kill all those nasty buggers in my own time
Ancient times they had no statistics so they had to fall back on lies

"I'm invinceable"
"your a loony"

I'd rather be rich than stupid.

If trees could scream, would we be so cavalier about cutting them down? We might, if they screamed all the time, for no good reason.
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