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Leveling Up

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Linda
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Leveling Up

Post by Linda »

I am pretty much just starting out, but I have a question about leveling up: When I let the game (computer) recommend my skills and feats it always recommends for me to increase my healing, and I am now at level 6. I'm a soldier, going for LS. I am still on Taris. Is it a bad thing to pass by all of those cool skills/feats in favor of healing?
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fable
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Post by fable »

I would not let the game make any changes. It doesn't know how you want to configure your party in the long run.
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Linda
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Post by Linda »

Ok, but if I don't pick the healing am I going to have a lot of trouble staying alive?
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Post by Big Brother »

I always take healing, I love that power.
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fable
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Post by fable »

I"d take healing for a few levels, yes. But I also put a few levels into persuade. That's different from Force Persuasion. Your choice. I never ran out of healing goodies.
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Post by Migromul »

Indirect Spoiler(s):

I wouldn't level up any more, until you are at Dantooine. You get plenty of options to heal later in the game, so the healing skill is not that important. You can also heal with a medkit, if you don't have that skill at all. Your skill-rank are the bonus-points, that are added to a heal-action.

Persuade is one of the most important skills, if you go for light side, because with Force-Persuade, you often gain dark-side points. (And you don't want to get any, once you are full at the light side...) And you get a lot of more experiance for completing quests with the normal persuade skill.

Should you ever decide to make a dark character, I would train repairing. And, perhaps, computer (which is always a good skill, 'cause you don't need your astromech droid and have more fighting power at several places.)
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Linda
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Post by Linda »

Thanks, those replies were really helpful! Persuade is now at the top of my list!
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Post by Joshua Randall »

This may be heretical, but I actually think you can get away with 0 ranks in Treat Injury. Things will be a little dicey on Taris, but by later in the game you'll have so many Medpacs, etc. that you will start selling them for the credits.

Persuade is a very nice skill to have, esp. for Light Side characters. Repair will open up a certain side-quest-ish option (non-essential to the game), but you need MANY ranks in Repair to do that fully -- so you've got to commit to it early.

Every other skill is pretty much crap. Either you simply don't need it, or one of your companions will be much better at it than you will ever be. The best example would be Demolitions -- yeah, you could put ranks into it, or you could let Mission do so. I know which way I'd choose!
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Post by fable »

Originally posted by Joshua Randall
This may be heretical, but I actually think you can get away with 0 ranks in Treat Injury.


Not heretical in the slightest. It works: I've done it. You just spend a bit more and buy health packs until you become a Jedi.
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Post by Migromul »

Well, most of the skills are unimportant. Realy only Persuade and Repairing are important skills, if you want to gain quests/get more experience for quests.

But there are some situations, where the ability to lay mines with your main character comes handy. (You can't lay mines, if you didn't spend at least one point in it.)

And I think at least one of your Jedi Characters should have computer. As I said before, Jedi have very more fighting power than your astromech-droid.

If you make a dark-side character persuade is not that important later in the game. However, at taris it comes very handy! (you should have at least rank 6 incl. charisma-bonuses.) The experience you loose by completing quests without normal persuade is easy get by the very more fights you have with a full dark-side character (especialy at taris.)
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Post by Linda »

Originally posted by Joshua Randall

...
Persuade is a very nice skill to have, esp. for Light Side characters. Repair will open up a certain side-quest-ish option (non-essential to the game), but you need MANY ranks in Repair to do that fully -- so you've got to commit to it early.

...

I'm at level 7, and never picked repair or persuade. Do you think i should revert to a lower level saved game, and start choosing those things, or do you think it's safe for me to keep playing my level 7 person and start choosing persuade and repair from now on?
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Post by fable »

Originally posted by Linda
I'm at level 7, and never picked repair or persuade. Do you think i should revert to a lower level saved game, and start choosing those things, or do you think it's safe for me to keep playing my level 7 person and start choosing persuade and repair from now on?


