I had thought that the DC of spells was ten + spell level + Ability bonus.
However I keep getting hit by my own fireballs when I should be saving.
My sorcerer has 23 CHR which is a +6 and fireball is level 3 so that should be 19.
My monk still gets hit on a 20 or 21.
Is it perhaps supposed to be mages level instead of spell levels?
DC of spells seems wrong
- Wrath-Of-Egg
- Posts: 1147
- Joined: Wed Jul 07, 2004 9:30 am
- Location: Finland.. or on that other place..
If you cast your fireball on legs of your party and if they fail in their REFLEX save they will take whole damage. If they get good roll in reflex save they will only get half damage of that. If you have roque with evesion he or she might walk trough this situation without any damage.
_________
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
How can you say no to this face?
But seriusly.. Party without Bard is not party...
I can understand that SYM forum.. mentally 6 year old people is just running around with scissors on their hand.
Last edited by Wrath-Of-Egg : Today
- Wrath-Of-Egg
- Posts: 1147
- Joined: Wed Jul 07, 2004 9:30 am
- Location: Finland.. or on that other place..
[QUOTE=Ravenbane]I had thought that the DC of spells was ten + spell level + Ability bonus.
However I keep getting hit by my own fireballs when I should be saving.
My sorcerer has 23 CHR which is a +6 and fireball is level 3 so that should be 19.
My monk still gets hit on a 20 or 21.
Is it perhaps supposed to be mages level instead of spell levels?[/QUOTE]
There is nothing strange, with fireball you save for half dmg, this means that unless you have greater evasion (high lev. rogue) you can't avoid to take dmg. Maybe you are confusing with spell penetration and spell resistance (you need that if you like to nuke your companion).
However I keep getting hit by my own fireballs when I should be saving.
My sorcerer has 23 CHR which is a +6 and fireball is level 3 so that should be 19.
My monk still gets hit on a 20 or 21.
Is it perhaps supposed to be mages level instead of spell levels?[/QUOTE]
There is nothing strange, with fireball you save for half dmg, this means that unless you have greater evasion (high lev. rogue) you can't avoid to take dmg. Maybe you are confusing with spell penetration and spell resistance (you need that if you like to nuke your companion).
- silverdragon72
- Posts: 850
- Joined: Wed Jan 28, 2004 4:53 am
- Contact:
.
no evasion = if you make the save -> half damage - if not full damage
evasion = if you make the save -> no damage - if not full damage
imp. evasion = if you make the save -> no damage - if not half damage
...evasion only works on area effect spells!
DC: calculation is right...
...but even if you have a higher basic save then DC - if you roll a 0 you get a critical miss and get hit anyways!
.
no evasion = if you make the save -> half damage - if not full damage
evasion = if you make the save -> no damage - if not full damage
imp. evasion = if you make the save -> no damage - if not half damage
...evasion only works on area effect spells!
DC: calculation is right...
...but even if you have a higher basic save then DC - if you roll a 0 you get a critical miss and get hit anyways!
.