Somewhere on Chapter 2, I got myself a Djinni bottle, which I favored most and used him as my own personal butler to sell or *temporarily* carry my gear as it was often too many useless junks or just too many items in the inventory.
As we moved further into Chapter 3, gained Aribeth as one of my henchman, and fought (a damn hard fight) in Long Death Room. The gears dropped by them was huge and should fetch a pretty penny in the market.
Summoned my Djinni, Aribeth suddenly attack this poor soul and he got kinda pissed off, slapped her several times, and disappeared. My jaws dropped and that caught me speechless. Instructing Aribeth to stand still and I walked to the end of the room, leering to my back making sure she's not following... I rubbed the lamp (or an ink bottle) to see what's up.
He came out, the dialogue box of his service appears only a glinch of a second, then he slaps me silly and jumps back into his ink bottle. Moody lil' fart...
I re-loaded again, which was a few hours from the Long Death Room brawl, repeated the looong, agonizing fight. Defeated them with blisters on my fingers from the mouse-clicking action, this time... making sure Aribeth stays 100 yards away from me and my ink bottle, rub that bottle silly and the Djinni did the silly girly punch without me provoking him *IN ANY WAY*...
Now on the next episode:
(1) Did Djinni rubbed the Aribeth the wrong way? Was that the reason she attacked him?
(2) Did Djinni sold her horrible goods that left her frozen in hell?
(3) Were they lovers in the past life? Did he knew about Fenthick?
(4) Did Djinni get his kicks from girly slapping dead souls?
I have a thousand more dumb Q's due to my savage anger for letting him hold ALOOOT of my goods, and not having to buy them back for the final battle really ticks me off. I suppose Dinni didn't like me in the first place, selling him all those +2,+1 gears... but at least I let him touch my uber gears.... *sob*
or just simply we can't use him on the after-life world.
Anyone here with an otherwise situation with the "Djinni in the Ink-Bottle" care to share?
-SW-
Djinni with an Attitude... (HotU *Spoiler-ish*)
- Zel Greywords
- Posts: 147
- Joined: Sun Sep 12, 2004 2:55 pm
- Location: Sighlark
- Contact:
"Buy them back"...?
Erm... you -do- know that the Djini's merchant inventory is reset during each module transition... right? So if you sold him any stuff back in Hotu-Chapter2, it will be gone anyway. =/
As for "Djini stories"... well yes, I have one.
It was in the Underdark, and shortly after I had implemented another custom spell into the game. There I was, desperately searching for some victim to try it on - preferrably one that wouldn't move around too much. ... you see where this is heading?
Exactly. Not finding any other suitable specimen nearby, I decided to try my latest unleash-hell-on-earth spell on him. So I summoned him, waited for the dialogue to come up and then instantly deep-fried him with a prototype version of what would much later be tuned down to become my "Dragon Slave".
Well, let's just say he didn't take too well to being insta-fried by something like 400 points of fire damage. Unfortunately for him, he had barely enough time to turn hostile before the second spell effect (another couple o' hundred damage, this time divine) kicked in and reduced him to a few puffs of planar ash.
Now... I probably wouldn't even remember this incident had I not made the zero-brained mistake of saving the game shortly after. Reloading an older save was out of the question... and so I had to spend the rest of my Underdark time without having a merchant-in-apocket.
-Zel
Erm... you -do- know that the Djini's merchant inventory is reset during each module transition... right? So if you sold him any stuff back in Hotu-Chapter2, it will be gone anyway. =/
As for "Djini stories"... well yes, I have one.
It was in the Underdark, and shortly after I had implemented another custom spell into the game. There I was, desperately searching for some victim to try it on - preferrably one that wouldn't move around too much. ... you see where this is heading?
Exactly. Not finding any other suitable specimen nearby, I decided to try my latest unleash-hell-on-earth spell on him. So I summoned him, waited for the dialogue to come up and then instantly deep-fried him with a prototype version of what would much later be tuned down to become my "Dragon Slave".
Well, let's just say he didn't take too well to being insta-fried by something like 400 points of fire damage. Unfortunately for him, he had barely enough time to turn hostile before the second spell effect (another couple o' hundred damage, this time divine) kicked in and reduced him to a few puffs of planar ash.
Now... I probably wouldn't even remember this incident had I not made the zero-brained mistake of saving the game shortly after. Reloading an older save was out of the question... and so I had to spend the rest of my Underdark time without having a merchant-in-apocket.
-Zel
"Buy them back"...?
Erm... you -do- know that the Djini's merchant inventory is reset during each module transition... right? So if you sold him any stuff back in Hotu-Chapter2, it will be gone anyway. =/
By Zel Greywords
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Oh no,no,no,no...noooooooooooooo...Aaaaw man... I totally forgot about that setback. It was my first time using the "instant-Djinni-the-merc" in chapter 3, (used him alot in Chp.2) and the Djinni with attitude starts kicking in. Shoot, now I got to lug all those gears everywhere, or get one of my Henchy to do it for me next time till I see a merc.