Don't worry. You can't lose for lack of those skills on your PC (and personally, I never thought repair was that important). I'd suggest maybe getting a few points of persuade, perhaps 4-5, but you won't lose for the lack of 'em. :)
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Post by tomben900 »

healing skill is good

the healing skill is very handy especially at the end of the game
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Post by fable »

Re: healing skill is good
Originally posted by tomben900
the healing skill is very handy especially at the end of the game


With respect, I have to disagree with you. When I played through the second time around, on the PC, I ended up with roughly 150 health paks for that final battle. A good half of them were the heavy-duty model, and I never purchased a single one. They were simply found. Comments from other players up here have fostered my conclusion that this is pretty much a general experience. :)
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Post by Joshua Randall »

Unless you have been taking ranks in Repair since level 1, you will never have enough
Spoiler
to unlock HK-47's history and upgrades [end spoiler]. As for Persuade, it is always nice to be able to scam more money out of people, but not necessary. There are some NPC
Spoiler
such as Yuthura Ban at the Sith Academy on Korriban [end spoiler] who require a pretty difficult Persuade check to convince. But as others have said, this doesn't affect whether or not you can complete the game.

Personally, I like playing as a Persuasive sort, and I've even *gasp* taken the feats in the Empathy chain just to pump up my Persuade skill. Yeah, I'm a weirdo like that.

Note that if you are going Dark Side, you can often use Affect/Dominate Mind to get your way, instead of Persuade.

Here's a final tip about Persuade. In some conversations, the Persuade check occurs relatively early. Those are ripe for Jedi power abuse. By this I mean: use your Master Valor power (or have an NPC do it) right before the conversation to pump up your Charisma, then click thru to the Persuade check. Oftentimes this makes the difference between success and failure. (You can apply the same trick with other skills, too.)
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Linda
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Post by Linda »

Well, I took the advice given here, and elsewhere about not leveling up until I hit Dantooine. And now I have another question about leveling up:

I went to level up after achieving a few levels, and I still have only one point to "spend" in skills and feats, so I can't pick anything except heal. Just to make sure I actually saved a few levels, I went through the motions and picked heal, finished up, and the game said I could level up again. So I know I have saved at least 2 levels. Why am I not getting more than 1 point?

I am a guardian level 1, soldier level 7, and I have 47480 experience with 36000 needed. Any advice would be appreciated!
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Post by Jacmert »

When you say heal, do you mean the "Treat Injury" skill? Because there's a limit (based on your player level, I think) on how high any of the skills can go. After that, you have to use the points on another skill or save them until another level up.

I'm assuming you mean "Treat Injury" and not the Cure/Heal force powers (cause you're only level 1 Jedi Guardian right now).

Have fun with the game. Make sure you check out GameBanshee's walkthrough, too, if you're having some trouble. http://www.gamebanshee.com/starwarskoto ... hrough.php
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Post by Noober »

I went to level up after achieving a few levels, and I still have only one point to "spend" in skills and feats, so I can't pick anything except heal. Just to make sure I actually saved a few levels, I went through the motions and picked heal, finished up, and the game said I could level up again. So I know I have saved at least 2 levels. Why am I not getting more than 1 point?


You are saving 'levels' so you have gained the skills yet. If you were to level up and save (i.e. not pick) 'skills' then you would have more then one skill point. Once you level up again you will find that you gain your 'missing' skill points.

Disclaimer: Forgive me if I misinterpreted your words, but I'm sleepy.
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Linda
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Post by Linda »

Jacmert, yes I mean Treat Injury. I knew Heal wasn't it, but couldn't remember what it was!

Saving points, that is what I am unsure about. If I click to level up, I don't HAVE to spend them? Oooohhhh! I think I get it! I'm supposed to go ahead and level up, but not choose stuff? I thought the menu wouldn't let me move on unless I "spent" them, once I clicked the level up button!

Off I go to give it a try!
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Post by Larommi »

I used 6 health packs for the final battle and they were the ones that were made for me by Jolee. The final battle for me was incredibly easy.
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