This forum is to be used for all discussions pertaining to Divine Divinity, Beyond Divinity, Divinity II: Ego Draconis, Divinity II: Flames of Vengeance, or The Dragon Knight Saga.
I recently bought this game (while waiting for Knights of the Old Republic to come out in PC format) and found its manual one of the least helpful that I have ever seen. I have two questions.....
Spells- how do you cast a Spell? I'm playing a Warrior who, at this point, has low Intelligence (11) but I spent a Skill point on the Spell "Meteor Strike", but I have no idea how to cast it
Repair- I also spent a Skill point on Repair and I'm doing the steps the manual says to do, but my equipment is still ruined. What am I doing wrong????
Personally, I never bothered with Repair. It requires a good deal of point investment to make it work properly.
As for casting spells, that is discussed in the manual. Or do you mean that only that particular spell won't fire off for you?
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Fable, thanks for the reply..........I found out how to fire off a spell (my problem was one of confusion and just not being used to this game's interface). Repair is worthless, I only spent one skill point there and it just seems not woth spending any more. I guess I'll just keep making Geoff a wealthy man.....
am really enjoying the game (although it seems a little "lonely" with no travelling companions around), like the graphics, storyline (which seems a little "darker" than most, as you head south from Rivertown you really do get the feeling of approaching a war frontier)............I hope the developers produce a sequel
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
there are some skill that become obsolete as you get further into the game, like alchemy, repair, know creature etc, I played around with different skill combinations to find out which skills are still needed at the end of the game.