Blindness *sob sob*
- MidoriChan
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Blindness *sob sob*
Okay... I had to install a Bloodmoon patch about a week ago so I could finish the main quest in Tribunal... and now my Boots of Blinding Speed blind me... I know, I know, they were supposed to do this in the first place, but I always had it so that I could see clearly and not be blind. I've tried putting them on and off about a billion times, but the best I can get it is so that I can barely see. Any suggestions on how to cure blindness or a spell I can buy so I can enchant something to negate the blindness? Thanks..
Me say – two minutes. It kill him in two minutes. You make bet?
- ScionOfNerevar
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Create Resist Magicka spell 100% for two seconds. Cast spell and equip boots before it wears off. Voila - no blindness. (Alternatively, you can enchant an item with the spell.)
There's nothing a little poison couldn't cure...
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security.
- Loredweller
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... or 2 items/spels, or 3 - just to get 100% resistance for the very moment one's putting the boots on. If you can manage only 50%, it may help anyway because it's only darker and can be compensated by NigtEye, for example.
BTW, 100% short-time magicka resistance fits against every harmfull effect of items, potions including. So, with 100% resistance you may drink mazte, sujama or whatever without any penalty and still gaining the benefits.
Of course, Bretons need only 50% to add, and Orcs - 75%. Altmers may need more - never played one, so i do not remember if there was also weakness to magicka amon the others.
BTW, 100% short-time magicka resistance fits against every harmfull effect of items, potions including. So, with 100% resistance you may drink mazte, sujama or whatever without any penalty and still gaining the benefits.
Of course, Bretons need only 50% to add, and Orcs - 75%. Altmers may need more - never played one, so i do not remember if there was also weakness to magicka amon the others.
Loredweller
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...for tomorrow never comes ...
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...for tomorrow never comes ...
- MidoriChan
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- Loredweller
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Originally posted by Xyx
Does this mean my 50% resistant breton is going to be blinded if I install that patch?
In my experience he's going to see all darker, that's all. Half as light as w/o boots. In daylight it makes not that much difference, altogether in dungeon or in dark it may be sort of nuisance.
Loredweller
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...for tomorrow never comes ...
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...for tomorrow never comes ...