Which lvl you got when you finished NWN?
Which lvl you got when you finished NWN?
I played NWN as a monk and never used a follower besides one dragon fight(white one in snow globe) and even on that fight to get full XP I let teh Barbarian die and removed him from party.I did all the quests,killed everything I can and finished the game at 17th lvl less than 1000xp to 18th lvl.I hear people are talking about 19th lvl sorcerors,how was it possible?
Please share your experience with me here...
And if someone can give a fewe good links or hints to play on Internet,I would like to ask a few things as well.
Best regards,
Please share your experience with me here...
And if someone can give a fewe good links or hints to play on Internet,I would like to ask a few things as well.
Best regards,
My fighter/rogue was level 14/6 when I finished NwN - thus level 20.
Did - what I've found to be - most of the quests and had 1 henchman (the barbarian).
I reached level 20 somewhere the middle of last chapter iirc - but been some time ago (have only completet the game once still )
Did - what I've found to be - most of the quests and had 1 henchman (the barbarian).
I reached level 20 somewhere the middle of last chapter iirc - but been some time ago (have only completet the game once still )
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I reached the final battle on level 16 (paladin 14/fighter 2) and i leveled up to 17 when all was over. I played the whole game with Tomi as henchman but still i was too low on xp, and i still do not know why.
"When I am working on a problem I never think about beauty. I only think about how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong."
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Finished at Sorceror 15. I found there's a huge difference between Wizard and Sorceror when you reach the endgame battles. If you choose feats wisely, you can still be a fairly efficient fighter and Sorcerors have enough high-level firepower to do some really serious damage and win these fights, while wizards have more total spells but at lower levels. I, too, was puzzled by the claims of level-20 Sorceror. From level 15, that would be at least another 50,000 XP and I just don't see how you could possibly achieve that without cheating.
Woo hoo ! Floor pie !! (Homer Simpson)
As a Good/single-class sorceror playing hardcore D&D rules, I just entered Luskan with 63,700 XP, 2,300 short of level 12, so I'll be lucky to finish Chapter 2 at level 13.
(update) Sure enough, I reached level 13 near the top of the High Tower in Luskan.
Now to go from level 13 to other players' claimed level 15 or 16 by the end of Chapter 2 would require roughly another 27,000 to 42,000 XP, even though I've played every single quest and killed every single critter... the only thing I screwed up, so far, was Neva on the South Road. I have a guidebook, so I know I haven't missed anything major and certainly not nearly a quarter of the freakin' game!
(update) I hit level 16 after killing the 2 dragons right before facing Morag at the end of the game.
I see no way in hell to reach Sorceror level 15 or 16 by the end of Chapter 2 or level 20 by the end of the game. I'm playing NWN ... what game are you guys playing?
(update) Sure enough, I reached level 13 near the top of the High Tower in Luskan.
Now to go from level 13 to other players' claimed level 15 or 16 by the end of Chapter 2 would require roughly another 27,000 to 42,000 XP, even though I've played every single quest and killed every single critter... the only thing I screwed up, so far, was Neva on the South Road. I have a guidebook, so I know I haven't missed anything major and certainly not nearly a quarter of the freakin' game!
(update) I hit level 16 after killing the 2 dragons right before facing Morag at the end of the game.
I see no way in hell to reach Sorceror level 15 or 16 by the end of Chapter 2 or level 20 by the end of the game. I'm playing NWN ... what game are you guys playing?
