[QUOTE=Xandax]I'm currently not a big fan of Bioware, so I’m glad they arne’t developing neither SW:KotOR2 or NwN2.
They disappointed me (and many others) strongly with NwN - it was not released as what it was promised/supposed to be.
It has taken the community years to make multiplayer servers fronting what NwN was supposed to be at game launch – and they surly took their time developing NwN, so time was hardly an issue. It isn't the community job to make the game - it is their job to enjoy and play the game. Modding a game is nice and all, but not when it is to be used to bring basics into the game.
I wasn't all that impressed by SW:KotOR either. Good graphics, good sounds and a good action game, but it was a run of the mill RPG.
I know the games have sold well, and that magazines fell down in awe of them, but that doesn't mean they are good enough, there is nothing wrong with expecting progress in the gameplay instead of only in the graphical section.
I also don't have much respect for magazines reviews anymore, because I find them way to superficial in many aspects, and simply praising hype. Hype is bad.
I hope Obsidian can do something great with NwN2 - but I'm not holding my breath. The gaming industry is becoming way to mainstream and all about earning the easy/fast money, and thus deep complex gameplay is neglected due to focus on good graphics and sound.[/QUOTE]
Please, play some co-op NWN, its far more fun then any other CRPG (please don't flame me
![Stick Out Tongue :p](./images/smilies/)
). And some of the characters had great depth. Ok, only one. But the number of threads based around this single character.....
The reason I really liked NWN, is because of the far greater character depth granted by 3 ed rules. It made pvp servers possible.
And don't forget that some people brought NWN just so that they could create their own adventures (some of my friends did that). And others for the DM client that no other game provided (except Vampire).
Also Kotor is one of my favorite single player RPG's, even over BG. I've played BG through once, compared to about 6 for Kotor. And Kotor was VOTED goty by Gamespy users, not chosen by the editor. And the fact that I didn't have to play for 5 hours just to get into the game...
I think the reason Bioware took soo long was to create the toolset and DM client. So that probably a reason why they want to keep the Aurora engine, they don't want to waste so much hard work.
"Heya! Have you been to Baldur's Gate? I've been to Baldur's Gate... Oops, stepped into something. Have you stepped into something?"