All gone...my gears, my scrolls... (T-T)
As much as I favor to use the pool in the reaper's realm, I didn't feel like doing it every time I overweight, or no space in the inventory. Plus, dipping my hand in something cold sounds nasty
As for the "Buy them back..." scheme, I used the Djinni to carry most of the potions, as from time to time, I tend to run out of heals or misc. others during battles and different situations made me lazy to run back using the stone, or with the idea in using the found gears for future use for me or my henchmen, or any experimentation I might consider using in the game.
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I have no idea what could have happened to make the djinni attack Aribeth - it seems .... unlikely.
Is your game patched?
By Xandax
Actually, it was Aribeth attacked the Djinni first, (maybe Aribeth found out that Fenthick cheated on her with Djinni... who know, things can get a little muddy in games, ...nasty....).
Then, on the second try, Djinni attacked me without anyone provoking him, not that his hits would kill, but annoying nonetheless, cause he disappears almost immediately before my mouse pointer reaches him.
It might just be that Djinni don't work as he should be in Chp. 3, unless someone says otherwise.
-SW-
P.S. -As for the patch, ummm... *swt*, I run on 56K... (broadband facility is kind of expensive in my area till my politician decides otherwise), but that's a whole different story. So, anything beyond 10 meg of d/loading is a cry of joy and champange starts showering from the sky. So, I make do with whatever I can un-patched.
Erm... you -do- know that the Djini's merchant inventory is reset during each module transition... right? So if you sold him any stuff back in Hotu-Chapter2, it will be gone anyway. =/
By Zel Greywords
-------
Oh no,no,no,no...noooooooooooooo...Aaaaw man... I totally forgot about that setback. It was my first time using the "instant-Djinni-the-merc" in chapter 3, (used him alot in Chp.2) and the Djinni with attitude starts kicking in. Shoot, now I got to lug all those gears everywhere, or get one of my Henchy to do it for me next time till I see a merc.
All gone...my gears, my scrolls... (T-T)
As much as I favor to use the pool in the reaper's realm, I didn't feel like doing it every time I overweight, or no space in the inventory. Plus, dipping my hand in something cold sounds nasty
As for the "Buy them back..." scheme, I used the Djinni to carry most of the potions, as from time to time, I tend to run out of heals or misc. others during battles and different situations made me lazy to run back using the stone, or with the idea in using the found gears for future use for me or my henchmen, or any experimentation I might consider using in the game.
-------
I have no idea what could have happened to make the djinni attack Aribeth - it seems .... unlikely.
Is your game patched?
By Xandax
Actually, it was Aribeth attacked the Djinni first, (maybe Aribeth found out that Fenthick cheated on her with Djinni... who know, things can get a little muddy in games, ...nasty....).
Then, on the second try, Djinni attacked me without anyone provoking him, not that his hits would kill, but annoying nonetheless, cause he disappears almost immediately before my mouse pointer reaches him.
It might just be that Djinni don't work as he should be in Chp. 3, unless someone says otherwise.
-SW-
P.S. -As for the patch, ummm... *swt*, I run on 56K... (broadband facility is kind of expensive in my area till my politician decides otherwise), but that's a whole different story. So, anything beyond 10 meg of d/loading is a cry of joy and champange starts showering from the sky. So, I make do with whatever I can un-patched.
- Zel Greywords
- Posts: 147
- Joined: Sun Sep 12, 2004 2:55 pm
- Location: Sighlark
- Contact:
D*mn, sounds as if you're even more of a collector than me...All gone...my gears, my scrolls... (T-T)
I have a weakness for keeping stuff that sounds interesting, but I rarely ever got in real trouble when it came to inventory space or weight. Generally speaking, I have just 1+1/2 inventory tabs for "stuff I might need some day", plus two "bags of holding" on it.
The truth is though, that I basically -never- ever use that equipment... and I guess it's somehow similar for you, too.
Not that anyone asked, but my inventory setup usually looks like this:
First Tab: ...is kept free take in my armor, my city clothes and my main weapon. If I play a spellcaster, I also deposit a few selected scrolls on it - the rest I sell.
Second Tab: Potions. A small selection of the best-available healing potions (never more than 30 total, as you'd never be able to swallow them all), as many "potions of heal" as I can get my hands on - and a full range of boosting potions, although I never use them...
Third+Fourth Tab: l00t. Here I put everthing I want to sell later. If possible, I place a bag of holding there too - to deposit heavy stuff like armors.
Fifth Tab: henchman items and replacement gear - usually helmets
Sixth Tab: replacement gear - one or two weapons, but mainly just rings and staves.
Seventh Tab: Quest items, keepsakes, mementos.
I rarely lug around more than three weapons and certainly never more than two armors. Experience has shown me that your items often -don't- make as much of a difference as you'd think. Especially when it comes to the various saving-throw-modifying-items, the difference is extremely minor.
The only exception to that rule being trinkets that grant immunity bonuses of some kind.... which -can- indeed be decisive in certain places.
-Zel