Please note that new user registrations disabled at this time.

Crafted items in Chapter 3 (spoiler request)

This forum is to be used for all discussions pertaining to BioWare's Neverwinter Nights, its Shadows of Undrentide and Hordes of the Underdark expansion packs, and any user-created or premium modules.
Post Reply
User avatar
Bishop
Posts: 64
Joined: Tue Apr 03, 2001 10:00 pm
Location: Brownwood, TX USA
Contact:

Crafted items in Chapter 3 (spoiler request)

Post by Bishop »

I haven't been to chapter three yet, but I would like a little spoiler information. What kind of items can I have crafted in chapter 3? Anything good for a wizard? What kind of items do I need to be saving (dragon blood and adamantium I know of). Thanks guys.

-Bishop
User avatar
Jurosementalistile
Posts: 159
Joined: Thu Nov 16, 2000 11:00 pm
Contact:

Post by Jurosementalistile »

The kind of items you need to save are quite obvious, I found. Things that come from rare animals often, and things that don't have any other clear purpose, and that sell for 1GP. Particularly if it's some part of a creature's body that a creature of that species always drops when it dies. Ettercap silk glands, Fenberries, Fire Beetle bellies, Skeleton knuckles, Gargoyle skulls, Rakshasa eyes, Special Holy Water, IronWood. There are plenty of walkthroughs and game guides that list the things on various sites. Unfortunately, I didn't find the items of much use. I don't think I was ever able to make an item that I hadn't already found or seen for sale in a shop. There is a ring on protection +3, but by that stage I already had several of +3 or better. There is an amulet of natural armour +5, which would be useful if you didn't already have one. Boots of the Gargoyle aren't bad, but I already had a couple of pairs of those plus a couple of better pairs I think ;)
User avatar
Graeye
Posts: 77
Joined: Sat Sep 07, 2002 11:20 am
Location: the city of wind
Contact:

Post by Graeye »

I agree that all "crafted" items are useless but I'd also like to add that in my playguide, it lists a variety of nifty items that I've never found after playing the entire game 3 times. Two examples are the Taralesh bow (Haste, Attack +4, Mighty +4 and Spot +4) and the Grey Robe of Archmagi (AC +5, Spell Penetration, all saves +1 and 10 spell resistance).

To me, though, the most irritating thing was that the loot didn't coincide with the battle just fought. You've just lost your henchman, your familiar and a couple of summoned creatures and barely escaped with your own life and what do you get? A freakin' piece of flourspar, whatever the hell that is !! In general, the only reason to even open any of the chests is that it's the ONLY way to accumulate any money.
Woo hoo ! Floor pie !! (Homer Simpson)
User avatar
Nobody
Posts: 6
Joined: Tue Dec 10, 2002 5:46 pm
Contact:

Post by Nobody »

Hehe, I usually save before opening the chests. Then if I dont like the item I get in the chest, I reload the game, open it again, and get a different item. Sometimes it helps :p
User avatar
Bishop
Posts: 64
Joined: Tue Apr 03, 2001 10:00 pm
Location: Brownwood, TX USA
Contact:

Post by Bishop »

Hey Graeye....

Where can I take a look at your guide?

-Bishop
User avatar
Graeye
Posts: 77
Joined: Sat Sep 07, 2002 11:20 am
Location: the city of wind
Contact:

Post by Graeye »

Sorry, it's not a link; it's a book that I ordered along with the game. It's really not that different from the info here on GameBanshee.
Woo hoo ! Floor pie !! (Homer Simpson)
Post Reply