Woo hoo ! Floor pie !! (Homer Simpson)
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The GameBanshee walkthrough is a good way to maximize your Exp. Just after beginning Chapter 3, I completed the trial and made Lvl 15. The walkthrough discusses how the Snow Globe offers sort of an interesting opportunity to get unlimited Exp. If you had to actively work for it, it wouldn't be worth it for only 4 Exp per kill, but if you stay near the edge, over on the Dryad's side by the tree (where the Dryads respawn), away from where Arwyl hangs out by her pool, when you kill her, she will often return to her resting spot and stay out of combat. Since she is harder to kill, and slows down your kill rate, with her out of it, you can rack up a decent amount of Exp/hour in an automated fashion if you have a high AC, Ring of Magic Defenses, and a regenerative weapon like The "Dagger" of Chaos...which is really a +2 Greatsword with +3 Vampiric Regeneration. The faster your kill rate, the more Exp you can accrue in a set amount of time. Mine is sort of average, and without having to do anything at all, the character racks up approximately 3100 Exp/hour. I have NWN Diamond with the 1.69 patch...don't know if there is an Exp cap. Interesting and noteworthy though for anyone who is worried about not finishing at Lvl 20+.
I thought that not having a henchman would get you more xp. Am I not right?Beelzebub wrote:as there were many similar postings here about xp, you had probably less xp because you did NOT have a henchman with you
I finished the game with a wizard lv. 16 or 17 (I did it once, so I don't remember clearly).
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Just finished this game for the second time, quite a few years after I first completed it, so I really didn't remember too much at all.
What I do remember is that the first time I played it I concentrated on the main quest and was totally submerged in the panic to cure the plague and find those responsible and viewed all other quests as irritations. I also hardly used any henchmen beyond the first chapter as I got fed up of them dying all the time with their insane inability to use combat tactics.
Needless to say, the first time I played it I seem to remember finishing somewhere around level 16/7/8 cleric and feeling as if I was missing something.
The game I have just completed I used the exact same character, but approached the game from a different angle. This time I basically ignored the main quest and tried to find everything else the game offered - including routinely going on-line at the end of each chapter (but before I complete the main quest) to find out which bits I'd missed so I could complete the loose ends.
Needless to say I discovered the complex process needed to activate all the henchmen quests for example which I entirely missed and did not even know existed the first time round. These alone net you 3,200 exp over three chapters.
This second time through I noted down my exp just before entering the creator ruins via the source stone, and I was at 224,020 xp, having reached level 20 at 190,000 during my first fire giant battle (having already completed both coldwood/snow globe and the fort sections in full).
So, even at the late stage of the last few screens of chapter 3 was able to amass 34,000 xp buy the end of tiddly little chapter 4, so some people thinking such quantities are ridiculous amounts of exp to 'find' are not actually that ridiculous.
I suspect that without a cap my half elf cleric should have finished around level 21/22.
As has already been noted, there are plenty of opportunities to xp farm if you can be bothered, both in chapter 2 and chapter 3.
In chapter two there is a wererat 'infiltrator' that permanently regenerates and runs across the north of the screen even after you have killed the two bosses. Even after I had got bored of this the wererat was still giving me 37 xp per kill (started off as regular 130s). In effect, the slower and more dilly dallying player will gain more xp at this point, whereas the speed player might well miss quite a few K of xp here. As has been stated you can kill dwarfs and dryads for forever at 4 xp apiece in the snow globe - but there isn't really any point when level 20 is actually so easy to reach.
As noted elsewhere, you get more xp for beating characters that are much harder than your level, so how you clear out the bad guys, and in what order can drastically effect your final result also...
For example:
If you clear out all the street based bad guys first in the first four districts of the main game, you're using all your low levels to get fairly low xp, whereas if you complete one of the four districts in it's entirety before moving to the next district, then you'll be meeting the End Bosses and their stronger henchmen at a lower level and be awarded more xp for defeating them at a lower level.
Again, just some interesting game mechanics I didn't bother with on first play-through when I was just concentrating on... the story...lol, but that's a different topic of debate
Additional note:
Both chapter 2 and 3 have several locations where there are portals which provide a permanent supply of monsters until you shut off the portal (I remember 5 off the top of my head). I can't remember if these provide much, if any, exp if you just hang around killing what materialises for a few hours. I didn't feel the need this run through so I didn't check. I have plenty of useful saves throughout the game, so when I get a spare minute I'll go and have a look and provide details.
