Cult of the Unseeing Eye
Cult of the Unseeing Eye
I'm assuming that many of you have done this quest. The cult of the unseeing eye. When you go into the lower reaches, there are three 'gauls'. They are located by the little kazebo thing where you have to answer some questions to get this bridge up. They look like mini beholders. I can't seem to beat these three dudes. They constantly cast spells like serious wounds and hold. Non-stop! How do I beat these guys? Any help would be appreciated. I have me (necro mage), Minsc, Aerie, Anomen, Jan, and Keldorn. THanks
The way I got through that (and I had numerous problems) was to summon as man creatures as I can. to take all the hits from the Gauls. Then I stand behind them with all my missle weapons and spell casters to take them out from a safe distance. Probably not the best strategy, but it worked. I am sure someone on here has a sure-fire way of dealing with those annoying buggers.
"Think on this, arrogant mageling: even the mightiest archmage has no spells strong enough to let him cheat death. Some take the road of lichdom... a living death. The rest of us find graves, and our dust is no grander than that of the next man. So when next you lord it over some farmer with your fireballs, remember: we all master spells enough to die"
Ithil Sprandorn, Lord Mage of Saskar, said to prisoner wizard Thorstel
Ithil Sprandorn, Lord Mage of Saskar, said to prisoner wizard Thorstel
I had a lot of trouble with this also.
What finally worked for me was to have everyone hang back at the first gazebo so that the three gauths were out of sight.
Jaheria cast her summon lesser fire elemental spell, and I moved the fire elemental and an invisible and/or stealthed party member forward until the gauths came into view.
I had the fire elemental attack the three gauths and moved the party member back to the first gazebo. Even though the fire elemental was now off the screen, it continued to attack the gauths and killed them eventually. For some reason, the gauths didn't use their gaze attacks on the elemental, and the elemental slowly but surely knocked them off.
I see you don't have Jaheira in your party, but if you have the ability to otherwise summon any sort of elemental, I think the above strategy would work.
What finally worked for me was to have everyone hang back at the first gazebo so that the three gauths were out of sight.
Jaheria cast her summon lesser fire elemental spell, and I moved the fire elemental and an invisible and/or stealthed party member forward until the gauths came into view.
I had the fire elemental attack the three gauths and moved the party member back to the first gazebo. Even though the fire elemental was now off the screen, it continued to attack the gauths and killed them eventually. For some reason, the gauths didn't use their gaze attacks on the elemental, and the elemental slowly but surely knocked them off.
I see you don't have Jaheira in your party, but if you have the ability to otherwise summon any sort of elemental, I think the above strategy would work.
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You are right Angelus, but the shield might be a little expensive if one has not done many quests yet. Summoning an elemental or even an Astral servant, or both and sending them out against gauths or beholders are good when you don't have the shield yet.
I would invest in the Shield of Baldurian before heading off to chapter three and the underdark.
I would invest in the Shield of Baldurian before heading off to chapter three and the underdark.
Yin and Yang balance. There is one within the other. No Difference in Reality. What do you experience?
Reflect their rays with:
[*]Cloak of Mirroring (available later in the game)
[*]Shield of Balduran (expensive)
[*](Minor) Spell Turning
Kill them out of sight with:
[*]creatures summoned near the fog of war (use Farsight or Wizard Eye if you like to watch)
[*]area damage spells (especially stationary ones like Cloudkill)
[*]Cloak of Mirroring (available later in the game)
[*]Shield of Balduran (expensive)
[*](Minor) Spell Turning
Kill them out of sight with:
[*]creatures summoned near the fog of war (use Farsight or Wizard Eye if you like to watch)
[*]area damage spells (especially stationary ones like Cloudkill)
[url="http://www.sorcerers.net/Games/BG2/SpellsReference/Main.htm"]Baldur's Gate 2 Spells Reference[/url]: Strategy, tips, tricks, bugs, cheese and corrections to the manual.
- Yshania
- Posts: 8572
- Joined: Wed May 09, 2001 10:00 pm
- Location: Some Girls Wander By Mistake
- Contact:
I did not even remember that I had picked up the cloak of mirroring. What confuses me was that I must have realised - I had it equipped it on my tank (Korgan).
Anyhow I spent many reloads in the tunnels of the underdark before I realised - purely by accident - that with this cloak I could send in Korgan alone against teams of four or five beholders and gauths and mindflayers...
The only spell that they cast that could get through was domination as it does not damage, so while dominated I just waited for the spell to pass then attacked again. lol - what an oversight...
Re your gauths though - summon fire elementals and stay back. Use cloudkill or icestorm. Without the cloak or shield you will have a lot of difficulty with these - but IIRC - there are only two...
Anyhow I spent many reloads in the tunnels of the underdark before I realised - purely by accident - that with this cloak I could send in Korgan alone against teams of four or five beholders and gauths and mindflayers...
The only spell that they cast that could get through was domination as it does not damage, so while dominated I just waited for the spell to pass then attacked again. lol - what an oversight...
Re your gauths though - summon fire elementals and stay back. Use cloudkill or icestorm. Without the cloak or shield you will have a lot of difficulty with these - but IIRC - there are only two...
