Please note that new user registrations disabled at this time.

What to do with Vivic's soul? (spoilers)

This forum is to be used for all discussions pertaining to Bethesda Softworks' The Elder Scrolls III: Morrowind and its Tribunal and Bloodmoon expansion packs.
Post Reply
User avatar
UncleScratchy
Posts: 869
Joined: Thu Jan 31, 2002 11:28 am
Location: Location: PA
Contact:

What to do with Vivic's soul? (spoilers)

Post by UncleScratchy »

So I killed Dagoth Ur, killed all the Telvanni councilors for Trebonius and now I've killed Vivic and trapped his soul in Azura's Star. I need some advice on using it to enchant a weapon. I'll be heading into Mournhold soon and want something that will serve me well in the sewers. In the past I've used my daedric bow and hammers (Skull Crusher or Sunder) to bash those hard headed trolls. I'm 100 in most weapons (except for axes and spears which I never use). Not to keen on using a staff either. My melee weapons consist of Goldbrand (nice even after the charges have run out), the two hammers I mentioned, a paralyzing daedric wakizashi and the Black Hands Dagger. I probably have all the legendary weapons in the game that are available up to this point and I've got oodles of daedric weapons that I could enchant (dai-katana, katana, hammers, maces, one and two handed axes, staffs, a spare daedric bow, etc.). Vivic's soul gives me 1000 charges (as compared to 400 with a golden saint gem). So what would be a good weapon for the Mournhold segment and what should I enchant it with? It should probably be something that casts on strike but I'm open to any suggestions.
"The Khajiit mind is not engineered for self-reflection. We simply do what we do and let the world be damned." Quote from the Ahziirr Traajijazeri

"Fusozay Var Var"
User avatar
cjdevito
Posts: 716
Joined: Mon May 06, 2002 9:26 pm
Contact:

Post by cjdevito »

Definitely cast on strike.... that's the benefit of a 1000 point charge :)

As to what, it's a question of taste. I prefer paralyze, but calm humanoid/calm monster are classic cheeses.

As to what -type- of weapon to enchant, once you go to mournhold taunt one of the high ordinators into attacking you. The ebony scimitars they carry are very nice weapons.
User avatar
j0ckser
Posts: 237
Joined: Mon Apr 28, 2003 3:01 pm
Location: Greenwood Forest (S. Ontario)
Contact:

Post by j0ckser »

The toughest creatures you will meet will be the Liches. Using ranged weapons against them is VERY preferable. I acquired 2 wonderfull such weapons while in Mournhold, and found I didn't really need superweapons.

SPOILER: the centurian archers have very deadly dwarven darts and "mad" Sadri has area exploding arrows
per ardua ad astra

the first sacrifice of survival is conscience
User avatar
Fnord
Posts: 66
Joined: Fri Dec 28, 2001 11:00 pm
Contact:

Post by Fnord »

Well...

You did say that you're not very fond of staves, but I still think it's worth mentioning that the ebony staff has the most enchanting potential out of all the weapons (if I remember right, at any rate). You can throw quite a few mods onto a good staff, as well as some juicy damage to boot.

As someone else already said, a good ranged weapon will be your friend throughout Tribunal. There are a number of good bows (Auriel's and the Bow of Shadows to name two), but my preference is simply a ring with constant effect bound longbow. You can't beat the weight (namely, nothing), and on an exquisite ring you can even stack it with one other useful mod, such as 20% chameleon for sniping. :D

Consider that ebony staff for enchanting, though, especially with something as powerful as Vivec's soul.
"Killing dragons is sort of like learning how to whistle; it seems impossible until you finally get a knack for it, and then it's the easiest thing in the world."
User avatar
j0ckser
Posts: 237
Joined: Mon Apr 28, 2003 3:01 pm
Location: Greenwood Forest (S. Ontario)
Contact:

Post by j0ckser »

Re: Well...
Originally posted by Fnord
You did say that you're not very fond of staves, but I still think it's worth mentioning that the ebony staff has the most enchanting potential out of all the weapons (if I remember right, at any rate).


