Spoiler : Bloodmoon at fault
Hi. i believe i have posted this before. and if i did I have tried all the tips I got then. problem is, at that time bloodmoon was so new on the marked that few knew what the bug was....
Bug: The woman you are supposed to talk to after the attack on Fort Frostmoth has gone hostile on me for no appaerant reason ..... what to do
saved for ages ago and cant undo whatever needs to be undone.
Help please
Bloodmoon at fault
- lifeishell91
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- lifeishell91
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- JesterKing
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who is the woman you are supposed to talk to? that woman you could have chosen to do a mission with to uncover the smugglers? ya... create a spell of a huge calm humonoid of like 100 magnitude, if your guy cna handle it. if not check for patches at the official bethseda site. or do you have xbox...
"He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife."
- Fallenhero
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I found this on the USEP site. It doesn't solve the problem but allows you to continue without needing to speak to her. Does this help?
Bug: Both Lusius and Artoria are Dead
There is a possible bug in this quest where if the NPC you take into the caves with you dies ('accidently' of course) when you return to the other NPC they'll attack you. If both NPCs are dead, this way or any other way ('accidently' of course) then you cannot progress further in the quest as you need one of them to tell you to go to the Skaal Village to investigate the Captain's disappearance. In this case you can use the console command:
Journal, BM_CariusGone, 10
Bug: Both Lusius and Artoria are Dead
There is a possible bug in this quest where if the NPC you take into the caves with you dies ('accidently' of course) when you return to the other NPC they'll attack you. If both NPCs are dead, this way or any other way ('accidently' of course) then you cannot progress further in the quest as you need one of them to tell you to go to the Skaal Village to investigate the Captain's disappearance. In this case you can use the console command:
Journal, BM_CariusGone, 10
I can't go on. I will go on.
Thanks, really!
It worked.
This I write for others with the same problem:
The madwoman is still hostile, but the console cmd worked, but also remember to write Journal BM_CariusGOne 20 after you write the same cmd with ten.
After this you also MUST write Player->additem misc_skull_skaal 1
this should get the quest going.
Thnks for helping me out guys
It worked.
This I write for others with the same problem:
The madwoman is still hostile, but the console cmd worked, but also remember to write Journal BM_CariusGOne 20 after you write the same cmd with ten.
After this you also MUST write Player->additem misc_skull_skaal 1
this should get the quest going.
Thnks for helping me out guys