Parachute for sale, like new! Never opened!
Guinness, black goes with everything.
Guinness, black goes with everything.
To L
You may buy some basic weapons and supplies on the island that you arrive on, but the shop there won't have the shield of Baldurian. Plus you won't be able to access the athlataka bonus merchants until chapter 6 once you set sail.
The shield of reflection that you can buy from ribald reflects missle attacks such as arrows back to the shooter, not spells which the gauths cast at you, so it will not work against gauths. I believe gauths cast cause serious wounds to damage their prey.
You may buy some basic weapons and supplies on the island that you arrive on, but the shop there won't have the shield of Baldurian. Plus you won't be able to access the athlataka bonus merchants until chapter 6 once you set sail.
The shield of reflection that you can buy from ribald reflects missle attacks such as arrows back to the shooter, not spells which the gauths cast at you, so it will not work against gauths. I believe gauths cast cause serious wounds to damage their prey.
Yin and Yang balance. There is one within the other. No Difference in Reality. What do you experience?
- beaver_cheese
- Posts: 110
- Joined: Thu Feb 08, 2001 11:00 pm
- Location: Seattle, WA, USA
- Contact:
I heard that there is a serious oversite in Beholder-type monsters in BG2. They will not use magic on the summoned monsters. So, pretty much any summon can kill a beholder is it stays long enough and no party member is visible. BTW, do not send elementals gainst mind flayers - they get dominated at a drop of a hat.
L,
Read through the 'Defeating Beholders' section in the strategy guides.. The same stuff works against gauths.
Using summoned critters as a wall while your party attacks from range is also a great tactic, and one of the best for beating Flayers.. You may want to consider using the summoned undead warriors for gauths, and you MUST use them against flayers. I know they are immune to all but the small amounts of physical damage the flayers cast, and I would guess they would be immune to the goths cause serious wounds as it's a necromatic spell and undead warriors seem to be a bit immune to those kind of castings.
Once again though, read the strat guides. Alot of VERY helpful information in there about such things.
[ 07-03-2001: Message edited by: Khanbhaal Nocturnus ]
Read through the 'Defeating Beholders' section in the strategy guides.. The same stuff works against gauths.
Using summoned critters as a wall while your party attacks from range is also a great tactic, and one of the best for beating Flayers.. You may want to consider using the summoned undead warriors for gauths, and you MUST use them against flayers. I know they are immune to all but the small amounts of physical damage the flayers cast, and I would guess they would be immune to the goths cause serious wounds as it's a necromatic spell and undead warriors seem to be a bit immune to those kind of castings.
Once again though, read the strat guides. Alot of VERY helpful information in there about such things.
[ 07-03-2001: Message edited by: Khanbhaal Nocturnus ]
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The Dual Weilding, Magic throwing, arse kickin, Jahera seducing, necro spell casting wicked Tank mage with an attitude..
The Dual Weilding, Magic throwing, arse kickin, Jahera seducing, necro spell casting wicked Tank mage with an attitude..
I agree with Beaver cheese. I would save up for the robe of vecna, the baldurian armor, and the sling of Everade before getting the shield because you would probably get more use out of those items. They are all items from the bonus merchants.
To Yshania
That cloak of mirroring is toned down in Tob so that it only absorbs damage instead of reflecting it back. If you read the topic posted by TheDude about "weapons for TOb" you can find out more about this. So the shield would be more effective if you have TOb installed and do not plane to change the alteration file from Tob.
To Yshania
That cloak of mirroring is toned down in Tob so that it only absorbs damage instead of reflecting it back. If you read the topic posted by TheDude about "weapons for TOb" you can find out more about this. So the shield would be more effective if you have TOb installed and do not plane to change the alteration file from Tob.
Yin and Yang balance. There is one within the other. No Difference in Reality. What do you experience?
Hmm, not much of a mirror then, is it. How sad.
I think they should have changed the cloak of mirroring to be more 'Wild mageish', and make the cloack reflect spells back at random angles, therefore opening up the possibility that a spell will reflect off you and maybe hit one of your party members, along with an equal chance to just bounce off harmlessly, or bounce back at your antagonist.
But, just to make it a spell trap kind of thing, that just plain is stinky.
I think they should have changed the cloak of mirroring to be more 'Wild mageish', and make the cloack reflect spells back at random angles, therefore opening up the possibility that a spell will reflect off you and maybe hit one of your party members, along with an equal chance to just bounce off harmlessly, or bounce back at your antagonist.
But, just to make it a spell trap kind of thing, that just plain is stinky.
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The Dual Weilding, Magic throwing, arse kickin, Jahera seducing, necro spell casting wicked Tank mage with an attitude..
The Dual Weilding, Magic throwing, arse kickin, Jahera seducing, necro spell casting wicked Tank mage with an attitude..
You can download the bonus merchants from the "download" section located on this website. It will put it in your override folder, just unzip the files once you dowload them into your override folder and you hould be able to access the bonus merchants in your game.
Yin and Yang balance. There is one within the other. No Difference in Reality. What do you experience?