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MDK2SUMM Item

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Galmar
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MDK2SUMM Item

Post by Galmar »

Has anyone clua'd this in and figured out what it does? Its a mage scroll, but trying to cast it just seems to crash the game, maybe im doing it in too small an area.

Well if anyone has actually used it, figured it out let me know, it could be a huge massive summoning item and my crappy ol slow comp just not being able to handle the stress... well, hell if i know.

Edit - Cant be bothered to open it up in an editor =)
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Post by UserUnfriendly »

all it does is crash the game...its related, iirc, to the cutscene rapture of the father, another spell you cannot cast in the game...

certain spells that are non playable can be cast in the game, others can't...for example, "scrlzz" does work.. but the mdk spell doesn't... :p
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Galmar
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Post by Galmar »

Ahh well, gotta stop messing around with shadowkeeper.

One thing i do find annoying as hell (dont know if anyone knows how to fix this or not) is that when you open a character file in shadowkeeper and save it, it re-aranges the order of the initate abilities.
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Post by UserUnfriendly »

Originally posted by Galmar
Ahh well, gotta stop messing around with shadowkeeper.

One thing i do find annoying as hell (dont know if anyone knows how to fix this or not) is that when you open a character file in shadowkeeper and save it, it re-aranges the order of the initate abilities.


rest... :p ;)

have you tried "scrlzz" yet??? :D
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Post by Galmar »

=D, brings back memories of BG1, running around candlekeep with that spell, couldnt you scribe it into your mage book on bg1 tho?

Know any others? =)

btw, sleeping dosnt work, shadowkeeper changes the order in which they appear in the special abilities bar, im just a little worried it will affect you getting you know what when you know who takes your you know what away from you.
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Post by UserUnfriendly »

Originally posted by Galmar
=D, brings back memories of BG1, running around candlekeep with that spell, couldnt you scribe it into your mage book on bg1 tho?

Know any others? =)

btw, sleeping dosnt work, shadowkeeper changes the order in which they appear in the special abilities bar, im just a little worried it will affect you getting you know what when you know who takes your you know what away from you.


not at all...won't affect a thing...summon cow can be scribed in bg2...

that's about it, in the game...
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Post by Mini Me »

what does scrizz do? you seem to be nimbly skipping around its function
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Post by UserUnfriendly »

Originally posted by Mini Me
what does scrizz do? you seem to be nimbly skipping around its function


a cow drops on the target...

no bs...a cow drops on the target...moo, moo, splat!!! :p
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Post by Mini Me »

coooollll

this is my kind of spell methinks.

someone should make a mod full of bizarre things like this...add a zone in such as a wizards lab where he is making random things and asks you to try them out.

damn i wish i could make mods
'My pantaloons are full of weasels. Inform the Queen, so that she might shoo them away. Here we go 'round the mulberry bush. Go monkey GO!'-Wanev
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Post by UserUnfriendly »

Originally posted by Mini Me
coooollll

this is my kind of spell methinks.

someone should make a mod full of bizarre things like this...add a zone in such as a wizards lab where he is making random things and asks you to try them out.

damn i wish i could make mods


http://forums.forgottenwars.net/index.php?board=40

not full of them...get jan and valygar in the party, and you can get 3 very bizzare and funky items...hopefully jc will implement my suggestions on the boots of jankind... :p :p :p
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Post by Mini Me »

User, your turnip golem encounter MUST be created. It would be a crime for it to go unused. In fact, im going to learn how to script just so i can make that.

after ive finished this damn maths coursework

grumble grumble
'My pantaloons are full of weasels. Inform the Queen, so that she might shoo them away. Here we go 'round the mulberry bush. Go monkey GO!'-Wanev
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Post by UserUnfriendly »

Originally posted by Mini Me
User, your turnip golem encounter MUST be created. It would be a crime for it to go unused. In fact, im going to learn how to script just so i can make that.

after ive finished this damn maths coursework

grumble grumble


http://www.forgottenwars.net/?page=mods/soundsets

ghrey did in fact create the turnip golem...

not my dialog, from my story "gnome improvement", but still very funny...uncle gherhart has some funny lines in the mod... :p :p :p
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Post by Mini Me »

yes
'My pantaloons are full of weasels. Inform the Queen, so that she might shoo them away. Here we go 'round the mulberry bush. Go monkey GO!'-Wanev
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Post by Mini Me »

yes,
i meant that your gnome improvement is my new aim
'My pantaloons are full of weasels. Inform the Queen, so that she might shoo them away. Here we go 'round the mulberry bush. Go monkey GO!'-Wanev
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Post by UserUnfriendly »

Originally posted by Mini Me
yes,
i meant that your gnome improvement is my new aim


http://www.gamejag.com./index.php?name= ... b1a0d715e3

how about my modified viconia rescue???

:rolleyes: :rolleyes: :rolleyes:

this is where i store my fan fiction...


urm...you're welcome to my naughty jan jansen monty python stories... :p :p :p
They call me Darth...

Darth Gizka!

Muwahahahahhahahha!!!
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