Daedric battle axe - 16
Ebony staff - 90
Daedric dai-katana - 18
Daedric longbow - 105
Daedric wakizashi - 135
Daedric spear - 150
per ardua ad astra

the first sacrifice of survival is conscience
User avatar
Fnord
Posts: 66
Joined: Fri Dec 28, 2001 11:00 pm
Contact:

Post by Fnord »

Re: Re: Well...
Originally posted by j0ckser
Daedric battle axe - 16
Ebony staff - 90
Daedric dai-katana - 18
Daedric longbow - 105
Daedric wakizashi - 135
Daedric spear - 150
Dunno if a recent patch (or Tribunal) has modified the enchant value of some of the game's items, but according to the UESP, the ebony staff takes the cake at just 90, which is considerably less than some of the values that you posted.

Where are you getting these numbers?

-Fnord
"Killing dragons is sort of like learning how to whistle; it seems impossible until you finally get a knack for it, and then it's the easiest thing in the world."
User avatar
j0ckser
Posts: 237
Joined: Mon Apr 28, 2003 3:01 pm
Location: Greenwood Forest (S. Ontario)
Contact:

Post by j0ckser »

Re: Re: Re: Well...
Originally posted by Fnord
Dunno if a recent patch (or Tribunal) has modified the enchant value of some of the game's items, but according to the UESP, the ebony staff takes the cake at just 90, which is considerably less than some of the values that you posted.

Where are you getting these numbers?

-Fnord


I make a quick check of the Morrowind Prophesies (published by Bethesda). The best bet is to go to the TES Construction set (I didn't becasue it takes a while to load), but I just checked mine (without Tribunal included) and most of the numbers are different from MP. Don't know why, but I'll check elsewhere and repost.

However, suffice it to say that the ebony staff is still not at the top of the list.
per ardua ad astra

the first sacrifice of survival is conscience
User avatar
j0ckser
Posts: 237
Joined: Mon Apr 28, 2003 3:01 pm
Location: Greenwood Forest (S. Ontario)
Contact:

Post by j0ckser »

Re: Re: Re: Well...
Originally posted by Fnord
Dunno if a recent patch (or Tribunal) has modified the enchant value of some of the game's items, but according to the UESP, the ebony staff takes the cake at just 90, which is considerably less than some of the values that you posted.

Where are you getting these numbers?

-Fnord


I make a quick check of the Morrowind Prophesies (published by Bethesda). The best bet is to go to the TES Construction Set (I didn't because it takes a while to load), but I just checked mine (without Tribunal included) and most of the numbers are different from MP. Don't know why, but I'll check elsewhere and repost.

However, suffice it to say that the ebony staff is still not at the top of the list.
per ardua ad astra

the first sacrifice of survival is conscience
User avatar
Fnord
Posts: 66
Joined: Fri Dec 28, 2001 11:00 pm
Contact:

Post by Fnord »

^^

I pulled up several items in the editor, and I think I understand where you derived those values; the item info for the Daedric spear does indeed say 150 under the Enchantment field. However, the ebony staff lists 900. And, just to make sure, I actually summoned up a Daedric spear in the game to enchant, and sure enough, it's only got 15 points to work with.

Yo, respect to the ebony staff. Word.

-Fnord
"Killing dragons is sort of like learning how to whistle; it seems impossible until you finally get a knack for it, and then it's the easiest thing in the world."
User avatar
j0ckser
Posts: 237
Joined: Mon Apr 28, 2003 3:01 pm
Location: Greenwood Forest (S. Ontario)
Contact:

Post by j0ckser »

Re: Re: Well...
Originally posted by j0ckser
Daedric battle axe - 16
Ebony staff - 90
Daedric dai-katana - 18
Daedric longbow - 105
Daedric wakizashi - 135
Daedric spear - 150


I tried to delete this post as the info is erroneous, but don't have permission.

I stand corrected. <bows low to the ground in front of fnord.>
per ardua ad astra

the first sacrifice of survival is conscience
Post Reply