Stupid Npcs
Stupid Npcs
I just wanted to know if anyone else has been having the same problem i have been having, my char is fairly old, i have about 85 hours or so invested in him and my in game time is like 1000 days, and anyway all my npcs have wandered away from their starting points, and some have even left their respective buildings so now finding someone is even mroe of a grueling ordeal, just wanted to know if anyone else has had this problem
Finally running a decent computer!
- AMD Athlon 64 X2 4600+ / ATI Radeon X1900 / 2Gb RAM
- JesterKing
- Posts: 624
- Joined: Sat Jun 12, 2004 4:03 am
- Location: Planet Bob
- Contact:
all NPCs are stupid, but they never leave their buildings. yours must just be particularly stupid, all the more reason to download the Less Generic NPC's!!!! (blatant self-advertising.... but hey its all good)
"He hoped and prayed that there wasn't an afterlife. Then he realized there was a contradiction involved here and merely hoped that there wasn't an afterlife."
- Rane
- Posts: 213
- Joined: Mon Jun 28, 2004 9:39 am
- Location: Finland, at least last time I checked...
- Contact:
I've seen my share of lost NPCs who have gotten seriously disoriented. Silt Strider "drivers" who have fallen down from their platform, commoners who usually like a walk to the local market but apparently got bored with it and climbed the closest mountain to see the views and other similar cases.
But I understand that it's pretty common. There's something about the path grids in the game that cause the NPCs to occasionally wander to the most odd places.
But I have never encountered an NPC that has travelled between an exterior and an interior when not supposed to. That's new to me. I really doubt that the NPCs you think about have done that without some script or journal moving them.
And it's too bad you're on X-Box. The PC users have a handy code that moves all the NPCs back to their original location, it's "ra" if anyone wonders...
But I understand that it's pretty common. There's something about the path grids in the game that cause the NPCs to occasionally wander to the most odd places.
But I have never encountered an NPC that has travelled between an exterior and an interior when not supposed to. That's new to me. I really doubt that the NPCs you think about have done that without some script or journal moving them.
And it's too bad you're on X-Box. The PC users have a handy code that moves all the NPCs back to their original location, it's "ra" if anyone wonders...
- Dark Master
- Posts: 729
- Joined: Sun Apr 04, 2004 9:29 am
- Location: UK
- Contact:
The orc in Balmora Mages Guild has done that to me before. Just vanished right out of my game. Eventually she reappeared, but I'd almost given up hope for that character. Since she's crucial to the story, this can be a real pain. I understand its quite a common bug too.
DM
DM
If pro is the opposite of con, is Congress the opposite of progress? - Thanks to Blake for the avatar! 
- Ideal Maxima
- Posts: 2043
- Joined: Fri Aug 13, 2004 11:00 am
- Location: I live in your home... I'm the hobo living in the
- Contact:
hmmm... i'm prolly the only one hoo has never experienced this... my NPCs stayed jus where they were supposed to be...
------\¯\/¯/ |¯|)¯) /¯/\¯\ \¯\/¯/------
---------][-][ //-\\ ][_ (()) 2----------
------/_/\_\ |_|)_) \_\/_/ /_/\_\------
---------][-][ //-\\ ][_ (()) 2----------
------/_/\_\ |_|)_) \_\/_/ /_/\_\------
[url="http://www.eksquad.org"]www.eksquad.org[/url]
Elite Killing Squad
[url="http://www.bolt.com/xxoxsaf1xoxx/video/"]New Halo 2 Montages[/url]
[url="http://www.vidilife.com/index.cfm?f=media.ListAllVideo&intMediaProgramTypeID=3&tinyMediaCategoryID=0&action=11&intvidiOwnerID=8668"]Old Halo 2 Montages[/url]
[url="http://www.vidilife.com/index.cfm?f=media.ListAllVideo&intMediaProgramTypeID=3&tinyMediaCategoryID=0&action=11&intvidiOwnerID=8668"]Old Halo 2 Montages[/url]
- Sean The Owner
- Posts: 881
- Joined: Mon Jul 05, 2004 9:03 pm
- Location: Everywhere
- Contact:
- Sean The Owner
- Posts: 881
- Joined: Mon Jul 05, 2004 9:03 pm
- Location: Everywhere
- Contact:
- Sean The Owner
- Posts: 881
- Joined: Mon Jul 05, 2004 9:03 pm
- Location: Everywhere
- Contact:
Suicide Npcs
Some of my NPCS in Sedya Need have decided that they would like to go swimming or something and ventured into the stream, where they promptly swam in a circle until they died, there are no gaurds at all in the town and nearly everyone is dead, same thing happened in Balmora, my friends(the Hiallu Guards) drowned themselves in the Odai
Some of my NPCS in Sedya Need have decided that they would like to go swimming or something and ventured into the stream, where they promptly swam in a circle until they died, there are no gaurds at all in the town and nearly everyone is dead, same thing happened in Balmora, my friends(the Hiallu Guards) drowned themselves in the Odai
Finally running a decent computer!
- AMD Athlon 64 X2 4600+ / ATI Radeon X1900 / 2Gb RAM