What I do remember is that the first time I played it I concentrated on the main quest and was totally submerged in the panic to cure the plague and find those responsible and viewed all other quests as irritations. I also hardly used any henchmen beyond the first chapter as I got fed up of them dying all the time with their insane inability to use combat tactics.
Needless to say, the first time I played it I seem to remember finishing somewhere around level 16/7/8 cleric and feeling as if I was missing something.
The game I have just completed I used the exact same character, but approached the game from a different angle. This time I basically ignored the main quest and tried to find everything else the game offered - including routinely going on-line at the end of each chapter (but before I complete the main quest) to find out which bits I'd missed so I could complete the loose ends.
Needless to say I discovered the complex process needed to activate all the henchmen quests for example which I entirely missed and did not even know existed the first time round. These alone net you 3,200 exp over three chapters.
This second time through I noted down my exp just before entering the creator ruins via the source stone, and I was at 224,020 xp, having reached level 20 at 190,000 during my first fire giant battle (having already completed both coldwood/snow globe and the fort sections in full).
So, even at the late stage of the last few screens of chapter 3 was able to amass 34,000 xp buy the end of tiddly little chapter 4, so some people thinking such quantities are ridiculous amounts of exp to 'find' are not actually that ridiculous.
I suspect that without a cap my half elf cleric should have finished around level 21/22.
As has already been noted, there are plenty of opportunities to xp farm if you can be bothered, both in chapter 2 and chapter 3.
In chapter two there is a wererat 'infiltrator' that permanently regenerates and runs across the north of the screen even after you have killed the two bosses. Even after I had got bored of this the wererat was still giving me 37 xp per kill (started off as regular 130s). In effect, the slower and more dilly dallying player will gain more xp at this point, whereas the speed player might well miss quite a few K of xp here. As has been stated you can kill dwarfs and dryads for forever at 4 xp apiece in the snow globe - but there isn't really any point when level 20 is actually so easy to reach.
As noted elsewhere, you get more xp for beating characters that are much harder than your level, so how you clear out the bad guys, and in what order can drastically effect your final result also...
For example:
If you clear out all the street based bad guys first in the first four districts of the main game, you're using all your low levels to get fairly low xp, whereas if you complete one of the four districts in it's entirety before moving to the next district, then you'll be meeting the End Bosses and their stronger henchmen at a lower level and be awarded more xp for defeating them at a lower level.
Again, just some interesting game mechanics I didn't bother with on first play-through when I was just concentrating on... the story...lol, but that's a different topic of debate
Additional note:
Both chapter 2 and 3 have several locations where there are portals which provide a permanent supply of monsters until you shut off the portal (I remember 5 off the top of my head). I can't remember if these provide much, if any, exp if you just hang around killing what materialises for a few hours. I didn't feel the need this run through so I didn't check. I have plenty of useful saves throughout the game, so when I get a spare minute I'll go and have a look and provide details.
Please don't post 3 times in a row, when you just as easily could edit your post.
I've merged the posts.
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I've merged the posts.
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Effective Class Level is what creates these differences. Some classes, like Rogues and wizards need a few more levels to get up to speed (they are weaker at low levels) then classes like fighters and rangers and to compensate they recieve more XP per kill on lower levels.
When multiclassing it is very possible to keep one (or even two) of those 'slower' classes in the level range where they are compensated - and thus gain more XP and levels for killing stuff.
From what I remember, level 16~17 would be the usual endlevel for "fast" classes like Fighters and Rangers (the BAB-1 classes) - without exploiting bugs
When multiclassing it is very possible to keep one (or even two) of those 'slower' classes in the level range where they are compensated - and thus gain more XP and levels for killing stuff.
From what I remember, level 16~17 would be the usual endlevel for "fast" classes like Fighters and Rangers (the BAB-1 classes) - without exploiting bugs
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