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Scripting documentation

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Chris Boney
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Scripting documentation

Post by Chris Boney »

Hello !

This question is for all those scripters and programmers who are into the scripting language of BG1+2 and Icewind Dale.
Is there any full documentation out in the net where every last feature of the script language is explained?
I'm specially interested in coding a script for mage, who becomes able to decide per AI which actions he performs when one select him and clicks on an enemy.
(You read allright, I want him to override the player's mouse click.) For example if he has a sling equipped, and I select him and click on an enemy, he should (per AI definition) make choice on his own if he uses the sling, or decides better to invoke Abi Dalzhims Cloud on the enemy. (for example when he sees more than seven enemies or hundred just an example)

Thanks in advance
Chris
Where there's a will, there is a way.
And if there is no way, then we're going to hack and shoot it clear!
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rumagent
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Post by rumagent »

You could try asking here:
[url="http://www.egroups.com/messages/bgscripts"]http://www.egroups.com/messages/bgscripts[/url]

They seem to know what they are talking about.
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Chris Boney
Posts: 109
Joined: Mon Nov 13, 2000 11:00 pm
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Post by Chris Boney »

Hey thanks! I wonder where you found that one Image
I didnt even know, that there was such a site on the net, but even better now that I know there is!

Thanks again,
Chris
Where there's a will, there is a way.
And if there is no way, then we're going to hack and shoot it clear!
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